Sunday, January 4, 2026
Wednesday, September 21, 2022
McLean Wolf V Can't Fight
Sorry, ladies, gentlemen, and non-binaries: the road to hell is closed for repairs. So what do we do with all of these good intentions? We make a D&D character who has the best of them, but belly-flops at the thought of executing them. And thus we have a level one human mage created in the late 1990’s named McLean Wolf V. His name was so badass that there had to be five generations of those motherfuckers. Unfortunately, McLean was so bad at fighting that it was amazing there was one generation at all. Never mind abortion rights, because killing off the first generation would have been sufficient birth control for a fifth-generation character that turned out to be a drive-by abortion in the end. You see…how do I put this as delicately as McLean’s fragile bones? The man couldn’t fight worth a shit.
And it turns out, that’s how the Advanced Dungeons & Dragons rules designed mages to begin with. They start out with four hit points. Four! You know what that means? It means there isn’t a constitution modifier in hell that will keep him from dying from a fucking paper cut. Mages can’t wear heavy armor and they can’t use heavy weapons. McLean of course had neither of those things. He had a wizard’s robe, a knife, and a bola sling. That’s. About. It. You’d think with all of my experience playing Final Fantasy games I would have figured out a long time ago that wizard-type characters were going to be piss-poor fighters who couldn’t be self-sufficient if they tried. Tellah from Final Fantasy IV can throw all the lightning bolts he wants, but if an imp so much as pokes him with his short sword, he’s on the ground sucking his thumb like a bitch. In the very first Final Fantasy game, white mages and black mages are the first party members that monsters go after, because they’re more fragile than Lego sets. Ever wonder why bullies pick on smaller kids? Because if they picked on hulking body builders, the police would need the bullies’ dental records to identify them afterwards.
So…I’ve got McLean Wolf V ready to go for a campaign. What he lacks in fighting prowess, he makes up for in magic…provided that he studies his spells every fucking night like he’s cramming for the SAT’s. And once he exhausts his spells, he has to study them again…and again…for hours upon hours…Well, guess what, McLean? Your enemies aren’t going to give you hours and hours to prepare for them. If a barroom brawler wants to pound you into coffee grounds, he’s not going to wait for you to study your fireball spells. He’s going to beat the shit out of you weather you’re ready or not. Schoolyard bullies don’t wait for their victims to complete karate training. Terrorists don’t wait for their victims to learn how to use firearms. Nobody’s going to wait for McLean to get his nose out of his books. In fact, forget the footman’s mace, you could just take his Stephen King-sized doorstop and beat him to death with it. It would only take one hit and he’d go from lying on the ground to lying IN the ground.
And because McLean couldn’t do a damn thing on his own, my brother invited his friends Nathan and Chris to come play with us. They could wield all the battleaxes and long swords they wanted to. I, on the other hand, had to throw fireballs, lightning bolts, and magic missiles like they were substitutes for a gatling gun. And if you ever needed an indication of how forgetful of a memoirist I am (which is a lot like being a mage who can’t fight), I don’t even remember what quest we were doing or why we banded together. All I knew was that midway through the game, I wanted to tear up my character sheet and never see McLean Wolf V ever again. James, my DM brother, wasn’t having any of that nonsense. He said that if I did that, he would make my eighth level paladin Charles Goodhorn die of natural causes…even though he was only twenty-five years old. He’s not even old enough to use his bastard sword as a walking cane and already my brother wants to hold him hostage so that I’ll keep playing as a mage made of glass. I guess he was trying to motivate me to try new things since I was so accustomed to playing warrior characters. Either that or it was the 1990’s and we were constantly at each other’s throats due to the inevitability of problematic brotherhoods.
Well…the campaign continued and Chris, Nathan, and I found ourselves in the middle of a cleared forest getting our shit pushed in by orcs and goblins. Chris and Nathan’s warrior characters slashed and hacked their way through the frontlines while I was in the background preparing for a spell. This was my chance to save their lives and prove myself as a wizard. The orcs and goblins became too much to handle due to their swelling forces. Even with the heaviest equipment, Chris and Nathan couldn’t fight them all without getting swarmed. So…McLean conjured a massive fireball and rolled it onto the battlefield like a bowling ball on a snowy mountain instead of a proper bowling alley. The analogy was appropriate since the fireball indeed got bigger and bigger as it rolled along. The screams of goblins and orcs burning alive was like a Baroque symphony of beautiful music. Then came the magic missiles to take out the stragglers. And the lighting bolts to make the battlefield crispier than a bucket of KFC, though not as tasty, but probably greasy considering the monsters we were dealing with. And just like that, the battle was over and I was the hero of the day. My opinion of fragile mages hasn’t changed, but I had more fun playing them as I got older. Truth is, they’re better in groups than on their own, not unlike D&D itself. Tellah lived as long as he did because the dark knight turned paladin named Cecil protected him. Black mages are always accompanied by hulking fighters turned knights and thieves turned ninjas.
Teamwork is the name of the game. But the D&D party that wins together serves prison sentences together. It wouldn’t be a James Haines-Temons D&D campaign if it didn’t involve incarceration of some kind. At this point, we should change the name of the game from D&D to Shawshank Redemption. While none of our characters had rock hammers to dig us out or posters of Raquel Welch to cover up our schemes, McLean was allowed to keep his books. Prison libraries are a thing, not unlike The Shawshank Redemption. But why in the hell would you allow a wizard capable of throwing avalanche fireballs to have access to books? That’s his source of power! You wouldn’t give Chris and Nathan their weapons and armor, so don’t give McLean Wolf his books! Nothing made sense in the 1990’s, but this should have been glaringly obvious. I guess we’ll never know if McLean torched the whole fucking prison, because that’s where the campaign ended for the day. We never did continue it. Bummer.
I’m not against the idea of wizards in my fantasy settings. They’re aesthetically pleasing, after all, and that’s why I enjoy fantasy so much. I could have a necromancer with skulls everywhere and poison mist surrounding him. I could have a pyromancer with fiery staves and spiky red hair that resembled his flames. I could have a sorceress who wore fancy black dresses into battle and could turn the skirts of them into circular blades while she twirls in a dance. The possibilities are as endless as my imagination. But as far as playing videogames and tabletop RPG’s goes, maybe it’s best if my wizards were accompanied by other characters. Every party has a role that needs to be filled. As much as I love the idea of an all-barbarian squad, who’s going to heal them when there’s no cleric and they get their shit pushed in after being exhausted from rage? What about an all-thief party? Who’s going to protect them without a wizard’s magic spells if they get caught? Like life itself, there’s something for everybody in this world. Nobody can do everything, but everybody can do something. A wizard can’t carry the load by himself. Otherwise, he wouldn’t need a chiropractor at this point, but an embalmer.
Saturday, June 12, 2021
Johnny Glass's Underage Beer Run
An elven thief named Johnny Glass walks into a bar. The bartender looks up at him and says, “Can I see your ID?” Sorry if you were expecting a cliché bar joke. To be honest, I was expecting one too when I played a lone session of Dungeons & Dragons with my brother James in Pennsylvania in 1999. What was I doing in Linesville, Pennsylvania at the time? A whole lot of fuck-all, that’s what. To be fair, that’s all there is to do in the super rural town of Linesville. Everything was so far away from my Aunt Ruth’s farm that finding entertainment was damn near impossible. So James and I had to create our own. Dungeons & Dragons was our escape from a place that couldn’t be escaped.
But what about the medieval town that Johnny Glass was a citizen of? Did that have a lot going on in the way of kicks and thrills? The closest thing to that answer was getting plastered at the bar. Or smoking a burned out cigarette until he had extra crispy Kentucky Fried Lungs, that could be done in a bar too. But let’s go back to the point where the bouncer (not the bartender) asks to see Johnny’s ID. It seems like a standard practice for any bar, but there’s actually a lot to unpack here. First of all, Johnny was an elf and the typical age for elves in a game of D&D is somewhere in the fifties and sixties. They’re an immortal race that doesn’t pass away from old age, but goes into isolation when they do. It’s like 2020, but forever. If an elf looks like he’s fifty or sixty, why would anyone question his maturity when it comes to chugging a stein of beer? The only reason I can think of is that the mostly human town holds a deep-seated bigotry against the elven race.
And while we’re on the topic of anti-elf racism, if I had the storytelling abilities back then that I do now, there might actually be a plausible reason why an elf would have an ordinary human name like Johnny Glass. Maybe where he’s from, his culture was suppressed by the conquering humans, so all the Legolases and Grimlords became Johnnies and Jackies. Names say a lot about a person’s cultural background. So when you see an ethnic minority with an ordinary white guy name, you know some ordinary white guys had major influence over the conquest. There’s a whole story right there! But alas, the only reason I chose the name Johnny Glass for my character was because it was convenient and it was all I could think of at the time. Little did I know or care that everything has a back story if you look hard enough.
Getting back to the ID check at the bar, how exactly is Johnny Glass supposed to produce a document that didn’t even exist in medieval times? The only way an ID would ever work is if photography was invented. That’s the whole point of it: to put a face with the name. There’s no photography in D&D. So what was Johnny supposed to show the bouncer? A painting? A magical seal? A doodle? Oh, god help him if he gets a doodle. The artist might actually make him look like a caricature goofball if racism was the true reason for this campaign. Maybe he’d draw Johnny with a massive nose, Dumbo ears, and a saggy belly, which is not only humiliating on its own, but it wouldn’t grant him access anywhere since that’s not what he looked like. He looked like any other elf: pointy ears, light green skin, blond locks, and a skinny build. He looked like any other elf because with a name like Johnny Glass, that’s what he truly was under the thumb of the dominant humans.
Naturally, Johnny didn’t have any ID papers on him, then again, who did since photography doesn’t exist yet?! The humans never had their ID’s checked, but Johnny did. And because he entered a bar where his age was questioned over and over again, he broke the law. Thieves breaking the law isn’t anything new, but at least said thieves stay hidden in the shadows when they commit their crimes. Not Johnny. He walked into a bar a (somewhat) free elf, came out with his hands and feet shackled by law enforcement. Johnny served himself on a silver platter to the racist humans. Not a good way to start a D&D campaign as a stealthy thief.
But don’t worry! Surely a trickster like him could slip out of prison and never be found again, right? Well, there’s a lot to unpack in that department as well. First of all, this was my first time ever playing a thief. Beforehand, I played loads of fighters, one paladin, and one wizard. I had more fun being a fighter and a paladin than any other class, because I could actually defend myself in a brawl and look badass doing it. If a wizard doesn’t have his spells studied and ready to go, he’s fucked since he can’t wear heavy armor or wield heavy weapons. Plus, wizards naturally have a low amount of hit points. Unless the goal was to try something new and exciting, why would I ever want to play a thief? If I ever got caught, I couldn’t defend myself against knights with gigantic battleaxes and claymores bigger than their bodies. Backstab wouldn’t do me any good, because that only works if I’m undetected.
But here I am in a prison cell with no chance of parole. No fair trial, either. Democracy and photography had a lot in common in D&D: they didn’t exist. The prison guards told Johnny they were going to lock him up for life. But that turned out to be a joke that Johnny would never laugh at in a million years (or however long elves lived). He instead was sentenced to five years. He could do five years standing on his head, given his elven immortality. But why would he want to unless he had an escape plan? You think I would have learned one by now given that my brother loved locking my characters in prison and using that as the main storyline. He did this a lot. I never got away once, but he still insisted on doing prison campaigns. Would Johnny Glass be the one to finally break the curse? Well…not exactly.
There he was shackled to the wall of his own eight-by-ten cell. In case the shackles weren’t enough, the prison cell had a barred door and there were guards on the other side of the cell block. It was time for Johnny to show what a master thief was all about…or at least until he failed a roll to pick the locks on his shackles. Then he failed a strength check. Then he failed a dexterity check. Then he failed pretty much every other roll in his arsenal. I can’t remember how exactly Johnny got out of his cell, but that just goes to show how unprepared I was for life as a thief. What to do next? Well, in order to simulate the idea of thinking fast, James, my DM brother, gave me only enough time until his fist dropped to his lap. Because I freaked out and couldn’t think of anything on time, the guards came through the door and threw me back in my cell before shackling me to the wall again. And then Johnny Glass was back to square one.
So I rolled a lock pick check and failed. I rolled a strength check and failed. I rolled a dexterity check and failed. Whatever rolling tactic I used to try to break free, it failed. And then…James mercifully pulled a Deus Ex Machina out of his ass. There just so happened to be another thief in the cell with me. He asked, “Do you want to get out?” I said yes, so he unshackled me and opened my door. That was it. I was a free man. All I had to do was wander down an underground maze and my freedom would be solidified. One drawback to all of this is that I got no experience points for what I went through. I figured I wouldn’t get them anyways since I wasn’t involved in any fights. But that’s not how thieves gain experience points. Fighters get them through fighting. Wizards get them through casting spells. Thieves get them by being sneaky as fuck. I don’t know how I would have gotten those points since I failed all of my rolls.
I wouldn’t get the answer until a few years later when James put me in another prison campaign, this time with a different character. He was shackled to the wall. His cell door was locked. There was a loony tune in the room with him who wet himself. The piss was traveling like a river toward my general vicinity. So what did I do? James gave me advice this time: use my surroundings to my advantage. There was a pile of stones next to where I was sitting. I smashed the stones against the shackles and evaded the slow-moving piss trail. That was somewhat satisfying. But I have to ask: wouldn’t the builders of this prison have foreseen this happening? What exactly is a pile of rocks doing next to shackled prisoners? That to me is even more of a Deus Ex Machina scenario than Johnny Glass being let out by a cell mate he never knew he had.
So…what can be learned from this experience now that I’m a storytelling adult? First of all, I should probably ask the DM what my surroundings look like so that I’m more aware of what the fuck’s going on. It feels like such a minor detail to ask for, but authors have to do this too when describing an unfamiliar setting. They don’t want to describe too much, but just enough of the relevant parts to create visuals in the reader’s mind. Okay, so Johnny Glass can’t pick his way out of prison. What else can he do? Provided there are no stones this time, he could hoot and holler until a guard paid attention to him. Then he can hide in the shadows to make the guard think he’s gone. When the guard investigates, Johnny could spring on him and strangle him with the shackles. He grabs the key and frees himself. Wah-lah!
There are lots of ways in which a thief can be clever. There are lots of ways in which a player can be just as much of a storyteller as the DM. The biggest lesson above all else…be prepared for the role you’re playing! Study your characters! Refine them! Develop them! Give your elven thief a reason for being called Johnny fucking Glass! Maybe it’s not racism from humans, but racism from within. Maybe he’s the Candace Owens of elven lore. Or maybe he just wants to blend in, like a forty-year-old woman named Karen. The more you know about your characters, the more solutions you can come up with for their problems. I wish I would have invested this much time into developing characters for my first draft novels. Fixing them would have been a hell of a lot easier! Thank you, Johnny Glass, for opening my eyes. You can open yours too since the bartender wouldn’t let you have that beer after all.
Monday, May 24, 2021
RPG Memoirs: Fiction or Nonfiction?
So…I’m at a little bit of a crossroads here when it comes to my nonfiction. Many months ago, I wrote a memoir about a D&D campaign I did with my brother in 2003 where I was a bounty hunter named Regal (it went about as well as you’d imagine, haha!). Ever since then, I’ve wondered if I should do those kinds of memoirs in the future. A small little voice told me that if I’m going to do them, why not just write them as fictional stories instead of memoirs? There’ll be more opportunities for showing instead of telling and it’ll feel like a real story. But given how some of those role-plays panned out, they wouldn’t make for very good stories on their own. Under a nonfiction microscope, I can analyze what went wrong and why. That’s basically the point of these memoirs: to show how much my storytelling skills and I have changed since those days. They can either be cautionary tales or legitimate master classes. What do you guys think? Are these kinds of stories better served as fiction or nonfiction?
Saturday, February 17, 2018
The Thunder Eagles
Wednesday, December 6, 2017
Brandi
Sunday, February 19, 2017
"Cyborgs and Sorcery" by Marie Krepps
Thursday, November 5, 2015
"Love Me Today, Kill Me Tomorrow" by Marie Krepps
AUTHOR: Marie Krepps
YEAR: 2015
GENRE: Fiction
SUBGENRE: Vampire Erotica
GRADE: Extra Credit
Alexus suffers from acute depression after living a life full of abuse and heartache. Her father and her older brothers Thomas and Brian were the worst offenders when it came to Alexus’ abuse. They tried to control every aspect of her life, tried to make her conform and fall in line. And now she wants to kill herself. She doesn’t know how until she meets a vampire named Artus who could easily bite her neck and drain her dry. Things take a much different direction when Artus can’t bring himself to kill Alexus. Instead, the two of them make love together and become that much closer to becoming a couple.
If you’re familiar with Ms. Krepps’ works, you know how much of a master she is at creating sex scenes. These scenes aren’t a bunch of bullshit from porn magazines or even Fifty Shades of Grey. These are real, love-making, penis-hardening, and vagina-wetting sex scenes. It’s more than just being on top and getting it over with. The variation in sexual acts keeps the love-making fresh in the mind of the reader. These two vampires can make every reader’s fantasies come to life with just their lust for each other. With that said, you might want to keep a box of tissues next to your e-reader for this one. You never know when Mt. St. Helen might erupt or how much of a mess it’ll create when it does.
The vampire logic is another thing Marie Krepps is passionate about. Every last detail having to do with vampires is planned out and well-researched. Everybody knows that vampires burn when they’re exposed to sunlight. But did you know that a vampire’s bite can actually feel like heaven despite the sharp fangs? It can also feel like you’re getting your body turned inside out if you piss off said vampire. And if you think you’re going to get in a slugfest with a vampire and live to tell about it, you’re bat shit crazy. Bottom line: even though this is a vampire story, everything in this book is believable. You actually want to get behind these characters because the author is holding a mirror up to society in the guise of fiction.
But then you have the primary reason why this book earned an Extra Credit (five-star) rating. At the beginning of the book, Marie Krepps dedicates the novel to everybody who has suffered from a mental illness. The struggles that Alexus faces as a depression victim are very real and make the story sound somewhat autobiographical. I know this because I’ve had my fair share of shitty people in my life and they all brought me into a darkened state in one way or another. Nobody takes as much abuse as Alexus has and comes out smelling like roses. Suicide is not selfish by any means. It’s what the mentally ill consider when they see no other solution to their demons. But when you finally see that glimmer of hope, suicide will seem irrational at that point. Let us all come together and be each other’s glimmer of hope. The world will be a better place for it.
Reading Marie Krepps’ writing gives me a newfound respect for her with every passing piece of literature. She shows new wrinkles to her game and is easily coached when it comes to taking advice from other writers. My friendship with her isn’t the biggest reason why she gets five stars. Her writing was what earned her the respect she so deserves. In spite of having a day job, four daughters, a husband, cats, and a mind full of demons, she actually finds time to write such beautiful stories and poems. The next time someone cracks a joke about millennials being lazy, be sure to give that person a kick in the groin. Marie Krepps is far from lazy. She’s the hardest worker in the writing business today.
Monday, November 2, 2015
"January First" by Michael Schofield
AUTHOR: Michael Schofield
YEAR: 2012
GENRE: Nonfiction
SUBGENRE: Schizophrenia Memoir
GRADE: Extra Credit
In this tear-jerking memoir, Michael Schofield describes what life is like raising his schizophrenic daughter Jani, who was officially diagnosed with an acute version of the disease as a six-year-old. As a result of her psychosis, Jani would burst into violent tantrums where she would punch, kick, and head butt anybody who suggested that her hallucinations were fake. She has assaulted her own parents, her teachers, her nurses, and even her baby brother Bodhi and her dog Honey. Jani is highly resistant to any medication she is given as well as the harsh discipline her father tries to enforce. The violence, the sleepless nights, stressful days, and constantly playing the role of gatekeeper has psychologically exhausted both Mr. and Mrs. Schofield. And through it all, they learn to be strong and come together as a family.
As someone who teaches college-level writing classes, Michael Schofield has a tight command over the art of literature. His pacing is quick, his ability to show instead of tell is present, his innermost thoughts are compelling, and he does all of this with a no-BS style of writing. He doesn’t try to employ an overly flowery style of writing with poetic descriptions an incomprehensible words. He’s a no-nonsense, no cheap gimmick writer, which is probably why this book is a fast read to begin with. The pacing has to be fast because trying to control an unstable child like Jani is a fast paced business to begin with. It’s exciting, but at the same time it’s emotionally taxing because of the heartache the family goes through.
Speaking of emotionally taxing writing, I’m going to get straight to the point when it comes to this memoir’s extra credit (five-star) rating. I was diagnosed with schizophrenia when I was only 17 years old. As a mentally ill person, I recognize a lot of the frustrations the parents and their child Jani have to go through. To see such a small, beautiful, intelligent child descend into darkness is devastating to me. Michael Schofield expressed these tearful thoughts in such a way that I was almost driven to tears myself. January deserves nothing but a bright future and just when it looks like nobody can help her, her parents keep on fighting for her despite having empty tanks. I haven’t cried since the year 2007, but came very close to doing so several times while reading this heartbreaking book.
And then you have Mr. Schofield’s criticisms of the hospitals that did a minimal job of trying to help January, which I believe to be accurate. Before eventually taking January to UCLA and getting the schizophrenia diagnosis, the Schofield family had to deal with uncaring nurses, incompetent doctors, predatory insurance companies, and none of those same people having a damn clue what the hell is going on with this child. If I had to deal with that much of a lackadaisical approach to medicine, I’d be pissed off and in tears too, just like the author was. The events of this book took place before Obamacare became the law of the land. But even after such a historic law was passed, we still have a lot of work to do when it comes to hospital reform. If you don’t believe me, read this book.
This book spoke to me in a way that no other text about schizophrenia could. I was actually able to feel the struggles that the Schofield family went through, not just as a schizophrenic myself, but also as a human being. But some people will never admit to that, because there’s all this buzz going on about how Michael was abusive to his wife and children because of his hot temper. To those people who falsely slander Michael that way, I have only one thing to tell them: you show me a parent who isn’t going berserk after fighting for a mentally ill child and I’ll show you an abusive parent. Until then, keep your one-star ratings and your judgments to yourself.
Saturday, October 3, 2015
Weird Ass Dreams
I don’t often talk about my dreams anymore, but since I’m desperate for journal topics and it’s past the three day limit, I think this needs to be said. Last night, I had two of the weirdest dreams I could possibly have. The first one was just plain weird while the second one could be considered a nightmare. You don’t have to worry about me being traumatized or anything like that. But if I don’t share these dreams with you guys, I feel like it’ll be all for nothing. So, here we go…
In the first dream, my brother James took me to a theme park. At first I didn’t know what theme park it was, so naturally I envisioned water slides and rollercoasters as I tried to guess this surprise. Turns out it was a theme park based on the idea of Muslims and Jews getting along. I shit you not. Among the attractions were the two cultures sitting in a giant field with each other and going swimming together in an indoor pool. I like the idea of people coexisting peacefully, but there’s just one problem: no rollercoasters. None. Not one fucking rollercoaster. So I decide to send James a text message saying I’m headed for home to find something more fun to do than to hang out at the theme park. He sends one back to me saying that I’m ignorant and uneducated, basically muscling me back into the theme park with a guilt trip. And then the two of us run around the theme park pretending to be Clerks characters. I ate an ice cream cone beforehand, so naturally I gassed out early while James, being the athlete he is, outruns me for miles.
And then you have the second dream, the one I consider to be a nightmare. The dream took place in a massage parlor based on one that’s right here in my home town of Port Orchard. I wish I was making that part up. It’s in a strip mall next to the tobacco store where I used to buy Susan cigarettes. The windows are blacked out and the business sign just says “Massage”. In my dream, I finally decide it’s time to lose my virginity, so I go into that same massage parlor looking for sex. I have to wait in the lobby so that the staff can find me a suitable girl who will be my first lay. Here’s where the sexy dream turns into a nightmare. In the lobby, there are television monitors mounted on the walls. And on these monitors, they’re showing…(gulp)…overly muscular cartoon men from around the world raping each other as well as raping a few animals. I got the hell out of there as soon as I could, but the trauma still lingered. Regardless, James took out his smart phone and Googled a better place to get laid, which is in California. Before I had the chance to drive there, I woke up from the dream feeling terrified of what I saw in the massage parlor.
Will I be using these dreams for creative fuel? The answer to that question is the same as any other dream I’ve posted about in Garrison’s Library: no. I kept saying yes during those past posts, but I never got around to it, so I might as well give an honest answer and say no this time. However, the idea of weird ass dreams and nightmares could work in a short story for the WSS. Maybe the guy could go to a sleep clinic and have the worst nightmare in his whole life. He could be possessed by a demon or he could be haunted by psychological demons from his past. I like where this is going! We’ve got ears, say cheers!
***MOVIE DIALOGUE OF THE DAY***
DANTE: Things happened today, things that probably ruined my chances with Caitlin.
RANDAL: What, the dead guy? She’ll get over fucking a dead guy. Shit, my mom’s been fucking a dead guy for thirty years. I call him dad.
DANTE: Caitlin and I can’t be together after this, it’s impossible.
RANDAL: Melodrama seems to come as naturally for you as a normal bowel movement.
-Clerks-
Saturday, September 5, 2015
Cancellation
There’s been a change of plans regarding the vacation to Steamboat Springs. When my mom, step-dad, and I had dinner together, I just then found out that the vacation would involve many hours of car travel since Steamboat Springs isn’t the only destination. Wyoming and Denver were the other two places we were planning to go since there’s family in Wyoming and Denver is where the actual airport is. I can tolerate long airplane and car rides as long as they’re few and far between. This vacation in particular means I have to go for five or six hour car rides almost every day. I can’t sit on my ass for that long since I would get insanely bored, irritably impatient, and physically sore. I don’t care how loudly Phil Anselmo is growling in my ears or how many kick-ass matches Daniel Bryan talks about in his book, because books and music only make lengthy travel a LITTLE bit better. I’ve been on many vacations with my parents where long distance car travel plagued what was supposed to be a good time. Therefore, at dinner, I told my parents that it would be best if they went on vacation without me while I stay home and babysit the animals with my brother. The best part about making that decision was that my mom was very understanding about it and didn’t put up any resistance to it. I can even quote her as saying the exact words, “I often forget that what’s fun for me can be a trial to you.” She’s right. It’s the price of being an extroverted mother with an introverted son. But she accepts that and is okay with my decision to stay home.
Tuesday, June 16, 2015
Ed, Edd, n' Eddy
CREATOR: Danny Antonucci
YEARS ACTIVE: 1999-2009
GENRE: Animated Comedy
RATING: TV-Y7 for crude humor
GRADE: Pass
In the crazy cul-de-sac of Peach Creek, three preteen boys aptly named Ed, Edd (Double D), and Eddy try to scam the other children out of their allowances with elaborate services and crude goods. Their scams always end up in a disastrous failure either because the kids catch on, Ed botches the whole thing, or the infamous Kanker Sisters gatecrash their way through the episodes. Sometimes the episode doesn’t truly start until after the scam has failed, in which case a hilarious adventure filled with slapstick comedy is in store for the three Ed’s, which also most of the time ends horribly for the slippery rogues.
When going through a list of things to like about this series, the characters are at the top, especially when talking about the three Ed’s. Even though they share a variation of the name Edward and are best friends until the end, the three kids couldn’t be more polarizing in terms of personality and how they interact with the other kids. Ed is the dunderheaded muscle of the group, Double D is the scrawny brains, and Eddy is the loudmouthed hustler who comes up with every scam the three attempt. Their opposing personalities mesh so well together that the comedy can come from any angle. It’s part of the reason why the show stayed fresh for a whole decade before it was ended.
Unfortunately, I can’t say the same for five other characters who occupy the show. It’s rare for me to lodge complaints at mediums that I give a passing grade to, but these five characters in question warrant it. The three Kanker Sisters are at the top of any watcher’s shit list. They claim to have romantic crushes on the Ed’s, but come off as bullies when they try to get their attention, leading them to look like rapists or molesters. Then you have the stereotypical jock Kevin, who’s always calling the Ed’s “dorks” and finding other ways to harass them. The fifth character in question has earned every B-word the audience thinks of calling her. Her name is Sarah and she’s the bratty, spoiled, loud, and violent little sister of Ed. It’s rare to see justice served to these five jerks, but when it happens, it’s sweet to watch. Remember the episode where Ed was in a grumpy mood, so he yelled at Sarah and turned Eddy into a baseball bat before knocking Kevin out of the park? If only he could do those things to the Kanker Sisters.
In addition to the wild antics of each character and the comedy that spawns from it, there’s also a little bit of mystique when it comes to the show. Aside from the regular roster of characters, no other children are on the show, not even as extras. The only way we would ever see an adult on the show is if their arms and legs are showing, but little else. It’s because of this mystique that I keep watching the show when new episodes are out; I keep secretly hoping to see an adult or other character.
My wishes were answered during the final episode of Ed, Edd, n’ Eddy, which was an hour-long TV movie called The Ed’s Big Picture Show. Prior to this conclusion to the series, Eddy was always bragging about how his older brother was so cool and how he struck fear in the hearts of other children. When Eddy’s nameless brother finally appears on screen, he turns out to be a sadistic bully who torments Eddy in front of the other kids. The brother is eventually taken out by a swinging trailer door and Eddy apologizes to the other kids for every scam he created in his sibling’s name. The end of the TV movie shows the cul-de-sac kids accepting the apology and making the Ed’s their best friends. It was a heartwarming ending to a series where failure is part of the crude humor.
Having this series as a part of my life for a decade makes me wonder if Danny Antonucci is going to create any other series that are as good or better than Ed, Edd, n’ Eddy. I haven’t heard anything as of late, which is sad, because Mr. Antonucci is a talented cartoonist who not only created a television show, but a piece of his soul, which is corny to say, but I said it anyways. Come back, Danny! Come back!
