Showing posts with label Final Fantasy. Show all posts
Showing posts with label Final Fantasy. Show all posts

Wednesday, March 13, 2024

Final Fantasy

VERSE 1

Magical woman says, “I did a line of cocaine

It numbs all the pain in my outer space brain”

Magical woman says, “They hate my penis

They either shout shit at me or pay me to see it”

Magical woman says, “I haven’t showered in weeks

Every shirt I’ve worn is covered in blood streaks”

Magical woman says, “You have very pretty eyes

Is it okay if I look into them for the rest of the night?”

 

PRE-CHORUS 1

“Hold my hand, touch my face

Please take me away from this dark place

Hold me tight, touch my hair

Please help me, I’m scared”

 

CHORUS 1

Who am I kidding? It’s a final fantasy

In the real world, magic women run away from me

It’s a place in my head, got no choice but to stay

Waste my time on limerence, throwing my life away

 

VERSE 2

Lonely bohemian says, “I stole things that aren’t mine

Everyone online made me pay for my crime”

Lonely bohemian says, “I don’t want to be alone

But I’m the only one who was asked to atone”

Lonely bohemian says, “Let me live another day

In case you’re wondering, no, I’m not okay”

Lonely bohemian says, “Can I stay with you tonight?

You’re the only one right now who’s keeping me alive”

 

PRE-CHORUS 2

“Kiss my lips, rub my back

Please protect me from all these attacks

Hold my hand, lay with me

Please don’t let me bleed”

 

CHORUS 2

Snap out of it, son, it’s a final fantasy

Brain ghosts shouldn’t even be asking me

To do emotional labor, save you from the haters

Of all the candies you chose, I’m not your first flavor

 

BRIDGE

I got so much to do, so much to live for

But magical thinking keeps me wanting more

It’s a cycle of addiction no different from crack

Lock myself in my room, don’t know when I’ll be back

 

VERSE 3

Magical woman meets lonely bohemian

Two twin flames, two lovely human beings

Do what you must in your hotel room

Get out of my head and do it fucking soon

Get married, have babies, buy a whole house

Watch a lot of Netflix on your leather couch

My work here is done, now I watch for number one

Ain’t no mystery in this land, it’s all in my hands

Wednesday, September 21, 2022

McLean Wolf V Can't Fight

Sorry, ladies, gentlemen, and non-binaries: the road to hell is closed for repairs. So what do we do with all of these good intentions? We make a D&D character who has the best of them, but belly-flops at the thought of executing them. And thus we have a level one human mage created in the late 1990’s named McLean Wolf V. His name was so badass that there had to be five generations of those motherfuckers. Unfortunately, McLean was so bad at fighting that it was amazing there was one generation at all. Never mind abortion rights, because killing off the first generation would have been sufficient birth control for a fifth-generation character that turned out to be a drive-by abortion in the end. You see…how do I put this as delicately as McLean’s fragile bones? The man couldn’t fight worth a shit.


And it turns out, that’s how the Advanced Dungeons & Dragons rules designed mages to begin with. They start out with four hit points. Four! You know what that means? It means there isn’t a constitution modifier in hell that will keep him from dying from a fucking paper cut. Mages can’t wear heavy armor and they can’t use heavy weapons. McLean of course had neither of those things. He had a wizard’s robe, a knife, and a bola sling. That’s. About. It. You’d think with all of my experience playing Final Fantasy games I would have figured out a long time ago that wizard-type characters were going to be piss-poor fighters who couldn’t be self-sufficient if they tried. Tellah from Final Fantasy IV can throw all the lightning bolts he wants, but if an imp so much as pokes him with his short sword, he’s on the ground sucking his thumb like a bitch. In the very first Final Fantasy game, white mages and black mages are the first party members that monsters go after, because they’re more fragile than Lego sets. Ever wonder why bullies pick on smaller kids? Because if they picked on hulking body builders, the police would need the bullies’ dental records to identify them afterwards.


So…I’ve got McLean Wolf V ready to go for a campaign. What he lacks in fighting prowess, he makes up for in magic…provided that he studies his spells every fucking night like he’s cramming for the SAT’s. And once he exhausts his spells, he has to study them again…and again…for hours upon hours…Well, guess what, McLean? Your enemies aren’t going to give you hours and hours to prepare for them. If a barroom brawler wants to pound you into coffee grounds, he’s not going to wait for you to study your fireball spells. He’s going to beat the shit out of you weather you’re ready or not. Schoolyard bullies don’t wait for their victims to complete karate training. Terrorists don’t wait for their victims to learn how to use firearms. Nobody’s going to wait for McLean to get his nose out of his books. In fact, forget the footman’s mace, you could just take his Stephen King-sized doorstop and beat him to death with it. It would only take one hit and he’d go from lying on the ground to lying IN the ground.


And because McLean couldn’t do a damn thing on his own, my brother invited his friends Nathan and Chris to come play with us. They could wield all the battleaxes and long swords they wanted to. I, on the other hand, had to throw fireballs, lightning bolts, and magic missiles like they were substitutes for a gatling gun. And if you ever needed an indication of how forgetful of a memoirist I am (which is a lot like being a mage who can’t fight), I don’t even remember what quest we were doing or why we banded together. All I knew was that midway through the game, I wanted to tear up my character sheet and never see McLean Wolf V ever again. James, my DM brother, wasn’t having any of that nonsense. He said that if I did that, he would make my eighth level paladin Charles Goodhorn die of natural causes…even though he was only twenty-five years old. He’s not even old enough to use his bastard sword as a walking cane and already my brother wants to hold him hostage so that I’ll keep playing as a mage made of glass. I guess he was trying to motivate me to try new things since I was so accustomed to playing warrior characters. Either that or it was the 1990’s and we were constantly at each other’s throats due to the inevitability of problematic brotherhoods.


Well…the campaign continued and Chris, Nathan, and I found ourselves in the middle of a cleared forest getting our shit pushed in by orcs and goblins. Chris and Nathan’s warrior characters slashed and hacked their way through the frontlines while I was in the background preparing for a spell. This was my chance to save their lives and prove myself as a wizard. The orcs and goblins became too much to handle due to their swelling forces. Even with the heaviest equipment, Chris and Nathan couldn’t fight them all without getting swarmed. So…McLean conjured a massive fireball and rolled it onto the battlefield like a bowling ball on a snowy mountain instead of a proper bowling alley. The analogy was appropriate since the fireball indeed got bigger and bigger as it rolled along. The screams of goblins and orcs burning alive was like a Baroque symphony of beautiful music. Then came the magic missiles to take out the stragglers. And the lighting bolts to make the battlefield crispier than a bucket of KFC, though not as tasty, but probably greasy considering the monsters we were dealing with. And just like that, the battle was over and I was the hero of the day. My opinion of fragile mages hasn’t changed, but I had more fun playing them as I got older. Truth is, they’re better in groups than on their own, not unlike D&D itself. Tellah lived as long as he did because the dark knight turned paladin named Cecil protected him. Black mages are always accompanied by hulking fighters turned knights and thieves turned ninjas.


Teamwork is the name of the game. But the D&D party that wins together serves prison sentences together. It wouldn’t be a James Haines-Temons D&D campaign if it didn’t involve incarceration of some kind. At this point, we should change the name of the game from D&D to Shawshank Redemption. While none of our characters had rock hammers to dig us out or posters of Raquel Welch to cover up our schemes, McLean was allowed to keep his books. Prison libraries are a thing, not unlike The Shawshank Redemption. But why in the hell would you allow a wizard capable of throwing avalanche fireballs to have access to books? That’s his source of power! You wouldn’t give Chris and Nathan their weapons and armor, so don’t give McLean Wolf his books! Nothing made sense in the 1990’s, but this should have been glaringly obvious. I guess we’ll never know if McLean torched the whole fucking prison, because that’s where the campaign ended for the day. We never did continue it. Bummer.


I’m not against the idea of wizards in my fantasy settings. They’re aesthetically pleasing, after all, and that’s why I enjoy fantasy so much. I could have a necromancer with skulls everywhere and poison mist surrounding him. I could have a pyromancer with fiery staves and spiky red hair that resembled his flames. I could have a sorceress who wore fancy black dresses into battle and could turn the skirts of them into circular blades while she twirls in a dance. The possibilities are as endless as my imagination. But as far as playing videogames and tabletop RPG’s goes, maybe it’s best if my wizards were accompanied by other characters. Every party has a role that needs to be filled. As much as I love the idea of an all-barbarian squad, who’s going to heal them when there’s no cleric and they get their shit pushed in after being exhausted from rage? What about an all-thief party? Who’s going to protect them without a wizard’s magic spells if they get caught? Like life itself, there’s something for everybody in this world. Nobody can do everything, but everybody can do something. A wizard can’t carry the load by himself. Otherwise, he wouldn’t need a chiropractor at this point, but an embalmer.

Tuesday, June 21, 2022

FF DOT: The Pixel Art of Final Fantasy

BOOK TITLE: FF DOT: The Pixel Art of Final Fantasy

YEAR: 2018

GENRE: Picture Book

SUBGENRE: Videogame Art

GRADE: A


As someone who spent most of my childhood playing Final Fantasy games left and right, this collection of artwork was nostalgic heaven for me. The first game in the series was basically a D&D campaign brought to life and the character and environmental designs reflected that. Even though my favorite classes to use were physical combatants, I got a kick out of seeing the magic users as well. I could just imagine these brave warriors fighting monsters and crawling through dungeons all over again. The rest of the games in the series gave me a nostalgic boost as well. Cecil was a stud as both a dark knight and a paladin, wearing the finest armor and swinging the mightiest swords. Sabin could be WWE Champion today if he wanted to with his brute strength and intimidating presence. Bartz could put on samurai gear and throw money at his opponents like he was more powerful than Elon Musk and Bill Gates combined. Whenever your creative well is running dry like mine was, this book will power you back up again. You don’t even have to be a fan of the games to get enjoyment out of this; the art is simultaneously a history lesson and a shot in the arm for anybody wanting to flex their creative muscles. What more is there to say other than this book gets an easy A out of me?

Thursday, December 9, 2021

Go With Them...I Guess

“I’m going off on an adventure!”


“I’m going to seek glory!”


“Garrison, what are you going to do?”


“…Go with them…I guess…”


Ah, yes. When every D&D session is a holiday season in the sense that players should give their all, my specialty in large groups was hitching my wagon to the other players. Don’t contribute any meaningful character information, just…you know…”Go with them…I guess…” But then again, what else was I supposed to do? Walk away from the group and do my own thing? That would require an extra DM just to deal with my bullshit. The easier answer would be to just assume that I’m following my fellow party members around everywhere they go. In which case, I wouldn’t be an elf fighter or a half-orc wizard anymore. I’d be a dog. A loyal golden retriever who couldn’t get enough pets and love, as long as my fellow party members had beef snacks ready. Dogs don’t have to worry about serious character development since their histories amount to chasing squirrels and rolling in mud. Not much complexity there!


Even from my very first session as an elf warrior, it should have been assumed that I’d follow my party members everywhere they went. But that wasn’t how D&D worked in those days. I always assumed that it would be like Final Fantasy games where the party goes everywhere together and would only become active characters during a battle. Not the case at all, it seems. Super Nintendos can’t ask for the player’s opinion beyond a yes or no question. Dungeon Masters can and will. So imagine my shock when the DM, my brother James, asked everyone in the party what they were going to do once they got to a town. The two players before me knew exactly what they were going to do: explore. But when James asked me what I was going to do, I froze like Sub-Zero’s opponents in Mortal Kombat. I thought we were just following each other around. Nope! I actually had to make a decision independent of my party members. And I couldn’t do it. So my elf hunter jumped down a manhole and was never seen again.


All these years later, what is the right answer to the, “What are you going to do?” question when you’re in a group of two or more adventurers? Should Dungeon Masters just assume that party members are just going to follow each other around like dogs and do nothing until they’re specifically called upon? While that is a convenient answer, it would certainly get weird after a while, wouldn’t you agree? Wouldn’t the other party members wonder why these strangers are following them around without saying a word? The easy answer would be to say, “We’re on the same team. Live with it.” But are you? What makes you all a team? Are you just there for the hell of it? Do teams really get together because it’s the right thing to do and nothing should be questioned?


And this is where the all-important character development comes into play. As it turns out, it’s not enough to have a half-orc barbarian with bulging muscles and a battleaxe that can cut through the Golden Gate Bridge. Why is this half-orc barbarian running around with a Halfling thief and a half-elf wizard? How did this half-orc barbarian come into existence other than having a full-orc and a human fuck each other’s brains out? Why does he have all of these muscles other than he’s a barbarian and it should be a universally-accepted truth? What are the stories behind his scars? What are the stories behind his actions? What are the stories behind his blind loyalty to his party? When a character’s motivations and goals are explored beyond being a shallow drone, that’s when the fun really begins. After all, mindless drones aren’t nearly as much fun to read about as fleshed-out three-dimensional characters. Isn’t that right, Stephenie Meyer? How about you, E.L. James, do you want to weigh in on this subject? Didn’t think so.


Let’s go back to the example of the elf hunter who got so confused that he jumped down a sewer hole without giving a second thought. Could he have just hitched his wagon to the other PC’s and went along with them wherever they went? But why would he do that? Well, that’s where a “session zero” comes into play. It’s a D&D session designed to get the characters introduced to each other before the campaign officially begins. So what are the elf hunter’s motivations? Does he want revenge on someone who killed his parents? Does he want to earn enough money to pay for his sister’s heart transplant? Does he want to earn enough money so that he can go on a vacation to a sandy beach paradise? Does he want to earn enough money to go to school and learn more about the world around him? These are all reasonable motivations to have as a character. They may have been done to death by other authors and PC’s, but not you. You as the player have all the power in the world to fashion these motivations into something tangible and unique. So maybe the answer isn’t to hitch your wagon to a bunch of mindless drones.


But what if there’s a reason for being a mindless drone? What if all of the party members are part of a cult that just goes around doing whatever their higher power tells them to do? What if the higher power tells them to murder everyone they come across as a worthy sacrifice? What if the higher power tells them to steal enough money to make the cult richer than Scientology ever could be? In that case, while the players are still mindless drones, they have motivations beyond two-dimensional character work. But even if this were the case, the players who own those characters still have to put in the work when it comes to developing back stories and mythologies. If you’re going to, “Go with them…I guess…”, then at least have a reason for doing so. I hate to use the phrase, “Everything happens for a reason”, but in the case of D&D characters following each other around, it definitely does.


Even the elf hunter has a reason for falling down a sewer hole (not just because the player didn’t know what the fuck he’s doing). Okay, so he’s exited the party under weird circumstances. Now what? Are there creatures lurking in the sewers? Does the shit-scented water have a dark secret buried beneath? Does the sewer serve as a passageway to another world? How about a secret entrance into a castle full of riches and sorcery? Now the question becomes, does the elf hunter keep all of his findings to himself or does he share them with his party members if and when he returns to the surface? Hopefully, he’s had a nice bath beforehand and not in a river of shit and piss. Otherwise, they’re going to think he’s a lunatic and have him locked in a madhouse.


But what does the elf hunter do while he’s confined to a padded cell filled with other crazy people? Does he share his secrets with the crazy people and get into even more trouble than he’s already in? Does he meet someone there who could bust everyone out and flood the streets with whack-a-dos? Does he meet a corrupt nurse who’s beating the shit out of the patients for no reason other than to satisfy their sadistic urges? If you look hard enough, everything has an angle behind it, everything has a story that can be exploited for creative fodder.


Here’s the thing with me as a middle schooler: I didn’t give a shit about developing back stories and looking at life through multiple angles. I just liked the shallow aspects of the characters I created and the places I went to. Does my character have skulls decorating his entire body? Does he carry an axe with a long enough shaft to double as a wizard’s staff? Does he have a drill bit on top of his head? Is his metal armor so thick that it can protect him from nuclear missiles in a medieval fantasy setting? For me back in those days, looking cool was more important than being cool. My characters could have the flattest personalities and the agendas of mindless drones as long as they looked cool doing it. I could get away with it back then, but not today as an author telling my own stories.


One thing I’ve learned as an author is that nobody cares if your dark knight carries a chainsaw into battle with him. Nobody cares if your dragon-born barbarian breathes ice instead of fire. Nobody cares if your goblin electromancer shoots bolts of lightning out of his ass. Surface-level character development isn’t development at all. Having thick armor isn’t a personality trait. Having trident heads for fists isn’t a relatable flaw. The audience doesn’t want chainsaw-wielding dark paladins if those same warriors don’t have an inch of depth or personality behind them. Ever wonder why we like one-line zingers? It’s because a mindless drone could never come up with them. Ever wonder why we like edgy dialogue? Because it takes a special kind of character development to come up with those sound bites. Characters are more than their swords, axes, and lightning breath. They have flaws. They have dreams and goals. They have styles of speech. They have reasons behind their actions that extend beyond Captain Evil territories.


So…do you want to know what the right answer to the, “What are you going to do?” question is? Well, if your only solution is to hitch your wagon to your party members whilst contributing nothing in the way of character development, your D&D session is going to be boring as hell and so will the stories you write as a professional author. It is somewhat surprising to hear me of all people say that, the same guy who struggles with character development because my characters are either too nice or too mean, too extreme or too bland, too smart or too dumb, or too good or too evil. I couldn’t find the middle ground with a map and a compass. 


But that’s why we have character profiles and character sheets: not to keep track of how many muscles our ogre barbarians have, but to keep track of all of their personality traits and why they act the way they do. Coming up with three-dimensional characters is a lot of work, but it’s work very much worth doing. Even out the extreme tendencies and make shit happen for a reason. Think beyond the shallow. Get in your character’s head like a schizophrenic voice. Ask yourself: what makes this character tick? But when you’re figuring this stuff out, take all the time you need. You don’t have to get three-dimensional character work right the first time, but you should get it right eventually. It’s a skill, one that takes patience. Do you have it in you? Of course you do! Otherwise, you wouldn’t have a D&D character sheet or a novel idea in the first place.

Saturday, October 26, 2019

Assuming Everyone Is a Villain


***ASSUMING EVERYONE IS A VILLAIN***

My childhood was far from perfect (high school be damned), but one thing I’ll always cherish about my young past is doing Final Fantasy-style role-plays with my California friend Lance. We used Lego mini-figures to act out these scenes because they were just as tiny as the sprites in Final Fantasy IV and VI for the Super Nintendo. We battled indestructible giants together. We blew up entire space fortresses. We had adventures that would solidify and enhance our creativity well into adulthood. Anytime I get the chance to exercise my creativity, I’m one happy motherfucker, which is why I’m writing this blog entry right now.

As fun as those times in my life were, there was always something about our role-plays that confused me just a little bit (no, this isn’t me putting the boots to Lance, so settle down, everyone). More often than not, one of Lance’s heroic characters would attack ordinary strangers because he didn’t know what alignment they were. In other words, he assumed they were evil long before he had the chance to get to know them. Not very heroic behavior, in my opinion. But it is worth examining, because even now as an adult with a Bachelor’s in creative writing with a minor in theater arts, this idea could still hold weight in today’s world.

One way in which prejudging could work for the protagonist is if he’s paranoid. Just because you’re paranoid, doesn’t mean the world isn’t out to get you. That’s how delusional thinking works. I know this because during my earliest bouts of schizophrenia in 2002, I too assumed everyone was a villain, whether they were friends, family, strangers, or natural enemies. I had this delusion that the whole world was conspiring to conform me into someone I’m not. Any small sign of obedience on my part meant that my “conspirators” had a permanent victory. My behavior was erratic and I made a few enemies along the way because of it.

But schizophrenic delusions aren’t the only way in which a paranoid person could assume everyone is a villain. The protagonist could instead have PTSD, where the flight or fight mechanism in the brain is working overtime to make the sufferer hyper-vigilant. PTSD can happen for any stressful reason whether it’s bullying, sexual harassment, rape, war, or whatever. People with extreme cases of PTSD have a hard time letting others into their bubble. Who could blame them? They don’t want to be triggered by someone’s distrustful ways. And when I say triggered, I’m not using the alt-right definition of it where they completely wipe their ass with the word.

Not all paranoid protagonists have to have mental illnesses, though. Sometimes they’re not paranoid, but simply distrustful. They won’t beat the shit out of people with unknown alignments, but they could distance themselves from those strangers. They could be fiercely independent in their work life. They could be a Single Pringle. They could isolate themselves from the world around them, though if they did that, it could lead to depression or other mental illnesses. Distrustful protagonists have been around since forever and with the proliferation of violent literature, why wouldn’t they be? It’s a kill or be killed world out there.

As children, Lance and I had confusing plot holes in our role-plays, I’ll admit. Why would a fifty foot giant need a temple to keep him indestructible? Why would the heroes live in an island cellar with nothing to do but lay in bed? Why would a space fortress need to regenerate itself if it’s already a powerful and elaborate structure? As silly as some of these predicaments were, they did help us develop our storytelling skills to where they are today. Yes, I was confused by the constant attacks on strangers with unknown alignments, but I have a better understanding of it today.

Writers and storytellers have a tendency to look at their past works and cringe in self-judgment. While some of that cringing is justified in our advanced age, some parts of our past are worth analyzing if for no other reason than to exercise our skills. We see our mistakes of the past and we now have a better understanding as to why they’re mistakes. We can’t take everything from our past and transpose it into our adult careers, but without that past, we have no future. Whoever said, “The one thing we learn from history is that we learn nothing from history” was referring strictly to world politics and not creative journeys.

Lance and I lead very separate lives in today’s world. Our belief systems are different. I live in Washington while he lives in California. He’s got his own projects while I’ve got mine. But we still have our creative pasts in common and for that I will forever cherish our friendship no matter how far into the future we are. Thank you, Lance, for helping me become the writer and storyteller I am today. Every artistic journey starts somewhere and it was an honor to start it with you. I’m Garrison Kelly! Until next time, try to enjoy the daylight!


***CURRENT PLANS***

I’ve got a lot going on in my creative schedule, so let me bring you all up to speed. I finally put together the manuscript for Beautiful Monster’s third draft and it’s well on its way to being critiqued by the fine folks at Hollow Hills. All they need from me now is my payment and some time to work on it. As far as short stories go, my next one will be called Butterscotch and it’s yet another tribute to a former animal of mine. Butterscotch was a tiny kitten when he leapt out at me and my brother in the middle of a nighttime walk in 2003. I still miss him to this day, just like all of my former animals. I’m sure you guys have also noticed I’m posting reviews again, my most recent ones being of “In the Presence of Knowing” by Valarie Savage Kinney and the Quentin Tarantino movie “Jackie Brown”. If I can figure out how to fix the fucking TV’s sound quality, my next review will be of another Tarantino classic, “Inglorious Basterds”. If not, I’ll just stick to reading my next book, “Souls of the Reaper” by Markie Madden, which is the second in her Undead Unit series. I don’t have anything else to report, so wish me luck!


***MOVIE DIALOGUE OF THE DAY***

ALPHONSE: If I ever find the person who’s doing this to me, I’m going to make him beg for mercy.

VICTOR: I don’t think he’s going to beg for mercy.

ALPHONSE: He wouldn’t get it anyways.

-Dead Man Down-

Wednesday, May 23, 2018

Escape From Chehalis


***ESCAPE FROM CHEHALIS***

“You’ve escaped from New York! You’ve escaped from Cleveland! But this is LA!”

Yes, that is a direct quote from the movie “Escape from LA” back in the 90’s. But I have to ask: is it really that hard to escape from Cleveland, Ohio? Well, if I had a hard time escaping from Chehalis as a teenager, then the answer must have been yes. It’s true. With my screenwriting skills at the time, I could have written a movie called Escape From Chehalis. Actually, it wouldn’t have been very exciting since all I had to do was move to an apartment in Bremerton and go to school in Silverdale. But hey, as long as the best part of Chehalis is leaving, let’s explore some other routes I considered. Those of you who know about my Chehalis past know that I was bullied in high school, so getting out of that toxic town was good for me. But what if I needed an earlier exit? What high school dropout careers could I have embarked on to give me a parole from that rightwing dystopia? Well…


***ARENA OF DEATH***

It’s probably no surprise that I had an extreme fascination with death back in 1999/2000. I wanted to rent the first volume of Faces of Death, but the video store clerk wouldn’t let me because I was only fourteen at the time. It’s unbelievable…video stores actually existed back then! It would have been so nice to see one of my movies on the shelf, particularly an idea I had called Arena of Death. I could drop out of school, grab a camera, and film a bunch of gory fight scenes in an abandoned building. That’s basically what Arena of Death was supposed to be: an ECW-esque tournament where the winner…uh…actually, I hadn’t figured out a prize for the winner yet. If only I had a working video camera and friends who would volunteer for this movie. Oh well.


***BOUNTY HUNTER***

As a result of my verbal bullying, I got in a lot of fights and I won most of them simply by throwing one strike. I didn’t need a KO victory or even a TKO. Just one strike and it was all over. Having this kind of Goldberg-esque undefeated streak under my belt (which is easy to obtain in Chehalis), I actually considered a career as a bounty hunter. No shit! Just go around Washington state bringing criminals in with my fists and feet of fury. Hell, there was even a time when I considered entering a tough man competition; that’s how confident I was in my minimal fighting skills. Little did I know that most of the bounty heads might have carried guns or knives, neither of which I had in great supply (even though I one time asked for a gun for Christmas).


***EXTREME CHAMPIONSHIP WRESTLING***

Yes, I did mention ECW earlier in this blog. Yes, being the “tough guy” I was, I thought a career in that wrestling promotion was the right move for me, as opposed to finishing school in Chehalis. That’s basically like saying, “I’d rather get cut open with razor wire or power bombed through a fiery table than go to school in Chehalis”. Haha! But seriously, ECW was a huge source of creative fuel for me back in the day (before they closed their doors permanently in 2001). Weapons were fair game, anybody could beat up anybody, blood was liberally splattered everywhere, and hardcore legends were born. Although, verbal bullying could never prepare me for actual broken bones and slashed skin. Plus, ECW was based in Philadelphia, so if I couldn’t afford a video camera for Arena of Death, I damn sure couldn’t afford a plane ticket across the country.


***FLORIDA***

Yes, it’s true, folks! Back in 2000, my mom got a job offer in Florida and I was secretly hoping that she would get it and get my ass out of Chehalis. Boy, you talk about out of the frying pan and into the fire! Knowing what we now know about Florida, that’s basically like trying to get away from Jeffrey Dahmer by hiding out on John Wayne Gacy’s crawlspace. I didn’t care about politics in the year 2000, but I probably should have since Florida is as red as ECW bloodbaths. School shootings, racist murders, Carl Hiaasen novel scenarios, natural disasters, crocodiles, good god!


***GUITARIST***

From 1996 to 2001, I practiced on an acoustic and later an electric guitar with the hopes that I’d be as good as David Gilmour from Pink Floyd. Starting my own rock band was the surefire way to get out of high school and I’d be doing something I loved. Except for one thing: I didn’t love playing the guitar. It was hard. It was fucking hard! Moving my fingers across the frets with lightning speed wasn’t my cup of tea, which is funny since I can do it just fine when I’m writing things on a computer keyboard. I would often play really slowly with the top string and only my middle finger holding the frets. Configuring my digits into chord positions was too much to handle and I eventually gave up that potential exit from Chehalis. Any more mediocrity and I’d have to smash my guitar to pieces like Billie Joe Armstrong did at the iHeart Radio Festival in 2012, when Green Day’s stage time was cut short.


***SUPER FINAL FANTASY***

Before settling on a career in screenwriting, my childhood dream job used to be creating videogames and one of them was Super Final Fantasy. I was in love with Final Fantasy VII and VIII, so naturally I wanted to give my own shot into creating a game in the series. My main character was a shotgun-wielding, trench coat-wearing teenager (don’t look for themes here) named Sage Gannon, who was out to avenge the death of his coal miner father. Guiding his path would be the fluffy blond haired swordsman Minra Durandose (if Cloud and Squall had a love child, it’d be Minra). The token female love interest (I didn’t know it was wrong!) was a bikini-wearing mystical goddess named Siren, who used a combination of seduction and harp playing to lull enemies into defenselessness (again, I didn’t know it was wrong!). Development was going swimmingly until Squall appeared in my head as a schizophrenic voice and told me to, “Write [my] own shit and stop copying other people.” Thanks, Squall. Great advice from a guy who can’t figure out how to trust people.


***UNDERTAKER***

Remember how I told you all I had a weird fascination with death? Well, try not to read too much into this, but I actually considered a dropout career of burying dead bodies at the local cemetery. Before you ask, no, I wasn’t planning on murdering my bullies and giving them their own graves. I’m not that sick. Hehe! No, being an undertaker is a legitimate career. And when I say undertaker, I’m not talking about the WWE wrestler who at the time was doing a satanic cult storyline. Yes, digging holes is physically exhausting for someone as small I was back then, but a paycheck is a paycheck and a lack of high school hostility is just that.


***CONCLUSION***

You’re probably reading all of these potential career choices and are worried sick about me. You’re probably thinking that I’m living in the past and refusing to let go of my demons. You couldn’t be further from the truth. My most recent blog entries have been about my childhood follies, so this one is no different. I’m glad I finished school and became an indie author. I wouldn’t have it any other way. Knowing what I now know about schizophrenia and autism, I most likely wouldn’t have survived these alternative careers. Every career has its own set of assholes and friendly people. Running away wouldn’t have solved anything. No matter where you go, you take your baggage with you. Only through claiming responsibility and seeking help can you overcome your problems. I’ve overcome my demons and I’m better for it. It took a long time to do, but it happened. Live your life without regrets. If you must delve into the past, find things to laugh about, not things to kick yourself over. I’m Garrison Kelly! Even when you feel like dying, keep climbing the mountain!


***LYRICS OF THE DAY***

“So you think you’re a Romeo playing a part in a picture show. Take the long way home. ‘Cause you’re the joke of your neighborhood. Why should you care if you’re feeling good? Take the long way home. But there are times that you feel you’re part of the scenery. All the greenery is coming down, boy. And then your wife seems to think you’re a part of the furniture. Oh, it’s peculiar. She used to be so nice. When lonely days turn to lonely nights, you take a trip to the city lights. Take the long way home. You never see what you want to see forever playing to the gallery. Take the long way home. And when you’re up on the stage, it’s so unbelievable. Oh, unforgettable how they adore you. But then your wife seems to think you’re losing your sanity. Oh, calamity, there’s no way out. Does it feel that your life’s become a catastrophe? Oh, it has to be for you to grow, boy. When you look through the years and see what you could have been. Oh, what you might have been. If you’d had more time. So when the day comes to settle down, who’s to blame if you’re not around? Take the long way home.”

-Supertramp singing “Take the Long Way Home”-

Sunday, September 10, 2017

Average Joes vs. Beefy Warriors

***AVERAGE JOES VS. BEEFY WARRIORS***

When I first started out in the amateur writing business in 2001 (back when I told people my favorite author was Jack McKinney and they’d scratch their fucking heads in confusion), I always made sure that my main characters were super buff war machines capable of slashing and pounding everything into shit. My first attempt at a novel was a Starcraft-esque sci-fi adventure where the main character, Deljack, had muscles the size of cannonballs and an assault rifle bigger than his body. And then I moved onto a videogame idea called Final Fantasy Hardcore, where my protagonist was the ever popular Deus Shadowheart, a dual-wielding barbarian with a suit of power armor and even thicker muscles underneath in case he had to stop a nuclear missile from penetrating his skin.

Back in my teenage years, I didn’t see the problem with having such overpowered warriors as main characters. Videogames at the time had plenty of them with all the Akumas and Mike Haggars of the world. And then it wasn’t until the 2010’s when I started learning about Mary-Sues and Gary-Stus. They are literary slurs for characters who are devoid of flaws and therefore don’t garner a lot of sympathy from the reader. After all, when you know in your heart of hearts that the Gary-Stu barbarian is going to win all the fucking time, it’s no fun to read about him. As a writer, you want your battles to be back and forth affairs where the protagonist loses every once and a while. For all of you rasslin’ buddies out there, more Daniel Bryans, less Hulk Hogans.

I didn’t start using average joe characters until I wrote my 2015 rough draft novel Watch You Burn. The lead character in that novel is Mario Bryan, a schizophrenic college student who spends more time watching cartoons than he does exercising. He’s socially awkward and sometimes dickish, but he’s well-meaning and has a good heart. Do you think a dork like Mario Bryan can overcome a nasty ogre who carries war hammers with the ease of pencils? Of course you don’t, which is why Mario has to work his ass off if he wants to achieve his end game.

Another first draft novel I’ve written, Demon Axe, also has a protagonist with an underdog story. Yes, Daniel Mercer a.k.a. the Lord of the Pit is a world famous rock star, but what does he really have as far as advantages go when he has to fight the ultra-powerful terrorist Roger Zee? Daniel’s only been in a handful of bar fights in his life, he’s easily traumatized, he’s also kind of dickish at times (like Mario Bryan before him), but Daniel has a heart of gold that will lead him through the dark times of politically-motivated violence.

Occupy Wrestling, I must confess, has a Gary-Stu as one of its main characters and his name is Mitch McLeod. He’s beefy, he’s badass, and he’s got a mean streak a mile wide. Rehabbing this character into something a little more sympathetic wasn’t easy, but hopefully the end result as you see it has paid off. Occupy Wrestling is currently on Amazon and other online retailers (not a shameless plug at all).

At first I thought writing about average joes instead of badass warriors was going to suck badly because I couldn’t think of any solutions to the average joes’ problems. But that’s what writing is all about: you’ve got to constantly think about how your story is going to play out. Sure, there are advice columns out there that will tell you to pour word vomit all over your page and let your beta readers and editors do the hard work. But even then, after all the word vomit is spilled, the job is far from over. It won’t be over until everything is polished and sparkling, part of which is owed to coming up with believable solutions to your characters’ problems. If you’ve read Occupy Wrestling and think I’m a hypocrite when I make these arguments, that’s a debate victory you can have all to yourself.

I’d like to think that beefy warrior stories are capable of being written without making the characters into Gary-Stus and Mary-Sues. I haven’t figured it out myself yet, but I know it can be done. The Wonder Woman movie that recently came out is a huge example of that. Yes, she’s a superheroine with badass powers, but she’s also a feminist icon with a female following worldwide, so she’s not much of a Mary-Sue. This is why we study characters at depth: because we want our audience to sympathize with our protagonists and therefore stay emotionally invested in our works. If your readers aren’t invested, why are they reading? We’ve got ears, say cheers!


***POISON TONGUE TALES 2: THE RIGHT TO REMAIN PSYCHOTIC***

My story for the WSS has been submitted, so now it’s time to work independently (or when the next contest starts up, whichever happens first). This next PTT2 story is called “Witch Hunt” and it goes like this:

CHARACTERS:

1.      Sonya Jade, Devon’s Best Friend
2.      Devon Cross, Accused Witch
3.      Random Group of Witch Hunters

PROMPT CONFORMITY: To be announced.

SYNOPSIS: In the middle ages, Sonya is at home cooking a delicious meal when her best friend Devon rushes in her house looking for a place to hide from witch hunters. Sonya believes Devon when the latter says her witch accusations are false and agrees to hide her underneath the master bed. Witch hunters show up at Sonya’s door with pitch forks and torches wondering where Devon is. Before the hunters have the chance to set fire to the house, Devon uses magic powers to fight them off, thus revealing she really is a witch and that she lied to Sonya about it.


***DARK FANTASY WARRIORS***

With this new crop of American Darkness 2 characters parading around in my drawing collection, I’ve been contemplating changing the name of this series from Dark Fantasy Warriors to something else. Not everybody who gets a drawing is part of the dark fantasy genre, much like Fatima Ruiz, who’s next on the chopping block. Fatima comes from the AD2 short story “How Could You?” and plays the role of a cartel boss’s daughter. She has no magical powers, just a bad attitude and a sexy mystique. I’ve certainly got my work cut out for me on this one. Wish me luck!


***CROSSOVER MOVIE DIALOGUE OF THE DAY***

CHILDLIKE EMPRESS: Why won’t you do what you dream?

CRAZY K: ‘Cause I don’t give a fuck! I said I don’t give a fuck! I don’t give a fuck!

CHILDLIKE EMPRESS: Please! Save us!

CRAZY K: I don’t give a fuck! I don’t give a fuck! I don’t give a fuck! I don’t give a FUCK!


-Tales from the Hood X The Never Ending Story-

Thursday, June 15, 2017

Nunchucks

***NUNCHUCKS***

Yes, you read that right, ladies and gentlemen. I’m dedicating an entire blog entry to…nunchucks. Two wooden or metal tubes attached by a chain or a rope. You can twirl them around, you can spin them overhead, or more importantly, you can whack people with them and cause blunt force trauma. It could be that I’m living under a rock these days, so feel free to correct me if I’m wrong when I say this. Nunchucks are an underrated weapon in fantasy and sci-fi canons. I can count on one hand how many examples of nunchuck usage I can think of: Panthro form The Thundercats, Billy and Jimmy Lee from the Double Dragon franchise, the karateka from the first Final Fantasy game, on rare occasions in Dungeons & Dragons Version 3.5, Guy from Final Fight III, and…holy shit, that’s it!

As evidenced by my WWE fandom of Daniel Bryan, I’m a huge supporter of the underdog and the little guy. Nunchucks are like the Daniel Bryan of fantasy novel weapons. That needs to change and hopefully I can do it with some of my stories from Poison Tongue Tales 2: Warrior Spirit. And while we’re on the topic of WSS short stories, I might as well get this out of the way now. The next contest entry will be called “This Is Violence” and it’ll feature an elf ninja named Natron who uses nunchucks. It’ll be meta fiction since most of the story takes place in a computer game played by a teenaged boy, but those nunchucks will come into play in a big fucking hurry, trust me. Here’s the synopsis for my story:


CHARACTERS:

1.      Natron, Computer Gamer
2.      Shivo Black, Demonic Final Boss

PROMPT: Ivory Tower

PROMPT CONFORMITY: The Tower of Hell is jokingly called The Ivory Tower by those who have easily beaten this RPG.

SYNOPSIS: A teenaged boy with the online alias Natron is on the final stage of a dark fantasy computer RPG called “This Is Violence”. In order to beat this final level, he has to climb the Tower of Hell and defeat a demonic warrior named Shivo Black. It takes Natron a long time to defeat this hellish monster, but when he finally does, he receives an end message that completely shatters his world and leaves him in tears.

FUN FACT: This Is Violence has nothing to do with the first act of a dark fantasy novel I wrote years ago called Fireball Nightmare. That old story featured an army of Gary-Stu warriors, this version of This Is Violence will have relatable characters. The title for both stories was stolen from a Soulfly song of the same name.


So why did I just now decide to give Natron’s RPG character nunchucks? Surely, a sword will have sufficed just perfectly. Everybody and their uncle uses swords these days and they seem to do a good enough job of hacking off limbs and exploding hearts. But that’s the thing: everybody uses swords. Everybody! Cloud Strife used swords, Conan used a sword, Cecil Harvey used a sword, so many goddamn swords! Where are the nunchucks? Even in a game like Diablo II where there’s a huge variety of weapons and a martial arts-based character class, there are no fucking nunchucks!

While it is true that it’s nearly impossible to decapitate someone with a nunchuck attack, bludgeoning weapons shouldn’t be cast aside so easily. Nobody scoffs at war hammers and maces, so why should they scoff at nunchucks? They’re blunt, they’re deadly, and they crush bones when used by the right kind of warrior. You know what I’d like to see? A heavily armored paladin with a pair of bamboo nunchucks. A bloodthirsty barbarian with a pair of steel nunchucks. Even a feeble gnome wizard could use a pair…of nunchucks. What did you think I meant? Huh?

It’s not that hard to take down an enemy of considerable fortitude with a pair of nunchucks provided you know how to use them. You could break arms and legs with one fierce whack. You could break hands and feet and disable a lot of their attacks. Even the weakest strike could concuss an enemy worse than an NFL player. Or it could make their head explode like that creature from Pink Floyd’s music video for “What Shall We Do Now?” There’s no reason for a warrior not to use nunchucks. They’re quick, they’re light, and they hurt like shit. So why the underrated status?

You don’t even have to use them in a combative situation. When I was rehabbing my shoulder in physical therapy a year ago, they had me twirl a pair of nunchucks to get blood circulation in my labrum. While it’s true that I ended up hitting myself a lot with these things, it was an intricate part of the healing process and my arm hasn’t popped out since those sessions.

Whether you’re a monk named Chip or a nun named Chuck, these weapons are for you. They take practice, sure, but what weapon doesn’t? Personally, I’d rather accidentally whack myself in the nuts with nunchucks than accidentally chop my arm off with a katana. Wouldn’t you just love to see Jason Voorhees or Freddy Kruger with a pair of these bad boys? They’d be exploding limbs left and right and it’d be just as creepy!

So come on, fantasy authors, let’s see some nunchuck action! Don’t be like the main character in They Call Me Bruce and use them as chopsticks to get out of an arrest for possessing weapons. Chow mein doesn’t taste nearly as good when it has blood on them. Or maybe it does…if you’re sick enough to be into that sort of thing. But wait, doesn’t that just prove my point that Jason Voorhees should use nunchucks too? Hehehehehe! I’m Garrison Kelly and I’ll see you next time!


***WONDER WOMAN***

Remember a few blog entries ago how I said I was going to review movies more often as part of my creative contribution to society? Well, I haven’t done jack shit in that department as of today. But tomorrow, that will change. I’m going to the movie theater with Reina to see Wonder Woman and I’m already anticipating an Extra Credit grade due to the strong feminist tropes, which we need in world run by a misogynist orange blob named Donald Dump. I hope Wonder Woman lives up to the hype! Or in the case of an Extra Credit grade, exceeds it!


***THIS IS ME***

While the movie reviewing process begins tomorrow night, the book reviewing process is still going strong as evidenced by my thoughts on “Basket Case” by Carl Hiaasen, which, surprise, surprise, received a passing grade. The next randomly chosen book will be one that Marie Krepps recommended to me as a favor to her author friends. It’s called “This Is Me” by C.E. Wilson and from what I can tell it’s a cyborg romance novel. I like a good lovely-dovey ooey-gooey romance story every now and then. I’m not always about bloodbaths and beyond. I hope it’s a good one!


***AUTHOR ADVICE FOR THE DAY***


If you’re an author and you’re describing an intense foot chase between a serial killer and his prey, don’t say the victim “ran like a Baywatch character”. I don’t have any cases where an author did this, but that doesn’t mean it hasn’t happened at least once in this lifetime.

Saturday, January 28, 2017

The Dark Blade

***THE DARK BLADE***

Childhood is a time for developing one’s creativity and imagination. We buy action figures and Legos so that we can act out our own adventures. We draw pictures with our own naïve vision of what the world should be. We build things out of ordinary objects to show that there’s a world beyond their intended use. For me personally, my favorite form of creativity was coming up with ideas for videogames. One of those videogame ideas was intended to be a rival to Squaresoft’s Chrono Trigger and it was called The Dark Blade.

Chrono Trigger as a Super Nintendo game was everything a child could ask for: beautiful storytelling, emotional characters, innovative settings, and exciting game play. Who in their right mind wouldn’t want to play a game about a spiky haired teenager named Crono who travels through time in order to prevent a 1999 apocalypse using lightning magic and katana skills? Who in their prepubescent years wouldn’t have the world’s biggest crush on crossbow fighter Marle or prehistoric vixen Ayla? Who wouldn’t want to use Magus’s shadow magic or Frog’s water magic to overcome the toughest obstacles?

In my pre-teen years, I had a tall task ahead of me if I was going to formulate an RPG that would measure up to the greatness of Chrono Trigger. Therefore, I had The Dark Blade, a supremely underdeveloped story about a spiky haired teenager named David who along with his friends tries to keep the title artifact out of the hands of The Dark Sorcerer (notice the theme of darkness here?). David had the hair of Guile from Street Fighter II, a black karate outfit, ruby boots, vampire fangs (what?!), and the swords of Billy and Jimmy Lee from Double Dragon V. Oh, and he also has the lightning magic of Crono. And he starts the game by going to a carnival, just like Crono.

Being as ignorant as I was about copyright laws, I stole pieces of creative fuel from any source I could find. Princess Crystal Hershey got her last name from the chocolate bar and her outfit from Celes from Final Fantasy VI. Ninja Prince Boris Hershey got his character design from Shadow, also a Final Fantasy VI standout. Nixer (careful how you say that) is a direct rip-off of a Magic: the Gathering card that featured an old ragged man carrying a scythe. Nixer’s magical element was Aura, which is a direct theft of the Aura Bolt technique used by Sabin from Final Fantasy VI.

The Dark Blade’s soundtrack would be stolen directly from albums by The Police, The Moody Blues, Sting, and Metallica. Talk about a bunch of bands that don’t belong in the same concert! Metallica’s “Ride the Lightning” album would serve as battle music, both for normal enemies, mini-bosses, and regular bosses. The Police’s hit “Spirits in the Material World” would serve as carnival music. The Moody Blues’s song “The Voice” would serve as romantic fuel (in a time where I was too young to give a shit about love). Sting’s “Mad About You” would also serve as romantic music even though David and Crystal never officially shack up (again, because I didn’t give two shits and a flying fuck about love back then).

With all of these stolen properties, how would they mesh against the actual story? Somewhere along the way, David would use a lightsaber/baseball bat reminiscent of Star Wars and WWF Wrestlemania: The Arcade Game. He would also ride a hover cycle reminiscent of Space Quest IV. So far, so good. But then we eventually have to get to the depressive dip of the game. Turns out The Dark Sorcerer got a hold of The Dark Blade after all. With its powers, he turned the entire world’s population (except for David, Crystal, Nixer, and Boris) into stone. Turning somebody into a stone statue is straight from the Final Fantasy franchise. Having the bad guy win for a while is the same scenario that happened in Final Fantasy VI when Kefka turned The World of Balance (blue water and green pastures) into the World of Ruin (red water and wastelands).

With the innocence of a child and the creative fuel of a madman, I was sure to have my videogame idea mailed off to Sqauresoft so that they could get cracking on making it. The one thing that kept me from doing so was my brother James’s constant talk about copyright laws and what could happen if I violated them. According to him, I could have my wages garnished and my property stolen by the government. I justified my right to the profits by saying, “I could lock the doors!” Then James said that the Fire Department would come busting through to help the government take my stuff. At one point I whined, “Stop telling me these crummy facts!”, to which he said, “They’re true!”

While I didn’t want my creativity to take a backseat to copyright laws, I had no other choice as I got older and discovered how ridiculous they can be. Viacom and Disney have sued the shit out of anyone and everyone who uploaded their content onto You Tube. Disney has sued a daycare center for using Mickey Mouse decals to decorate the joint. If you want to argue lawsuits, then people these days will sue over anything, and I do mean anything. Donald Trump sued Bill Maher because the comedian said our now president was a descendant of orangutans. James Woods sued a Twitter user for saying that he was a coke head online. The more money you have, the more weight you can throw around in a courtroom. Videogame corporations have a lot of money and by proxy can throw more weight around than WWE Hall of Famers Yokozuna and Rikishi combined.

If The Dark Blade ended up becoming a novel idea in modern day Garrisonism, I suppose I could do away with all of the theft and turn it into something original and fun. People rarely play Super Nintendo games anymore (except for nostalgia purposes on ROM Emulators), so The Dark Blade would have to be a novel. David shouldn’t be such a Gary-Stu for his age, which means no vampire fangs, ruby boots, or dragon swords. Crystal and Boris shouldn’t have the last name Hershey because there have been too many jokes about skid marks over the years thanks to guys like Dave Chappelle. Nixer should have a first name that doesn’t sound like a racial slur. The Dark Sorcerer should have a real name, probably one that doesn’t have “dark” in it.

Turning this childhood videogame idea into a credible novel is a long shot, but I now have the skills and resources to do so as a 31-year-old semi-professional author. Will it rival Chrono Trigger? Ask anybody who’s ever read Occupy Wrestling and they’ll tell you “Hell no!” Then again, nothing can rival Chrono Trigger. It was a special piece of childhood heaven that can’t be taken away no matter how many game consoles 2017 can pump out. You can keep your Halos and Call of Duties and I’ll reminisce in Chrono Trigger’s beauty forever. If anything, I’m clinging to my roots so that I don’t forget how to write The Dark Blade in its truest form. One day, maybe one day David and Crono can have fantasy warfare. We’ve got ears, say cheers! By the way, in case you didn’t know, that last line was stolen from Mickey Mouse Clubhouse. I’m a bigger thief than Locke Cole from Final Fantasy VI. Damn it, I did it again!


***THE NEXT FEW DAYS***

While I’m waiting patiently for the Wrestling Observer Newsletter to come out with their 2016 awards, I’m going to have a few creative projects to occupy my time. I only have seven chapters left to read from Ashley Uzzell’s LGBT fairytale (no, that’s not a pun, shut up!) called “Once Upon a Pastry”. I’ll spend the whole day blitzing right through them and offering her my funniest and most poignant critiques. I also have a Dark Fantasy Warrior that needs drawing and his name is Lord McCain, the elf sorcerer from “Emoticon Artist”. Once I’ve officially drawn one hundred colored Dark Fantasy Warriors, I’m going to put their faces in a meme like I did with the uncolored ones. Somewhere along the way, I’ll write the shit out of Demon Axe’s twelfth chapter (don’t rush me, Writer’s Circle, I’ll get to it eventually!). Once I’m done with these tasks, I can begin work on editing the shit out of Poison Tongue Tales and getting it ready for publication. I’ve already edited the first three stories, so that’s SOME progress (again, don’t rush me, Writer’s Circle!). Once I complete these projects, then and only then can I lament not having a WWE Network subscription so that I can see this year’s Royal Rumble and see Bobby Roode win the NXT Championship from Shinsuke Nakamura at the TakeOver special before that. Wish me luck!


***TELEVISION QUOTE OF THE DAY***

DET. CLAUDETTE WYMS: Where were you last night?

SUSPECT: I was at home jerking off into a sock. You guys need the evidence?


-The Shield-

Sunday, November 13, 2016

We Steal Tears

VERSE 1
Death! Death! Double, double, death!
We’re addicted to this shit like crystal meth
Tears! Tears! Triple, triple, tears!
We’ve robbed you of all your childhood years
Quit! Quit! Quadruple quitting!
You want your tears back? Who’re you kidding?
Hack! Slash! Out with all the trash!
Your whole world reduced to a pile of ash

CHORUS
We steal tears! We steal tears!
Drown your sorrow in poisonous beers!
We steal tears! We steal tears!
Capitalizing on your deep and darkest fears!
We steal tears! We steal tears!
Your final Armageddon is drawing near!
We steal everything that you hold dear!
But that ship has already sailed from its pier!

VERSE 2
Love! Love! You can’t get enough!
Breaking through the metal armor so tough
War! War! You’re begging for more!
Get your ass in battle and give me some gore
Experience points! Your currency of choice!
Let me hear some motherfucking noise
Lightning! Fire! Sorcerers for hire!
The final battle is getting down to the wire

CHORUS
We steal tears! We steal tears!
Drown your sorrow in poisonous beers!
We steal tears! We steal tears!
Capitalizing on your deep and darkest fears!
We steal tears! We steal tears!
Your final Armageddon is drawing near!
We steal everything that you hold dear!
But that ship has already sailed from its pier!

BRIDGE
It’s nothing personal, it’s only business
This is what we do with creative vision
Sell you a story of friendship and family
And a hint of magic, it’s your final fantasy

VERSE 3
Buy it fast! Supplies won’t last!
Rain down on your enemies with a fiery blast
Save the girl! Save the world!
Enough lusty drama to make your toes curl
Ride the golden bird! Spread the word!
Fly the airship through a world so absurd
We’re not responsible for your broken heart!
Or the inability to get that shit to restart

CHORUS
We steal tears! We steal tears!
Drown your sorrow in poisonous beers!
We steal tears! We steal tears!
Capitalizing on your deep and darkest fears!
We steal tears! We steal tears!
Your final Armageddon is drawing near!
We steal everything that you hold dear!

But that ship has already sailed from its pier!

Thursday, December 24, 2015

Merry Christmas 2015

***MERRY CHRISTMAS 2015***

As I begin writing this journal entry, it’s seven o’clock at night, which means we’ve got five hours before Christmas day officially begins. As long as we’re this close to the holiday season, I want to wish all of you a Merry Christmas. Those are two words I could listen to over and over again. As I’ve said in the past, I don’t see Christmas as catering to a religion I’m not a part of. I see it as a magical time of year that we can all enjoy. It’s about families and friends being closer together and continuing that theme of closeness all throughout the years to come.

But Christmas isn’t without its negative connotations. I look all over the internet and no matter where I go, I always see someone acting like a Grinch. “Oh, Christmas is such hard work!” “Oh, I don’t want any presents this year!” “Oh, I hate Christmas, blah, blah, blah!” What could possibly be so wrong with such a happy time of the year? If you don’t like going out to shop for presents, order them on Amazon. If you don’t like the people you spend this holiday with, get some new people. Having a negative attitude toward Christmas is a lot like going to Disneyland, the happiest place on earth, and shitting on all of the seats to the roller coasters. Negativity never did anybody any good.

Last year’s Christmas was such a magical time for me that I held onto that spirit all throughout 2015 and became a happier person over the proceeding months. December 2014 will always be remembered as the month I went to San Diego to spend a day at Lego Land, another theme park that could be considered the happiest place on earth. That vacation was so much fun in so many ways: there was Lego Land, the San Diego Wildlife Park, strolling the beaches to guzzle eye candy, and it was all capped off by watching a movie at the cinemas called St. Vincent, which I’ve done a review for and gave a passing grade.

I held onto that feeling of happiness all throughout 2015 and a lot of positive things happened that year as a result. I rekindled my friendship with Marie Krepps and we’ve been beta reading for each other ever since. I vacationed in Victoria, Canada with my family and had a relaxing time. I saw Cavalera Conspiracy in concert and rocked the fuck out. I saw a symphonic band called Distant Worlds, whose music of choice was the Final Fantasy soundtrack. I got to see Slipknot, Lamb of God, and Three Days Grace on the same show and rocked the fuck out yet again. I got to wear a Slipknot costume for Halloween and I scared the shit out of everyone around me. The year was also a good one for reading, writing, and editing books. I currently have three active books on the market right now and despite their star-ratings, I can safely say I’m proud of all of them.

The point I’m trying to make is, don’t let Christmas become a disdainful experience for you. Find happiness in this generally happy holiday. If you get a CD as a present, rock out to it as much as possible. If you eat a big dinner, savor every last bite. If you’re spending the holiday with people you love, love them even more. Being a Grinch or a Scrooge is no good for no one. This is a day of celebration no matter which god you worship (or lack thereof). Be thankful for every good thing that happens to you on this day and bypass every bad thing. The more thankful you are, the more things you will have to be thankful for. If I sound like I’m parroting Rhonda Byrne, it’s because I am. Squawk! Squawk! Polly wants a cracker! Squawk!

Merry Christmas and a Happy New Year!

 

***WWE MATCH REVIEW***

Last week, my television burned out, so I used money I saved up to buy a replacement. Thanks to that replacement, I was able to watch WWE NXT Takeover: London. It was a superior show top to bottom. Even the crowd was alive and well for these matches. They used S and F words despite the show being rated TV-PG and they even sang Beatles songs during matches. Although every match was great, the one I’d really like to give my next passing grade to is the NXT Women’s Championship match between Bayley (the champion) and Nia Jax (the challenger). Corey Graves referred to the size discrepancy of this match as being like Manny Pacquiao vs. Mike Tyson: two talented competitors from FAR different weight classes. Even so, it was the heart and the guts of the much smaller Bayley that won her the match by submission.

 

***PARODY LYRICS OF THE DAY***

“Here’s a little story about Garrison Kelly. He ate a bunch of food and got a big belly. He tried to exercise, but he got winded. His gym membership was rescinded. You don’t bring a knife to a gunfight! You’ll lose!”

-Sick Puppies singing “Gunfight”, but with my lyric modifications-

Wednesday, July 15, 2015

Misty Blades

NAME: Misty Blades
AGE: 31
OCCUPATION: Fox Ninja
CANON: Final Fantasy Hardcore 2


Misty Blades came from the same batch of animal warrior villains as Jacob Slash. In this case, she was formerly known as Atir Mystblade and she was scheduled to be a kitsune ninja. I have no idea where I got the idea to create a bunch of animal warriors, but the influence for Misty Blades could easily be traced to Magic: the Gathering. This was around 2005 and 2006, so this would have been the time where Hasbro was releasing Japanese-themed cards such as samurais, ninjas, dragons, demons, and of course, anthropomorphic animals. The Kitsune Blademaster, a fox samurai with first strike and bushido 1, was one of my favorite cards to use in white decks and could have very well been the inspiration for Misty Blades even though Misty is a ninja and not a samurai.

Seeing as how Final Fantasy Hardcore 2 went defunct before I had the chance to use my animal warrior bosses, Misty didn’t get much of a chance to shine. She has no background information, no storyline involvement, and no real reason for being created in the first place. All I wanted was a fox ninja who could slash shit up and get the fuck out of dodge before anybody caught her. Foxes are cool. Ninjas are cool. Fox ninjas are really goddamn cool! She had a lot of buzz generated, but I didn’t know what to do with her. She was comparable to CM Punk, who was signed to WWE right around the time Misty Blades was conceived (2005-2006). Punk earned a lot of fame around the world, but was creatively stifled in WWE because nobody knew what to do with him.

I’m not going to let Misty Blades leave my creative world the same way CM Punk left WWE after being battered, bruised, and sore for many years. Don’t get me wrong; Misty is going to take a beating one way or another, but not for the wrong reasons. Misty is going to count for something. In the case of her next story (which would in reality be her first one), she will play the role of a villain. Yes, foxes are cute and don’t normally act like villains, but then again, some ninjas do act like villains. And if I completely have to strip Misty of her cute factor, I could always give her razor-sharp teeth, drooling rabies, and neon green eyes. Seriously, what’s it going to take for my audience to see how dangerous and how bitchy this fox woman is? Her last name is Blades, for Christ’s sake.

So what kind of villainy role could we give to Misty and flesh out her resume a little bit? She could be a heartless mercenary. She could assassinate someone for political reasons. Hell, let’s combine those two things and make her into one badass bitch! It worked perfectly for Mileena from Mortal Kombat 2. Yes, Mileena looks nice on the outside, but when she takes off her mask and reveals her sword-like teeth and witch-like nose, you’d better run for the fucking hills, my friend! Maybe that’s what it takes for Misty Blades to be a convincing villain. She could easily be a fox version of Mileena! Oh, my inner geek is going nuts right now! If I’m not careful, I could have a nerd-gasm all over my keyboard! Actually, having any kind of orgasm for Mileena is virtually impossible (unless you leave her mask on, of course).

What about the weapons Misty will carry? We know she’s going to use a sword since most ninjas do. But what if the edges on that sword were jagged and bloody? What if she was using nunchucks made of thigh bones? Or a ribcage shield? Or a flail that’s really just someone’s spinal column and skull? How about a shuriken made entirely out of monster teeth? If your inner geek is ready for a mental institution just like mine is, get ready for this: a spear with deer antlers at the end instead of a steel tip! Or a whip that’s really a live snake! With all of these possibilities for her character and her weapon choices, it makes me wonder why she was unemployed in the first place! Hehe!

The last thing I’ll harangue you guys with his Misty’s dialogue. When I write dialogue for my characters, I try to make it as realistic as possible. If I wanted to add some witty dialogue for a character with a sharp tongue, I could very well do that. But would that work for a monstrous fox like Misty? I’m leaning towards grunts and gurgles, myself. Or she can have no dialogue at all. Or she could swear up a storm. It would have to be something crude enough to make her a monster and mysterious enough to make her a ninja. Maybe a steel tongue isn’t the best option for her. Oh well, there are other characters I can give snappy dialogue to. No sweat!

When I was looking for post-college employment from 2010 to 2013, the only experience I had was educational. Since I’ve never had paid employment before, I had to enhance my resume to make my education look like a blessing straight from the heavens. I wasn’t successful in finding a job. However, I did a little resume enhancement with Misty Blades despite her not being experienced. The difference is, Misty is going to make her mark sooner rather than later. And that mark is probably going to be a trail of blood, bones, and vomit leading all the way to the tip of her jagged sword. Yikes!

 

***WRESTLING QUOTE OF THE DAY***

“We were born and bred to rip and shred!”

-Konnor, one half of The Ascension-

Sunday, June 14, 2015

Jacob Slash

NAME: Jacob Slash
AGE: 35
OCCUPATION: Rat Samurai Barbarian
CANON: Final Fantasy Hardcore 2


Yes, you read his occupation right: he is a humanoid rat who happens to be a samurai and a barbarian at the same time. He wears barbarian boots and barbarian armor underneath his silk samurai robe. He’s not just good with a katana; he’s a goddamn murderer. He’s so good with a katana that he carries two of them, just like a barbarian would if we were talking about Diablo II. Jacob Slash has all the right tools it takes to be a villainous warrior. He’s dual classed, he’s a hideous rodent who smells like sewage and cheese, and his last name is Slash. The only other person I know who’s named Slash is the former guitarist for Guns N’ Roses and as far as I know, he doesn’t rip the shit out of people with two big ass katana blades.

Jacob Slash was the first in what would turn out to be a whole series of anthropomorphic animal warriors who would have played the role of major bosses in Final Fantasy Hardcore 2. Unfortunately, that videogame idea never got off the ground, let alone got completed. So now what I’m left with is a whole army of animal warriors who are eager to ground and pound their way to victory. They’ll find a home somewhere, I swear!

The formula for making these intimidating bosses was simple. For the first name, I took a normal everyday name and reversed the spelling of it. For the last name, I combined two badass buzzwords that might have been used in traditional fantasy genre works. The class and species of each warrior had to be conducive to each other in some way, a good example being a hippopotamus barbarian or a wasp wizard, though mixing and matching classes and races was a random endeavour in and of itself. It’s the reason why we have half-orc paladins and pixie barbarians.

In the case of Jacob Slash, his name used to be Ekaj Hoarslash. But in today’s world, that wouldn’t make a whole lot of sense. Ekaj sounds nice, but I want something with a little more substance, so I choose Jacob. And who in the hell would want to be known for slashing whores? That’s not a nice thing to do to our sex workers. So now this rat barbarian samurai (a mixture that still tickles me to this day) will be known as Jacob Slash, which is simple, yet no less intimidating than before.

What kind of role would a hideous creature like Jacob Slash play in a novel or short story? It’s funny I should ask myself that, because over the past few weeks, I’ve been getting back into the groove of writing a novel called Watch You Burn, which is about a schizophrenic college student named Mario Bryan who is recruited by an anime superhero named Gryace to help save the world from a disgustingly strong ogre named Sage. About that novel, I’m almost finished with the first draft. After I run the first draft through Marie Krepps’ wringer, then I could seriously contemplate writing a sequel with Jacob Slash as the lead villain.

Jacob Slash and Sage Thunderbreath have a lot in common. They both have barbaric mentalities. They’re both vomit-worthy in terms of their physical appearances. They’re unequaled when it comes to hand-to-hand and magical combat. The only difference between them, however, would have to be that Jacob is motivated by a deeper agenda than Sage. In the final stages of Watch You Burn, it’s revealed that Sage Thunderbreath does the things he does because he’s jealous of the universe’s beautiful people. Jacob want something a little less shallow: power. Fear. Recognition. Respect. Fame. Fortune. Jacob believes he can get it all through ultra-violence. He also has a serious god complex going on, which makes him even more dangerous and entitled.

Will Mario Bryan be able to withstand the punishment Sage Thunderbreath brings to every battle? That’s been debatable since the start of the story. What’s even less debatable than that is asking the same question, but with Jacob Slash as the object of the sentence. The answer is no fucking way. But that’s assuming I use Jacob in the sequel of Watch You Burn or if there even is a sequel to begin with. Surely, there are other ways in which Jacob can splatter blood across the land. He is, after all, a rat barbarian samurai, which I may not be able to say with a straight face, but is no less dangerous than a single class warrior.

 

***TELEVISION DIALOGUE OF THE DAY***

DOCTOR: I am done playing these games with you! I am finished!
GANGSTER: You want out? Hell, we all do.

-Complications-

Saturday, January 3, 2015

Gail Reinhold



NAME: Gail Reinhold

AGE: 30

OCCUPATION: Paladin

CANONS: Final Fantasy Hardcore, Tribe, Hardcore Hell, and Fireball Nightmare

Your eyes don’t deceive you and quite frankly I don’t know why they would unless you were having an acid flashback. Gail Reinhold has been a part of four different failed stories, thus making her the most experienced heroine I’ve ever had (and no, that’s not an invitation for the W-word, so piss off). No matter what canon she was a part of, she was always the eventual arm candy of Deus Shadowheart, the most popular and experienced character I have.

Deus Shadowheart is a smelly barbarian who can rip someone in half with his thumb and forefinger. Gail Reinhold is a beautiful paladin who can be both tough-minded and tenderhearted at the same time. How exactly do these two people find each other attractive? How does a beautiful flower like Gail give consent to a barbaric beast like Deus and then the two live happily ever after? In all the times they’ve been together, it was always because Deus was saving Gail from an abduction, one that happened over and over again, might I add. Doesn’t exactly make Gail a strong feminine role model despite supposedly being a badass magic-wielding paladin.

With the random selection I put my characters through, it’s not likely Deus and Gail will ever be a couple again. They might not even be part of the same canon. Were they ever really good for each other if Gail was only a damsel in distress? How about she actually put her magic and combative skills to good use and save a man’s life for a change. Or save another woman’s life. Or save her own life. Make her tough and independent at the same time. She can still be the tender and emotional sweetie pie I always made her out to be, and that might actually work in making her a flawed character despite being nearly invincible in combat.

In addition to being multi-dimensional as a character, she can also be that way when it comes to the time period she occupies. Paladins are Dungeons & Dragons characters by nature, which in plain English means they’re medieval warriors in medieval times. But what if this was the future? What if she was an intergalactic princess with an energy sword (I can’t say light saber lest I be sued by Disney) and unlimited magic powers? Or here’s a crazy idea: she could actually make it in the modern world with no fantasy or supernatural elements whatsoever. She could be a badass marine, a rookie cop, or a digital Robin Hood, all while using a sword. A cop with a sword? A marine with an energy blade? Hell yeah, now we’re talking!

If Gail does find another story to be a part of, then I can’t make the same mistakes I made with her in the past, which are make her too fragile and kill her off with no sympathy or empathy for her character. Gail has a lot of potential to be something great. She shouldn’t be ruined by an early death or a Mary-Sue stigma. I might have to go all the way with her and make her the main character of whatever story she’s a part of. Gail Reinhold: a badass diva with a blade and an attitude. I like the sound of that! It almost sounds like it has graphic novel implications. Bottom line: I believe in Gail’s star power. She can have the charisma if I give it to her. But the question now is, what story will she be a part of? Let’s go to Random.org to find out!

 

***WRESTLING QUOTE OF THE DAY***

“If Natalya won the Divas Title, that wouldn’t be good for Tyson Kidd. He’d have more things to carry.”

-John “Bradshaw” Layfield-

Wednesday, December 17, 2014

Kat Sexton



NAME: Kat Sexton

AGE: 27

OCCUPATION: Agent of the Flame

CANON: Fireball Nightmare

It happened yet again, folks: the alumni from Final Fantasy Hardcore couldn’t hold down a job after all. Deus Shadowheart, Dr. Scott Cain, Gail Reinhold, Rudiger Seran, all of those guys and more are out of work yet again. Kat Sexton was just making her literary debut in Fireball Nightmare and she wasn’t even around for a cup of coffee. How sad. How relentlessly sad. And by the way, Susan, her name is Kat Sexton, not Sexy Cat. And for the last time, those things on the end of her breasts aren’t called Cat Nips. Okay, that was my idea, so I’m pretty much talking to myself here.

In the first act of Fireball Nightmare, Kat Sexton was mentioned as the ex-girlfriend of the main character Deus Shadowheart. Deus was a loyal servant to the volcanic god Vahd (that rhymes), who threatened to destroy the world if his one singular forest was violated by land developers. Kat didn’t see the urgency in such a threat and decided to dump Deus. Kat wouldn’t be seen again until the second act, when Vahd really did carry out his threat after his forest burned to the ground at the hands of Dr. Scott Cain, one of my most popular villains.

The second act saw the world in fiery and lava-infested ruins. Red skies, red grounds, red rivers, and more importantly, red blood stains. Ironically enough, Kat joined a different religion from the one Deus was a part of. She signed up with a deity named Paladine and became the Agent of the Flame, which is one of the religion’s highest honors. Kat had one job: find the Lunar Crystal and drop it down Vahd’s blowhole, which will kill him and restore order to the world.

The entirety of act two was supposed to center around the romantic relationships of all seven main heroes. In Kat’s case, she was in a love triangle with Deus and Brutus Warcry, the latter of which was recycled from a game of Dungeons & Dragons. Kat desperately wanted to give Deus a second chance to right his wrongs, but Brutus was just the perfect guy for her. Two badass barbarians fighting over the same chick. Sounds like an episode of Cheaters: Dark Fantasy edition. The only difference is, neither Joey Greco nor Clark Gable III has the balls to get in between these three warriors. They know how fight and everyone around them will be dragged to their early grave in a pool of violence.

Unfortunately, the love triangle was never fully developed, because in the middle of act two, I decided to pull the plug on Fireball Nightmare. I thought long and hard about making that decision and it was still difficult to make. But it had to be done. The character roster consisted of Gary-Stus, Mary-Sues, and premature kamikazes. The only emotional quality to any of these characters was within their romantic lives, but the romance wasn’t believable, so it’s not much to hold onto. Kat was no exception to the Mary-Sue rule. She was a badass fighter and that’s about it. Not one visible flaw within or without her.

The other reason why Fireball Nightmare was a failure was because by the time the second act rolled along, there were seven heroes for me to baby-sit. I have a hard time getting into the heads of that many people. For future reference, I’m going to try and cut back on how many characters are in a given story. Watch You Burn, my current work in progress, has a three vs. three system of good and evil characters. Mario, Jessica, and Gryace are the heroes and Sage, Austin, and Cameron are the villains. Simple as that. No need for extra unneeded shit. If Fireball Nightmare was that simple, I might not have pulled the plug on it.

So what should we do with a girl like Kat Sexton? She can still be a martial arts badass with a cape, tank top, and cargo pants. She can still fight for the greater good. But if I can’t come up with any flaws for her, then she’ll have to be a side character and not the lead one. Ultimate badasses don’t have much to learn. Flawed characters do. Kat Sexton has a lot of potential in one of my future stories. But for now, she’ll have to keep her eyes glued to the want-ads.