Tuesday, September 15, 2026
Three Days Grace vs. ChatGPT: Who's the Real Machine Around Here?
Friday, May 26, 2023
Beautiful Monster, Prologue
Elves from all walks of life filed into the Magetan church as though they were already in a Death Valley March trance. Farmers, warriors, healers, scholars, adults, children, they had all seen their fair share of trauma by virtue of their light green skin and pointy ears. It was just another form of othering that the human population had gotten far too comfortable with. The Xavier Village was their only refuge from it all, yet the luster of safety was growing dimmer with each passing day, with each missing elf, with each instance of violence and every microaggression.
The elven flock took their seats in the wooden pews. Some of them breathed slowly to try to calm themselves down. Mothers held their bewildered children in their arms. Married couples of all sexual orientations rested their heads on each other’s shoulders and held hands as tightly as they could, as if letting go would cause them to float away into the dark abyss. Most of these elves didn’t bother dressing up in their finest clothing for this sermon. Dirt-covered overalls, torn leather vests, baggy pants that were the only source of comfort for some, and dresses with faded purple colors were among the fashion of the day. The collective trauma must have made dressing their best seem like a laborious chore. No one could blame them. Combing their flowing locks seemed like the only notable effort.
Conspicuous by her own presence was the woman with prematurely gray dreadlocks sitting alone on the far end of one of the pews. While other elves were simply sick and tired of the grind of their disenfranchised lives, Bijou Birdwing seemed to carry that burden more than anyone else. The bridal gown she wore looked as though it had seen many years of fights and lonely nights in the streets of Morgan Town, judging from the blood and dirt stains smeared every which way. Her body odor was forgivable among the flock, but the constant twitching, muttering to herself, and staring off into the distance caused them to hold onto their loved ones even tighter. Bijou had been through hell and she seemed determined to put the world through worse.
Queen Llewellyn Xavier took notice of every disturbing aspect among the congregation’s presentation, yet remained the sole beacon of hope in this village by virtue of how she herself was presented. Her pristine purple velvet robe adorned with leonine faces and golden trim along with her wooden crown were symbols of her regality, but her calm composure, her hands across her lap, and her gentle stare were what solidified her as a symbol of strength.
Her therapist and personal confidant Vera Echo rubbing her shoulders helped in keeping her calm as well. One final squeeze and the fluffy blue robed therapist took her seat in the front pew. Llewellyn smiled at her confidant as Vera pulled out her plush doll and flipped it around as her own source of comfort. Everyone had their own things. This was Vera’s. With her age showing in the white strands in her long black hair, she’d seen enough in her lifetime and didn’t want to take shit from people telling her to grow up.
Now that everyone had taken their seats and were waiting patiently for the sermon to begin, Llewellyn took center stage and lightly banged the gong with her mallet. “Nagata,” she said while doing a fist-to-palm prayer stance. Others in the congregation repeated this gesture. This was a sign of respect among the Magetan covenant, a source of siblinghood, and a token of love. These people needed all the love and siblinghood they could get, especially Bijou who continued to twitch like she had consumed something poisonous for her already fucked up mind.
“Welcome, everyone. As you all are aware, there’ve been many changes in our village over the past few months. Most of our brothers and sisters have gone missing through mysterious circumstances. Those who try to investigate end up missing themselves…including my own flesh and blood Windham. He is out there somewhere looking for our loved ones. But until the day comes when everyone returns, it’s important to know why this is all happening. This isn’t but a random occurrence. There’s a history behind these actions. A history of othering. A history of violence. A history of fascism among the human race, the same humans we depend on for our currency with the outside world.”
Llewellyn tucked her head and cleared her throat, the smallest sign of crumbling under pressure, yet invisible to all. “To understand the history of our people, it is always important to remember that this land we call ours doesn’t belong to us at all. It in fact once belonged to a society of dwarves that have since moved underground due to human meddling. It is unclear when they will return to the surface for vengeance. The dwarves were painted as savages and cutthroats, when it was in fact the accidental consumption of a single poisonous plant that caused many of them to lash out the way that they did. Was the Brock Flower planted there on purpose? May have been. But ever since the consumption of that plant, this land was used by other kingdoms as an execution ground for undesirables and prisoners. They would be airdropped into these lands knowing the sickly dwarves would kill them.”
While the Queen took a brief sigh, Vera clutched her doll tighter while Bijou grew more agitated in her little corner. Other elves held onto their loved ones for comfort. The Queen continued. “These undesirables weren’t killers and hardened criminals. They were innocents that we would have welcomed into our church if given the opportunity. Those with mind ghosts, those who loved the same gender, those who identified as other genders, progressives, artists, they were all airdropped onto this island and killed off as to be expected. But then the kingdom got greedy and dropped too many prisoners onto the island. The prisoners soon outnumbered the dwarves and in fact held their own in combat. The dwarves had no choice but to retreat underground.”
Llewellyn noticed Bijou twitching even harder than before, but continued the sermon nonetheless. “The dwarves are not to blame in all of this. They were victims of circumstance. That is why we take care of their land and grow the finest vegetables and fruits…like this one.” She pulled a baby corn cob out of her robe’s breast pocket and handed it to a small child in the front row, who thanked her with wide eyes and gobbled down on it happily. Everyone smiled at this beautiful gesture. Vera held onto her doll like it was a beloved family member. Bijou calmed down, but only a little bit.
“But as you all know, not all of our vegetables and fruits have turned out to be healthy. A blight had infected our crops, one which could be solved with our grangers had they not disappeared. They too were victims of othering, just like the first elf Ryoka, a warrior with brain ghosts who was among the class of prisoners who forced the dwarves to move underground. She did nothing wrong other than have a skin condition that turned her dark green and struggle with her inner demons. That’s all it took for her to be considered undesirable. She, like many elves after her, was accused of witchcraft after the accidental burning of Morgan Town property. Maybe there was magic in those days, but it has long since been suppressed by human colonialism.”
The initial happiness from Llewellyn’s corn offering turned to more nervousness and head-tucking sadness from the congregation. “But our story didn’t end there. It only began with the emergence of our leonine god Mageta. Nobody knows where this god came from. Nobody knows why he saved us. But just like the dwarves before us, he deserves respect in our people’s history. Mageta slaughtered those who dared imprison and oppress us. His warm fur coat provided a place for sickly elves to rest. His fuzzy paws, though worn with combat, gave us hugs that would last us for generations.
That was five hundred years ago and ever since then we’ve given him thanks with our worship and our progressive ways. With this small reprieve he gave us, we as elves temporarily broke our cycles of abuse inflicted on us by the humans. We continue to break cycles and be better versions of ourselves than generations before…because Mageta is no longer here with us. After he was savagely hunted down by those he fought against, he forged his own meadow kingdom in the afterlife. He is waiting for us. He wants to give us comfort and love once again. But first…we must carry on his legacy in this world.”
Llewellyn proudly waved her arm around the church decorations. “You see these lion statues? Do you see these stained glass windows of elven legends past and present? Do you see these paintings of us being victorious in battle? Do you see tapestries and rugs designed with the faces of animals we love today? It is our creativity that makes us feel alive in a world that wants us dead. It is our therapy, much like the animals that live in our village themselves. Ever created a sculpture of a whale and had a nightjar sit on your shoulder the entire time? Windham has. Ever painted a picture of your wife with flowers in her hair while a kitten sits on your lap? Ever chiseled a granite weapon while a dog rubs his head against the blunt end? Progressivism, cycle breaking, creativity, animal care, these things are all what we live for. They make life bearable. They make it worth living. That is why we must take good care of each other for the time we have left. Nagata!”
The congregation, Llewellyn included, did the first-to-palm prayer to end the sermon. This moment of clarity was broken when Bijou stood up and shrieked, “Get your hands out of my underwear! Get your bastardly hands off of me!” She had everyone’s shocked attention, but Llewellyn held her ground.
“Bijou! Who are you talking to?! Who did this to you?!”
Bijou went silent as her paranoid eyes darted around to see everyone staring at her with paranoid eyes of their own. “…Nobody…there’s nobody here…”
“Listen to me, my friend,” said Llewellyn in a firm, yet gentle tone. “Dr. Echo’s door is open to you anytime you need someone to talk to. Things haven’t been the same since your sister Juliet left you to join the Atwood Queendom. Her betrayal is unforgivable. She’s the Mother Ruth archetype we hear about so much. I know you two used to play with dolls together. You told stories to each other. You had so much creative energy inside you. Let us help you get your passion for life back. Please…seek help. It doesn’t even have to be a therapy session with Vera. It could be a backgammon game with her. Or a chess game with me. Maybe we can tell stories together. Let us help you in whatever way we can.”
“Help? You want to help ME?!” Bijou screamed, making everyone jump backwards in fear. “I don’t need your damn help, Llewellyn. In fact, I downright despise you. If I had a knife in my hand, I would slash you from asshole to appetite. You’re the reason why my sister is gone. You’re the reason why my mother abandoned us. And you’re the reason why this village is turning to shit. You stand up there all high and mighty and yet you haven’t done a single thing to restore the peace. Your empty words don’t work on me. My words…” She pointed to her own head. “Come from here. They’re the only ones I can trust from now on. Everyone else is a backstabber.” Bijou gave Llewellyn double middle fingers as she stomped out of the church. She even pushed over a granite statue of Mageta on her way out.
The rest of the congregation stared at their Queen with disbelief in their eyes, as though their symbol of strength had let them down. They exited the church the same way they came in: imitating the Death Valley March, a traumatic condition where marching blindly into combat was the only way to the afterlife.
I failed them. I failed them all. Damn it, Windham. Where are you? Where are you, Lars? I need someone to lean on. Yet, everyone I love has turned away from me. These were the thoughts that circled Llewellyn’s head as she tucked her chin and turned her back to the audience so that she wouldn’t have to watch them walk away from her. Bijou is delirious. But some of what she said was right… Vera approached Llewellyn for another shoulder rub, but this time was turned away as the Queen trudged out of sight. If my parents were alive, they wouldn’t let this be. The shameful trek back to her throne room ended with a plop on her comfortable bed, face down like a drunk in an alleyway. I have no right to sleep in a comfortable bed when others are suffering. Windham, please come home. Lars, we need to talk. Can anyone help me?!
Wednesday, September 21, 2022
McLean Wolf V Can't Fight
Sorry, ladies, gentlemen, and non-binaries: the road to hell is closed for repairs. So what do we do with all of these good intentions? We make a D&D character who has the best of them, but belly-flops at the thought of executing them. And thus we have a level one human mage created in the late 1990’s named McLean Wolf V. His name was so badass that there had to be five generations of those motherfuckers. Unfortunately, McLean was so bad at fighting that it was amazing there was one generation at all. Never mind abortion rights, because killing off the first generation would have been sufficient birth control for a fifth-generation character that turned out to be a drive-by abortion in the end. You see…how do I put this as delicately as McLean’s fragile bones? The man couldn’t fight worth a shit.
And it turns out, that’s how the Advanced Dungeons & Dragons rules designed mages to begin with. They start out with four hit points. Four! You know what that means? It means there isn’t a constitution modifier in hell that will keep him from dying from a fucking paper cut. Mages can’t wear heavy armor and they can’t use heavy weapons. McLean of course had neither of those things. He had a wizard’s robe, a knife, and a bola sling. That’s. About. It. You’d think with all of my experience playing Final Fantasy games I would have figured out a long time ago that wizard-type characters were going to be piss-poor fighters who couldn’t be self-sufficient if they tried. Tellah from Final Fantasy IV can throw all the lightning bolts he wants, but if an imp so much as pokes him with his short sword, he’s on the ground sucking his thumb like a bitch. In the very first Final Fantasy game, white mages and black mages are the first party members that monsters go after, because they’re more fragile than Lego sets. Ever wonder why bullies pick on smaller kids? Because if they picked on hulking body builders, the police would need the bullies’ dental records to identify them afterwards.
So…I’ve got McLean Wolf V ready to go for a campaign. What he lacks in fighting prowess, he makes up for in magic…provided that he studies his spells every fucking night like he’s cramming for the SAT’s. And once he exhausts his spells, he has to study them again…and again…for hours upon hours…Well, guess what, McLean? Your enemies aren’t going to give you hours and hours to prepare for them. If a barroom brawler wants to pound you into coffee grounds, he’s not going to wait for you to study your fireball spells. He’s going to beat the shit out of you weather you’re ready or not. Schoolyard bullies don’t wait for their victims to complete karate training. Terrorists don’t wait for their victims to learn how to use firearms. Nobody’s going to wait for McLean to get his nose out of his books. In fact, forget the footman’s mace, you could just take his Stephen King-sized doorstop and beat him to death with it. It would only take one hit and he’d go from lying on the ground to lying IN the ground.
And because McLean couldn’t do a damn thing on his own, my brother invited his friends Nathan and Chris to come play with us. They could wield all the battleaxes and long swords they wanted to. I, on the other hand, had to throw fireballs, lightning bolts, and magic missiles like they were substitutes for a gatling gun. And if you ever needed an indication of how forgetful of a memoirist I am (which is a lot like being a mage who can’t fight), I don’t even remember what quest we were doing or why we banded together. All I knew was that midway through the game, I wanted to tear up my character sheet and never see McLean Wolf V ever again. James, my DM brother, wasn’t having any of that nonsense. He said that if I did that, he would make my eighth level paladin Charles Goodhorn die of natural causes…even though he was only twenty-five years old. He’s not even old enough to use his bastard sword as a walking cane and already my brother wants to hold him hostage so that I’ll keep playing as a mage made of glass. I guess he was trying to motivate me to try new things since I was so accustomed to playing warrior characters. Either that or it was the 1990’s and we were constantly at each other’s throats due to the inevitability of problematic brotherhoods.
Well…the campaign continued and Chris, Nathan, and I found ourselves in the middle of a cleared forest getting our shit pushed in by orcs and goblins. Chris and Nathan’s warrior characters slashed and hacked their way through the frontlines while I was in the background preparing for a spell. This was my chance to save their lives and prove myself as a wizard. The orcs and goblins became too much to handle due to their swelling forces. Even with the heaviest equipment, Chris and Nathan couldn’t fight them all without getting swarmed. So…McLean conjured a massive fireball and rolled it onto the battlefield like a bowling ball on a snowy mountain instead of a proper bowling alley. The analogy was appropriate since the fireball indeed got bigger and bigger as it rolled along. The screams of goblins and orcs burning alive was like a Baroque symphony of beautiful music. Then came the magic missiles to take out the stragglers. And the lighting bolts to make the battlefield crispier than a bucket of KFC, though not as tasty, but probably greasy considering the monsters we were dealing with. And just like that, the battle was over and I was the hero of the day. My opinion of fragile mages hasn’t changed, but I had more fun playing them as I got older. Truth is, they’re better in groups than on their own, not unlike D&D itself. Tellah lived as long as he did because the dark knight turned paladin named Cecil protected him. Black mages are always accompanied by hulking fighters turned knights and thieves turned ninjas.
Teamwork is the name of the game. But the D&D party that wins together serves prison sentences together. It wouldn’t be a James Haines-Temons D&D campaign if it didn’t involve incarceration of some kind. At this point, we should change the name of the game from D&D to Shawshank Redemption. While none of our characters had rock hammers to dig us out or posters of Raquel Welch to cover up our schemes, McLean was allowed to keep his books. Prison libraries are a thing, not unlike The Shawshank Redemption. But why in the hell would you allow a wizard capable of throwing avalanche fireballs to have access to books? That’s his source of power! You wouldn’t give Chris and Nathan their weapons and armor, so don’t give McLean Wolf his books! Nothing made sense in the 1990’s, but this should have been glaringly obvious. I guess we’ll never know if McLean torched the whole fucking prison, because that’s where the campaign ended for the day. We never did continue it. Bummer.
I’m not against the idea of wizards in my fantasy settings. They’re aesthetically pleasing, after all, and that’s why I enjoy fantasy so much. I could have a necromancer with skulls everywhere and poison mist surrounding him. I could have a pyromancer with fiery staves and spiky red hair that resembled his flames. I could have a sorceress who wore fancy black dresses into battle and could turn the skirts of them into circular blades while she twirls in a dance. The possibilities are as endless as my imagination. But as far as playing videogames and tabletop RPG’s goes, maybe it’s best if my wizards were accompanied by other characters. Every party has a role that needs to be filled. As much as I love the idea of an all-barbarian squad, who’s going to heal them when there’s no cleric and they get their shit pushed in after being exhausted from rage? What about an all-thief party? Who’s going to protect them without a wizard’s magic spells if they get caught? Like life itself, there’s something for everybody in this world. Nobody can do everything, but everybody can do something. A wizard can’t carry the load by himself. Otherwise, he wouldn’t need a chiropractor at this point, but an embalmer.
Sunday, April 3, 2022
Lars Stonewall
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THE BASICS
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Name: Lars Stonewall
Nicknames: King, Big Man, Fire-Breathing Giant
Gender: Cisgender Male
Age: 50
Birth Date: 450 PM
Birth Place: Wargun City
Currently Living In: Honey Valley
Species: Human
Ethnicity / Race: White
Citizenship: Wargun City and Honey Valley
Religion / Beliefs: Left-Wing Atheist
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FAMILY
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Father: Hagar Stonewall
Age: Dead
Relationship: Respect
Mother: Bernadette Stonewall
Age: Dead
Relationship: Nurturing
Spouse: Gwendolyn Stonewall
Age: 40
Relationship: Separated
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PHYSICAL FEATURES:
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Height: 7’0”
Weight: 350 lbs.
Frame / Build: Gigantic and Muscular
Hair length: Long
Hair color: Black
Eye shape: Large
Eye color: Brown
Complexion: Grizzled
Face size (broad, narrow, etc.): Sinewy
Voice type: Deep
Foot size: 24 Men’s
Tattoo(s): Sun On His Back
Scar(s): Gashes across his chest and legs
Other notable accessories: Heavy spiked metal armor and a crown
Any other identifying mark(s): Beard
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SOCIO / ECONOMIC / POLITICAL
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Political Affiliation: Leftwing
Economic Class: Rich
Social Class (nobility, artisan, merchant, commoner, etc.): King
Occupation: King
Income: Business Taxes
Residence: Honey Valley
Transportation: Castle Tank
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INTERESTS
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Favorite Food(s): Turkey Legs
Favorite Sport(s): Jousting
Favorite Book(s): Historical Fiction
Favorite Show(s): TV hasn’t been invented yet
Favorite Music: War Drums
Favorite Color(s): Gold and Gray
Clothing Style / Preferences: Armor
Hobbies: Chess, Blacksmithing, and Weightlifting
Role Model(s): His parents and Llewellyn Xavier
Likes: Good Food in Large Portions
Dislikes: Alcohol
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PERSONALITY
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Good Qualities / Trait(s): Kind, Loyal, and Charismatic
Vices / Negative Trait(s): Workaholic, Easy Anger, and Perfectionism
Strengths: Leadership and Combat Skills
Weaknesses: Self-Sacrifice and Overconfidence
Habits / Idiosyncrasies / Quirks: Cracking Bones
Phobia / Fears: Heights, Failure, and Looking Weak
Loves: Respect and Loyalty
Hates: Bigotry and Dictatorships
Select one personality type below that best describes your character:
PROTECTORS
[X] Overseer (ESTJ) – Thrives on facts and details. Has a clear set of standards and beliefs. They are hardworking, responsible, and self-confident. They rely on experiences rather than speculation, and make decisions based on these. Very good at enforcing laws and rules. Loyal and hard-working. Like to be in charge. Very organized, tends to be a stickler for the rules.
Define your character’s personality based on the following aspects:
a. Physically (outward interaction with his environment, personal strengths): Commands respect through his size and voice
b. Psychologically (intellect, mental stability, morality): Wise and Composed
c. Spiritually (his faith, convictions): Doesn’t follow religion
d. Emotionally (willpower, under stressful situations, expressiveness): Strong and hardened
e. Socially (how others view him, how he interacts with people): Respected by his people, hated by dictators
Others things to know:
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HISTORY
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1. Describe the character’s childhood. He was groomed to be a leader by his royal parents and he excelled in the physical aspects. The mental and emotional aspects were learned through his parents refusing to spoil him and making him work for everything he had. He learned to push through his tiredness and gets his work ethic through that.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? He played football as a kid and enjoyed every minute of it. He was so good that he eventually became captain of his team. This was part of his grooming to become a leader.
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? He was bullied a lot for his size and whenever he chased his attackers, he would gas out and they would get away unscathed. This is why he’s easily angered and has workaholic tendencies when it comes to physical exercise.
4. What is the character doing when first introduced? What are his goals at this point? He’s buying the services of Shadow Asylum so that they can help him defeat the Atwood Queendom and free her slaves. The reason he has a soldier shortage is because they’re randomly disappearing just like the elves in Windham and Llewellyn’s village.
4a. Do these goals change at any point in the story? He prioritizes defeating Shelly Atwood over striking a trade deal with Llewellyn even though both are equally important. The goals remain the same throughout the story.
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STORY DEVELOPMENT:
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CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[] Addict (Conspicuous Consumer, Glutton, Workaholic–see also Gambler)
[] Advocate (Attorney, Defender, Legislator, Lobbyist, Environmentalist)
[] Alchemist (Wizard, Magician, Scientist, Inventor–see also Visionary)
[] Angel (Fairy Godmother/Godfather)
[] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[] Anti-Hero
[] Artist (Artisan, Craftsperson, Sculptor, Weaver)
[X] Athlete (Olympian)
[] Avenger (Avenging Angel, Savior, Messiah)
[] Beggar (Homeless person/ Indigent)
[] Bully (Coward)
[] Catalyst
[] Child (Orphan, Wounded, Magical/Innocent, Nature, Divine, Puer/Puella Eternis, or Eternal Boy/Girl)
[] Clown (Court Jester, Fool, Dummling)
[] Companion (Friend, Sidekick, Right Arm, Consort)
[] Damsel (Princess)
[] Destroyer (Attila, Mad Scientist, Serial Killer, Spoiler)
[] Detective (Spy, Double Agent, Sleuth, Snoop, Sherlock Holmes, Private Investigator, Profiler–see also Warrior/Crime Fighter)
[] Dilettante (Amateur)
[] Don Juan (Casanova, Gigolo, Seducer, Sex Addict)
[] Engineer (Architect, Builder, Schemer)
[] Exorcist (Shaman)
[] Father (Patriarch, Progenitor)
[] Femme Fatale (Black Widow, Flirt, Siren, Circe, Seductress, Enchantress)
[] Gambler
[] God (Adonis, see also Hero)
[] Gossip (see also Networker)
[] Guide (Guru, Sage, Crone, Wise Woman, Spiritual Master, Evangelist, Preacher)
[] Healer (Wounded Healer, Intuitive Healer, Caregiver, Nurse, Therapist, Analyst, Counselor)
[] Hedonist (Bon Vivant, Chef, Gourmet, Gourmand, Sybarite–see also Mystic)
[] Hermit (see also Wise old Man)
[X] Hero/Heroine (see also Knight, Warrior)
[] Judge (Critic, Examiner, Mediator, Arbitrator)
[X] King (Emperor, Ruler, Leader, Chief — see also Politician)
[X] Knight in Shining Armor
[X] Liberator
[] Lover
[] Martyr
[] Mediator (Ambassador, Diplomat, Go-Between)
[] Mentor (Master, Counselor, Tutor)
[] Messiah (Redeemer, Savior)
[] Midas/Miser
[] Monk/Nun (Celibate)
[] Mother (Matriarch, Mother Nature)
[] Mystic (Renunciate, Anchorite, Hermit)
[] Networker (Messenger, Herald, Courier, Journalist, Communicator)
[] Pioneer (Explorer, Settler, Pilgrim, Innovator)
[] Poet
[X] Politician (see also King)
[] Priest (Priestess, Minister, Rabbi, Evangelist)
[] Prince
[] Prostitute
[] Queen (Empress)
[] Rebel (Anarchist, Revolutionary, Political Protester, Nonconformist, Pirate)
[X] Rescuer
[] Saboteur
[] Samaritan
[] Scribe (Copyist, Secretary, Accountant–see also Journalist)
[] Seeker (Wanderer, Vagabond, Nomad)
[] Servant (Indentured Servant)
[] Shape-shifter (Spell-caster–see also Trickster)
[] Slave
[] Spectre (Ghost / Apparition with Unresolved issues)
[] Storyteller (Minstrel, Narrator)
[] Student / Scholar (Disciple, Devotee, Follower, Apprentice)
[] Teacher (Instructor, see also Mentor)
[] Thief (Swindler, Con Artist, Pickpocket, Burglar, Robin Hood)
[] Threshold Guardian
[] Trickster (Puck, Provocateur)
[] Turncoat
[] Vampire
[] Victim
[] Villain / Shadow (Big Bad of the story; see also Antagonist)
[] Virgin (see also Celibate)
[] Visionary (Dreamer, Prophet, Seer–see also Guide, Alchemist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
[] Wise old Man (see also Hermit)
1. What are the motivations for the character’s actions? Not only his duties as a king, but also his love for his wife, who was kidnapped by Shelly’s forces a long time ago as part of the slave-trading business.
2. What are the character’s goals / ambition / dreams? He wants to overthrow evil empires and gain the trust of the disenfranchised. He also wants to have children of his own, which he never got to do with his wife before she was abducted.
3. What external conflicts would you wish for the character to overcome? Overthrowing Shelly Atwood and freeing her slaves.
3a. What are the obstacles in the character’s path that might make this difficult? Her forces are more powerful than his. Plus, she has the trust of her people due to her soft-power authority.
4. What inner conflicts would you wish for the character to overcome? Move on from his traumas and become a better leader by proxy.
4a. What are the obstacles in the character’s path that might make this difficult? He’s easily riled up and gets himself into trouble on the battlefield. He can only make rational decisions when he’s planning things out beforehand, hence his reputation as a good leader.
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AUTHOR’S NOTES / MISCELLANY
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Character theme song: “Between You and Nowhere” by Hellyeah
Celebrity / IRL lookalike: Kevin Nash
Saturday, January 29, 2022
To Be a Magetan
What does it mean to be a follower of the Magetan faith? One definition that won’t ring true among the elven covenant is, “Going to snuggle town with a dead cat.” Though dead our lord and savior may be, Mageta was certainly no ordinary cat. A domesticated beast wouldn’t have saved an entire race of people from the greedy clutches of humankind. Only a lion of blessed might could come from the Promised Land itself and annihilate racist tormentors with such ease. A Deus Ex Machina conclusion to a centuries-long story of oppression would seem ridiculous on the surface, but the key word in that old phrase is Deus. Mageta wasn’t a mere lap cat. He was a lion god.
And with this lion god’s protection, the elven race was able to rebuild their once dead society from its crumbling foundation. They made sure never to repeat the evils of their human captors. Instead of lusting for corporate gold, Magetan society became moneyless, trading services for products and fulfilling each other’s needs. They do not engage in hateful politics; this is a religion of love. Even a simple gesture such as holding hands, which would be frowned upon in far-right human society, is encouraged among followers of Mageta. Respect for the animal kingdom is a must for these zealots, whether it’s conforming to a vegetarian diet or taking in wayward pets and giving them the best years of their lives.
Why do the elves practice their religion this way aside from not wanting to repeat the bitterness of human slave masters? They don’t see it as blind zeal, but rather gratitude for a historical figure who paved the way for their culture to flourish. They have carved monuments and statues of him. They gather in church to send him their prayers every week. They encourage creativity among each other whether it’s drawing, sculpting, writing poetry, or constructing prose. Most of the Magetan lore is an anthology of creative writing exercises, all of which didn’t need the approval of human society in order to feel valid.
But sometimes contact with the outside world is necessary to sustain their own culture. Selling fruits and vegetables in the streets of Morgan Town, selling art to elitist galleries, and attending technology boarding schools are just some of the ways elves reach out to their hostile communities. Elves are still met with prejudice and shunning in these societies, whether it’s being called a slur such as “lizard” (due to their light green skin) or “cucumber penis” (due to their vegetarian diets). The beatings ramped up so much that the elves once again had to learn how to fight.
By the time they had enough, Mageta was already slain in battle, hunted for his meat and pelt. Some elves were recaptured into slavery, not just by Mageta’s killers, but also by one of their own: Mother Ruth. She had a specific role to protect Mageta’s literal children, but was secretly earning money to sell them into servitude. The term Mother Ruth had become a slur of its own for elves who turned their backs on their own kind. Because of elven betrayal and human prejudice, Magetan society began to suffer once again. But every day they look towards their savior for the strength to carry on.
Because their lion deity was powerful himself, the elves’ combat training regimen sought to mimic such strength on the battlefield. Exercises for elven soldiers were often so difficult that it wasn’t uncommon to pass out by the end of the session. Running, weight lifting, leapfrogging, and weapons training were all mixed into one session after the other. Soldiers willingly gave up their comfortable love so that they could protect their people, which meant they were mentally tormented by their instructors as well as physically. This would seem hypocritical of a race determined not to repeat their human tormentors’ mistakes, but there was no other choice.
Those who followed Magetan progressiveness and protected each other from the evils of the world were rewarded in death by having a place in the Promised Land, a cloudscape of comfort that they weren’t afforded in the living realm. Laying down in any part of the Promised Land was akin to a soft, fluffy bed that one wouldn’t mind sharing with a dog or a cat. If an elven follower was lucky, they could easily schedule a cuddle session with Mageta himself. He may have been a violent god when dealing with bigots, but only when it was warranted. The remainder of the time, he was as gentle as his booming baritone voice.
The prospect of the Promised Land sounded so appealing to the elves that for some of the more suicidal ones, it was more appealing than the living world. There was plenty for an elf to be suicidal about: trauma, war, unwanted sex, bullying, and a lifetime of negative messages from those who never cared. Whenever the mental and physical stresses of real world combat became too much for an elf, they would descend into a trance-like state known as the Death Valley March. They become so uncaring and unaware of the violence around them that they march blindly into a suicidal scenario.
Not everyone can snap out of this trance, but those who do are tasked with attending therapy sessions with a Magetan shaman. The couch will be as comfy as a Promised Land cloud, the music will be as pleasing to the ears as a tingly massage, and the therapist will be so sweet and empathetic that a traumatized elf can tell them anything they need to without fear of the details leaving the cozy cottage. Talk therapy is the method of choice for these healers. Only in extreme cases will they use herbal remedies and brain salves, but these are not replacements for a much-needed conversation about mental health.
Can Magetan values succeed in such a disgusting world where racist humans control the majority of land? Every day it seems like a definitive no. Every day the elves wonder what the point of all of this is, especially with a mysterious blight covering their once fresh crops. Every day they pray to Mageta and wonder why his answers won’t help them escape a sex dungeon or a slave auction. Every day they wonder if they’ll be the next ones to take the Death Valley March.
And yet, the religion is still alive in the year 500 AM. That’s because it is not a religion, but a spiritual bond. It is nationalism. It is family. It is protection. The world may be a cold place, but somewhere in life is a warm leonine embrace. The elves may have to search far and wide to find it, but when they do, it is pure magic. Magic may be gone from the elven culture, but it is not forgotten and never will be. Trauma can suppress creativity and lore, but it can’t kill it forever.
Thursday, September 9, 2021
Charles Goodhorn Is On Your Team, Idiots
Are you looking for adventure? Are you looking for magic? Are you looking for a magical adventure with dragon-slaying and princess-rescuing? Well, put away the Kindle and its charging cord, because you won’t get that from Charles Goodhorn’s brief encounter with gun-wielding bugbears. Who is Charles Goodhorn, you ask? He’s a noble paladin. A righteous warrior. A slayer of everything evil. With every D&D campaign he was a part of, he made it to the eighth level of his profession. He was so close to getting his own warhorse and followers. He could have been the stuff of legends…but not this time. Not even close to this time.
Somewhere in the mid to late-90’s, my brother James hosted an Advanced Dungeons & Dragons with his friends Adam and his own brother whose name I can’t remember, both of whom played bugbears. What the fuck was a bugbear? Well, I didn’t start using the internet on a frequent basis until 2000, so it wasn’t like I could Google it right away. I always thought they were just humanoid bears. Damn, did I turn out to be wrong. James, Adam, and Adam’s nameless brother were in the middle of a session when from out of nowhere, James asked if I wanted to play to. Hell yes, I wanted to play! I got my eighth-level paladin ready for some action, complete with a magical bastard sword and the swagger of a true warrior.
Charles Goodhorn, the paladin in question, entered the game…and the first thing the two bugbears do is point their guns at me. Whatever swagger Charles had going into this campaign was completely gone when I, the player, couldn’t figure out how to deal with this situation. I froze up. I scrambled for answers and couldn’t find any. I couldn’t understand why two player characters would want to point guns at me for seemingly no reason. And so, Charles Goodhorn disappeared in a puff of smoke. Adam’s brother wanted to take Charles’s magical bastard sword, but that disappeared too. And then I retreated to my room not knowing why the hell everything happened the way it did.
Even though this session lasted about as long as virgin sex (which I would know nothing about), there is a lot to unpack now that I’m an adult storyteller with a somewhat developed frontal cortex. First of all, let’s ask why. Why would two player characters want to point weapons at another player character, especially when Charles did nothing to provoke them? Aren’t all player characters supposed to be on the same side? Even with differing alignments, surely they could find a way to work together. Maybe that’s what I should have had Charles say: “I’m on your team, idiots!”
Was he, though? Would a Detect Evil check inform him of the bugbears’ intentions? Should characters just willingly trust each other due to their circumstances? Do they have to get along all the time? If not, then why would they not get along? Did these bugbears come with their own emotional baggage? Were they screwed over so many times that pointing guns at strangers is reasonable?
Or maybe…just maybe, a Google search many decades later would reveal to me that bugbears generally conform to the Chaotic Evil alignment, which meant there was no structure or recourse to what they were doing as long as it meant killing all the good guys. If I had used the Detect Evil skill that all paladins are entitled to, then I probably would have figured this out. But I froze up not knowing what to do, because I thought all player characters had to get along all the time.
But let’s say that Charles knew ahead of time that the bugbears were evil. Surely, he could just cut them down with his bastard sword the minute they got too close. But maybe it wasn’t such a hot idea to say, “I’m on your team, idiots!” Could declaring allegiance to Chaotic Evil bugbears turn Charles into an Oath Breaker, or a warrior who lost all of his paladin powers by virtue of deviating from Lawful Goodness?
But let’s say my Google search turned out to be a bunch of horseshit. Let’s say the bugbears weren’t Chaotic Evil, but they were just distrusting of strangers who suddenly waltzed in on their action. Well…Charles is hardly the only stranger to cross their paths, I’m sure. The streets of every city the bugbears were a part of were most likely packed with strangers. Do the bugbears point their guns at pedestrians crossing the street? How about the bartenders who serve them beer? Or the blacksmiths who forge their weapons? Maybe they should solve their own trust issues before they get thrown in prison for randomly pointing guns at people they don’t know.
If the bugbears weren’t actually Chaotic Evil, why would they want to distrust a paladin, who is notorious for conforming to Lawful Good behavior? If you can’t trust a zealot paladin, who can you trust? A True Neutral thief? A Chaotic Neutral barbarian? How about a Lawful Evil politician? You know, someone who hides behind red tape and charisma while committing the most devious acts imaginable, such as slashing funding for poor people and giving tax breaks to kajillionaires.
But let’s say the bugbears don’t have deep-seated trust issues nor are they Chaotic Evil. Why then would they point guns at a random paladin? Perhaps it had more to do with the setting than anything else. I never did ask James where this campaign took place. If the bugbears were in a monster-infested dungeon, maybe they thought the paladin was yet another monster. Sounds reasonable, right? Well, at that point, it sounds more like a prophecy for Dick Cheney shooting hunters in the face. Apparently, Dick Cheney wasn’t an outlier. There really were hunters in the news who shot distant people because they thought the person was a deer. Charles Goodhorn didn’t have antlers…or tentacles…or vampire fangs…or bat wings…he was just a human knight with good intentions. And yet, he could have been shot in the face because of hair-trigger paranoia.
Hair-trigger paranoia is actually a common theme in movies and books. In the beginning of The Hateful Eight, Marquis Warren asks for a ride from John Ruth’s horse carriage. Because John Ruth is a bounty hunter with a pricy criminal in tow, he points his guns at Marquis and demands to see his hands. John has no idea if Marquis is a criminal, but he won’t take any chances due to the gravity of his situation. Maybe the bugbears had similar gravity in their situations and would rather vet people than let them have access to whatever riches or artifacts they have. That would have been a fair justification for paranoia, but I didn’t know that at the time, because I always assumed player characters were part of a team.
There’s a lesson to be learned in the campaign that lasted about as long as Daniel Bryan vs. Sheamus at WWE Wrestlemania in 2012. Read the room. Make sure you see all the nuances of the situation before making wild assumptions. Charles had no idea why bugbears would want to point rifles at him, but it wouldn’t have hurt to find out. It wasn’t like he could just run up to them and cut them down, which may or may not have made him an Oath Breaker. They had guns, which meant they were in control. The one who has the bullets has all the power, in case you learned nothing from every bank robbery movie ever. Instead of calling them idiots for not seeing his side, Charles could interrogate them a little bit. Why are they pointing guns at him? Who are they? What are their intentions with him? What will it take to convince them to put their weapons down?
While illnesses like cancer and schizophrenia seem to happen randomly, human behavior happens for a reason. Is anybody really acting randomly? Do bugbears just shoot their guns off for no reason? Or do they have psychological issues which force them to do so? Do they have prejudices? Do they have untreated illnesses? Do they have past experiences with people who screwed them over? Do they value protection a little too much in dungeon-crawling scenarios? Would they shoot an innocent prisoner if they thought he was a monster? If so, what would prompt them to act hastily? Psychology can’t be boiled down to one or two actions or thoughts. There’s a whole universe going on in people’s heads. What kind of universe goes on in the bugbears’ heads?
I’ll tell you what kind of universe goes on in Charles Goodhorn’s head: the same as mine: confusion, anxiety, awkwardness, and shyness. I exhibit these traits in Charles because those were the only behaviors I knew as a pre-teen growing up in Chehalis, Washington. Getting inside other people’s heads and expanding character psychologies was an alien concept to me back then. I just wanted to slash some shit up. I wanted to kill the evil sorcerers and collect enough loot to support my Lawful Good churches. I wanted to slay dragons and rescue princesses. I wanted to leave behind a legacy of epic proportions. But if I did any of things as a Gary-Stu, then the legendary status loses all of its specialty.
If I prided myself so heavily on my creativity back then, why wouldn’t I want to expand my storytelling skills and see beyond the black and white? Because in order to do that, I’d have to actually take an interest in the literature middle school and high school gave me to analyze. School books are notorious for being boring, with the exceptions coming few and far between. Even in college, the reading material bored me to tears. I jokingly called Tom King’s book “Green Grass, Running Diarrhea”. I might as well have brought a blanket and pillow with me very time I stepped into Medieval Literature class. Going to school killed any love for reading I had, because the books sucked. It wasn’t until after I left school in 2009 that I started to find books that I liked and became a born-again bookworm.
These Dungeons & Dragons memoirs aren’t just fun to write; they’re learning experiences for my past self, whether it’s something to expand upon or never do again as a writer. Hopefully, young writers won’t make the same mistakes that I did, but if they do, it probably has something to do with the school system failing them. In my case, instead of turning to literary crap, I turned on the TV and watched edge lord shows like The Shield, WWE Raw, Mind of Mencia, and anything else that had offensive stereotypes that I never questioned. I took a lot of work to undo those edge lord tendencies. But if I hadn’t undone them, I wouldn’t be here to teach you these D&D-inspired lessons to begin with. Forget Cancel Culture, because my career wouldn’t have started anyways. Can’t take away a career that never was. Learn and continue to learn, my friends. That’s all I can teach you.
Wednesday, January 1, 2020
Drunk as a Skunk
Sunday, November 17, 2019
The Crazy Ones
Wednesday, January 30, 2019
Deviant Artists
Thursday, January 3, 2019
Comedic Obligations
Wednesday, October 17, 2018
My Child
Saturday, February 10, 2018
Shipping Meme
- Debra Winter, Human Valet
- Desilu McCourt, Amazonian Knight
- Dovald, Superhuman Knight
- Garra, Superhuman Knight
- Hall Markata, Undead Necromancer
- Jason Finnegan, Human Wrestler
- Keegan Day, Human CEO
- Mitch McLeod, Human Wrestler
- Monzo Bleeder, Orc Wrestler
- Nina Jordan, Human Cop
- Riley Warpthroat, Skeleton Knight
- Rosie Rogers, Human Referee
- Snake of Jehovah, Skeleton Monk
- Stephanie McMillan, Human Wrestler
- Teiji Roughhouse, Rat Wrestler
