Sunday, July 5, 2026
Meat Squadron Soldier from "The Meat Squadron" (DUH!)
Sunday, April 19, 2026
Candice Moss, Tillee's MMA Opponent from "Take a Shot, Shoot Your Shot"
Tillee Bergstrom is a striker who wants to keep the fight on the feet. Candice Moss is a wrestler who wants to drag her to the ground and either submit her or punch her senseless. Let's get it on!
Wednesday, March 11, 2026
Lucy the Hammer, Squadron Soldier from "Rainbow Ranch"
Tuesday, March 10, 2026
Saturday, December 2, 2023
Rainbow Ranch, Chapter 3
Even though Lucy’s metal armor provided most of her warmth, the chilly air of the mountainside nipped at her skin like a predatory case of fleas, each with meat grinder teeth. She hugged herself for extra heat, but the incoming snowflakes made her shiver nonetheless. In such a short amount of time, one snowflake on her canine nose turned into an entire winter of defeat and agony. Without her war hammer and tennis ball, she might as well have been the most naked being in the entirety of Rainbow Ranch. How was she supposed to fight Loki the Skull now? Barking and clawing could only do so much against a sorcerer who flashed in and out of combat as he pleased. Lucy became jealous of Callie the Wildfire for having any kind of weapon at all, the golden knife in question.
“Get a move on, Lucy! Ozzie is vulnerable out here!” roared
Callie. Toughness would have been an admirable trait during these times, but
all it did was make Lucy’s eyes water, which in turn hardened into icicles that
shattered on the ground. It was completely normal coming from Razor Ripley, but
Callie was a stranger who appeared unsympathetic to Lucy’s struggles. Then
again, Callie had little to worry about wrapped up in the warmest orange
fabric. Why burden herself with an annoying Chiweenie’s suffering?
The mountainside trek weakened Lucy’s legs to where they
were trembling with or without a freezing temperature. She was used to
scampering up to any challenge, but such athletics were punished with a painful
gut and sour breathing. There were many times when Lucy wanted to just plop
over and allow whatever was going to happen to happen. No weapon, no bravery, and
no help beyond someone who couldn’t stand her to begin with. This was a losing
battle against an opponent with seemingly endless magical energy. Lucy’s head
swirled with dizziness and hopelessness. Why not just lay down and prove her
abandoners right?
“We’re here! And no sign of Loki!” Callie’s grumpy demeanor was
masked with a tiny smile, but only for a little while. “Come on, Lucy, let’s
move it!” She grabbed the Chiweenie’s trembling paw and dragged her up the
mountain, where a comforting orange light shone from a lone cave entrance,
flanked by two scarecrows with rotten pumpkin heads. “His place must be a pigsty.
I knew he was out of his gourd.”
Lucy and Callie scampered past the scarecrows and into the brightly
lit cave. Sure enough, this was the home of Ozzie the Wise, whose days of
wisdom and intense thought had long abandoned him. Sitting at the table next to
a glowing metal stove (the source of the gentle light), the elderly gray and
white cat man tenderly ate cold turkey scraps from a plate that had seen better
days. Nibble, nibble, nibble, gulp, gulp, gulp, all with teeth that smelled
worse than the pumpkins outside.
The messiness of this home could give his dental work a run
for its money. Torn blankets strewn every which way. A record player that hadn’t
been dusted since the days of his youth. A sink full of dirty dishes that would
have attracted flies if not for the freezing weather. A bookcase of cracked
yellow paper, probably with spells written on them that couldn’t be studied
with a forgetful brain. There was even a golden framed picture of Callie and
Ozzie as a couple hanging on the wall, albeit at an awkward angle.
Ozzie peeked up from his dubious dinner and smiled at Lucy
and Callie. “You look familiar.”
“Gee, I wonder why that could be,” said Callie with a sharp
tongue. “See that picture on the wall? Any clues coming yet?”
“Yes…yes…it’s all coming back to me now…” Ozzie stood up and
cracked his spine over the back of his chair, causing Lucy to twitch in disgust
and Callie to reprimand her for it. The old man cat trudged over to his two
guests with Callie looking hopeful that she might be recognized after all of
these years. But instead, Ozzie ruffled Lucy’s ears and said, “My
granddaughter! My precious little granddaughter.” Lucy looked confused at
first, but then chuckled as Ozzie groomed her face over and over again.
“For Pete’s sake, Ozzie, it’s me! Callie! Your ex-wife!”
protested Callie. Ozzie continued licking Lucy’s cackling face while running
his claws through her fur. The tough facade had melted away when Callie sighed
and tucked her head in defeat. “He’s forgotten me…Ozzie has forgotten me…”
“Oh no, I haven’t,” said Ozzie. “My other granddaughter! You’ve
come to visit me after all these years! Come here, you!” He gave Callie tummy
scratches, which earned him a swat for his troubles.
“I’m not your granddaughter, you old coot! I’m your wife! We
shared a house together! We chased balls of yarn together! You used to cook
tuna fish every night and it was delicious! Don’t you remember?” Callie’s
elderly anger turned to sorrowful word salad as her voice became increasingly
jittery.
Ozzie placed a tender paw on Callie’s shivering shoulder and
said, “Now, now, now…you know I can’t marry my granddaughter. But I’ll be there
at your wedding when you’re old enough.”
Callie held her face in her paw and rubbed the bridge of her
nose. “There’s no hope. He’s gone. He’s all gone.”
Now that she’d established some rapport with Ozzie, Lucy
suddenly found her confidence again, which was definitely helped by the warm
breeze blowing on her from the metal stove. “Mr. Ozzie, I’d love to stay and
eat turkey with you, but there’s something we have to warn you about. There’s an
evil sorcerer coming up this mountain and he says he wants to hurt you. He’s
too powerful for any of us to fight off. The best thing we can do is get you
out of here and to a safe place.”
“A sorcerer, you say?”
“Yes, Mr. Ozzie. He’s someone you used to know, I mean, once
knew…” Lucy let out a phew at almost appearing insensitive towards Ozzie’s
forgetfulness. “He’s an old rival of yours. You were the one who defeated him in
the first place. Now he wants revenge. He’s come back to life in a dog’s body
and he wants to…”
“Old rival? Hmm…” Ozzie scratched his own chin looking for
answers. “Is he another one of my grandchildren? I’d love to play some fetch
with him and tell him all about my record collection. These young
whippersnappers could use some good music these days.”
“He’s gone, Lucy,” said Callie in an uncharacteristically
low voice. “He doesn’t remember me or anyone else. All that magic use turned
his brain into mush. He’d be better off in retirement care instead of this disheveled
cave.”
“Wait a minute…” pondered Lucy. “If magic use can turn your
brain into mush, then Loki the Skull…”
“You just now figured that out?” The fire and spunk was back
in Callie’s voice, her knife raised in the air, much to Lucy’s cowering terror.
“Put the knife away, you old bat. I’ll finish the job for
you.”
Lucy, Callie, and Ozzie’s eyes widened at the demonic voice haunting
the once warm and cozy cave. The stove’s glow was slowly dying down and the only
neon flash that appeared this time came from Loki the Skull’s eyes. Bright red horror
enveloped the room, followed by the poisonous green of the sorcerer’s aura.
Lucy gulped as hard as she could while hugging Callie for comfort. She tried to
push her off, but Lucy was too strong and it was the only strength she would exhibit
for a while.
But then, Loki waved the war hammer like a pendulum and
taunted Lucy. “Looking for this? It’s the perfect tool for smashing, let’s say…tennis
balls!” He then pulled out said tennis ball, this time deflated and dirty, no
longer fit for an hour of friendly roughhousing.
“What are you going to do, Lucy? Are you going to snuggle up
and cry like a little cherub? Are you going to howl to the night moon like a
lost wolf puppy? Are you going to run back into your mommy’s arms? Oh wait…that
last part isn’t an option anymore.” Loki laughed at his own callous joke.
Friday, March 17, 2023
Barbarian Tears
When the demon inside reaches postmortem status
When the time comes to lay down your blood-soaked axes
When your war cry to the heavens is only a whimper
When your tree-trunk legs get limper and limper
Let the river of salt flow freely from your eyes
Let your inner war hammer crush Manosphere lies
Let your war-torn soul cycle through the emotions
So you don’t live day to day going through the motions
There’s nothing wrong with crying, regardless of gender
When you’ve spent so long being the strongest protector
When your deadliest attackers pass the gates of hell
When the smell of death leaves you nauseous and unwell
There’s no such thing as never-ending strength
There’s no such thing as a limited time length
When the burden you carry lives on forever
Unleash the thunderstorms and waterfall weather
The monsters and tyrants will laugh as much as they want
Even they have empty souls behind the violence they flaunt
Someday they will learn what vulnerability means
Even if their abusers never passed on those genes
Nobody leaves this life without a festering wound
That eats away at the flesh before they enter the tomb
That eats away at the mind like disease-carrying rats
The scars never get better, they only grow fat
Don’t take your pain to the other side of life
Don’t bottle the trauma that cuts like a knife
Your tears will grow the most beautiful plants
Leave behind a greener world when others can’t
You won’t be remembered as a laughing stock jester
But they’ll be remembered as angel molesters
You’ll be treated like a god for generations to come
Leave a legacy of love with your trail of blood
Wednesday, December 21, 2022
Juliet Birdwing
=========================================
THE BASICS
=========================================
Name: Juliet Birdwing
Nicknames: Big Bird, Mother Ruth
Gender: Cisgender Female
Age: 32
Birth Date: 468
Birth Place: Xavier Village
Currently Living In: Atwood Queendom
Species: Elf
Ethnicity / Race: Green Skin
Citizenship: Atwood Queendom and of their territories
Religion / Beliefs: Brainwashed Cultist
=========================================
FAMILY
=========================================
Father: Unknown
Age: Unknown
Relationship: Absent
Mother: Betsy Birdwing
Age: Unknown
Relationship: Abandonment
Sister: Bijou Birdwing
Age: 27
Relationship: Betrayal
=========================================
PHYSICAL FEATURES:
=========================================
Height: 5’7”
Weight: 115 lbs.
Frame / Build: Skinny
Hair length: Shoulder Blades
Hair color: Brown
Eye shape: Wide
Eye color: Purple
Complexion: Green
Face size: Heart-Shaped
Voice type: Gentle High Pitch
Foot size: Women’s 9
Tattoo: Heart with sword going through it (forearm)
Scar: Bruises on her knuckles
Other notable accessories: Nose ring
=========================================
SOCIO / ECONOMIC / POLITICAL
=========================================
Political Affiliation: Conservative
Economic Class: Upper-Middle
Social Class: Green-Collar
Occupation: Soldier
Income: Rich
Residence: Atwood Queendom and all of their territories
Transportation: Horse
=========================================
INTERESTS
=========================================
Favorite Food(s): Chocolate and funnel cake
Favorite Sport(s): Amateur Wrestling
Favorite Book(s): Romance with toxic characters
Favorite Show(s): TV isn’t a thing yet
Favorite Music: Flute
Favorite Color(s): Purple and Red
Clothing Style / Preferences: Atwood Queendom robe and hood
Hobbies: Gambling, shooting clay pigeons, playing with dolls
Role Model(s): Shelly Atwood and Torger Manson
Likes: Comfort, money, winning fights, lusting after Windham
Dislikes: Her own race, Magetan theology, poor people
=========================================
PERSONALITY
=========================================
Good Qualities / Trait(s): Good fighter, loyal, persuasive
Vices / Negative Trait(s): Backstabber to elves, reckless with money, blinded by “love”
Habits / Idiosyncrasies / Quirks: Twirling hair and inappropriate touching
Phobia / Fears: Going back to poverty, having to face Llewellyn’s wrath, permanent abandonment
Select one personality type below that best describes your character:
[X] Supporter (ESFJ) – Popular, and most sociable of all the types. Respects authority and values traditions. Has a strong desire to be liked, and therefore tends to want to serve others’ needs, sometimes at the expense of their own.
Define your character’s personality based on the following aspects:
a. Physically: Pleasant to look at (when she’s not wearing her robe)
b. Psychologically: Manipulative and cunning
c. Spiritually: Mocks Magetans whenever she has the chance
d. Emotionally: Goes from sweet to angry in seconds
e. Socially: She’s respected among her peers, feared by ordinary people
=========================================
HISTORY
=========================================
1. Describe the character’s childhood. She and her sister Bijou were abandoned by their parents and left to raise each other. But when Atwood cultists and Shelly Atwood herself started love-bombing Juliet and brainwashing her, she jumped at the opportunity to abandon Bijou for wealth and power. She’s been living well ever since while Bijou is a psychological wreck.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? She and Bijou played with dolls often, which was what made Juliet’s betrayal all the more hurtful.
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? As I’ve said, Juliet’s parents abandoned her, so she jumped at the chance of being loved again when Shelly offered her a better life.
4. What is the character doing when first introduced? What are her goals at this point? Do these goals change at any point in the story? She’s helping Shelly shave Windham’s chin after he grows some stubble during his imprisonment. Her goal is to live as comfortably as possible while also manipulating Windham. She’s only around for one chapter, so that’s not enough time for her goals to change.
=========================================
STORY DEVELOPMENT:
=========================================
CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[X] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[X] Bully (Coward)
[X] Femme Fatale (Black Widow, Flirt, Siren, Circe, Seductress, Enchantress)
[X] Gambler
[X] Hedonist (Bon Vivant, Chef, Gourmet, Gourmand, Sybarite–see also Mystic)
[X] Trickster (Puck, Provocateur)
[X] Turncoat
[X] Villain / Shadow (Big Bad of the story; see also Antagonist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
1. What are the motivations for the character’s actions? Abandonment issues and a deep need for family, even if she’s just a useful idiot to them
2. What are the character’s goals / ambition / dreams? To eat as much candy and live as comfortably as she can. To that end, she’s living her dream right now.
3. What external conflicts would you wish for the character to overcome? What are the obstacles in the character’s path that might make this difficult? She wants to hold Windham down and shave him, but after he learns that she’s a Mother Ruth elf, he refuses to cooperate.
4. What inner conflicts would you wish for the character to overcome? What are the obstacles in the character’s path that might make this difficult? Constant need for Shelly and Torger’s affections, which is made difficult by the fact that they’re never satisfied.
=========================================
AUTHOR’S NOTES / MISCELLANY
=========================================
Character theme song: “Our Love Will Always Remain” by The Aquadolls
Celebrity / IRL lookalike: Daniela Ruah from NCIS: Los Angeles
Wednesday, October 19, 2022
"Pathfinder, Vol. 4: Origins" by Various Authors
BOOK TITLE: Pathfinder, Vol. 4: Origins
AUTHORS: Various
YEAR: 2019
GENRE: Graphic Novel
SUBGENRE: High Fantasy
GRADE: B
It’s a good thing that this book has the Pathfinder name attached to it, because these individual stories of each adventurer read like a session zero from a tabletop RPG. You’ve got a warrior, a cleric, a wizard, a sorcerer, a thief, and a ranger recounting their origin stories to the head of the Pathfinder society in order to prove their worth to her. They start off with a quest or a job of some kind and end with either a life-changing revelation or a desire for more adventures. This is basic character building 101, especially when creating new ones to use in role-playing games. It doesn’t have to be overly complicated, but I appreciate the authors putting in the extra work to make them feel fleshed out. That’s part of the fun in playing a pencil-and-paper RPG, which also overlaps with being an author. Fun is the number one priority of any gamer, but playing D&D or Pathfinder can be training for budding authors wanting to break into the industry. It doesn’t have to be the end goal, but it could be if the player or DM wanted it to be.
Having said that, I do wish the more dramatic and heavy parts of these stories had more time to breathe instead of just bolting from one scene to the next. The wizard discovered that he comes from a family of ruthless slave traders and wants to abandon them. The monk who hires the thief wants to rescue his sister from being traded like a slave herself. The barbarian who saves the fighter’s life has a history of surviving horrible violence. These moments shouldn’t be glossed over so quickly. They need to be drawn out. They need to be expanded upon. Otherwise, it’s over too soon and it’s a wasted chance to make the reader feel everything that’s going on. Sherman Alexie, the author of War Dances, is a master of making everything feel important and heartbreaking. I don’t get that sense when I’m reading this graphic novel. It could be because it’s a graphic novel and they’re fast reads by nature. But still, I would have loved to spend more time in these heavy moments to make the characters feel even more human than they were before.
The closest I got to feeling anything for the characters was Kyra the Cleric’s story. She serves the god of redemption and yet finds nothing redeeming about the prisoners she and a paladin take with them on a rescue mission against blood-sucking demons. Her hypocrisy is a major character flaw that makes her feel three-dimensional. And it’s her experiences with the paladin that make her overcome this flaw. Not all redemption takes place on its own. Sometimes we all need somebody to show us the way. We as people don’t often know that we’re making mistakes or going down a bad path until someone else points it out to us. It’s what we do with that information afterwards that will make or break our redemption arcs. That makes a lot of sense to me and it’s why Kyra’s story is my favorite out of all the ones I’ve read in this book.
Overall this was a fun graphic novel to read. Even if you don’t play tabletop RPG’s, you’ll get some enjoyment out of this as a standalone fantasy story. Yes, I know it’s the fourth volume of a much larger series, but it stands out enough on its own that the reader won’t be confused about which part of the story goes where. That’s what good books should do regardless of where they are in the series: stand out on their own and not have to rely too heavily on their back catalogue for vital information. Pathfinders Origins gets four stars out of five. Not perfect, but ultimately a nice way to spend some alone time with your nose in a book. Well done to everybody who was involved in the making of this story from the authors to the artists.
Tuesday, September 27, 2022
Torger Manson
=========================================
THE BASICS
=========================================
Name: Torger Manson
Nicknames: Big T
Gender: Cisgender Male
Age: 36
Birth Date: 464
Birth Place: Devon Bay
Currently Living In: Atwood Castle
Species: Human
Ethnicity / Race: White
Citizenship: Atwood Queendom
Religion / Beliefs: Right-Winger
=========================================
FAMILY
=========================================
Father: Dagger Manson
Age: Dead
Relationship: Neglect
Mother: Ginger Manson
Age: Dead
Relationship: Manipulative
Step-Sister: Shelly Atwood
Age: 40
Relationship: Obedience
=========================================
PHYSICAL FEATURES:
=========================================
Height: 7’3
Weight: 350 lbs.
Frame / Build: Tall and Muscular
Hair length: Upper back
Hair color: Black
Eye shape: Wide
Eye color: Hazel
Complexion: Pale
Face size (broad, narrow, etc.): Gaunt
Voice type: Husky
Foot size: 21 Men’s
Tattoo(s): Cutlass on his chest
Scar(s): Bruised and calloused hands from cage fighting
Other notable accessories: Beard
=========================================
SOCIO / ECONOMIC / POLITICAL
=========================================
Political Affiliation: Right-Wing
Economic Class: Rich
Social Class: Nobility
Occupation: Bodyguard
Income: Rich
Residence: Atwood Castle
Transportation: Feet
=========================================
INTERESTS
=========================================
Favorite Food(s): Steak
Favorite Sport(s): Bodybuilding
Favorite Book(s): Doesn’t read
Favorite Show(s): TV hasn’t been invented yet
Favorite Music: War drums
Favorite Color(s): Black, brown, and gray
Clothing Style / Preferences: Brown leather pants and green bandolier
Hobbies: Weightlifting, cooking, and fur upholstering
Role Model(s): Shelly Atwood
Likes: Getting laid, beating people up, eating meat, drinking beer
Dislikes: Romance novels, vegetarians, shaving, being dominated (by men)
=========================================
PERSONALITY
=========================================
Good Qualities / Trait(s): Intimidation, commands respect, business-minded
Vices / Negative Trait(s): Simping, overbearingly harsh, clunky
Strengths: Muscular, tough, rarely needs help in combat
Weaknesses: Too proud to admit defeat, generational trauma, mixes business with pleasure
Habits / Idiosyncrasies / Quirks: Folded arms and death stare, knuckle cracking
Phobia / Fears: Being viewed as weak, being dominated by men, being punished for insubordination
Select one personality type below that best describes your character:
PROTECTORS
[X] Defender (ISFJ) – Puts the needs of others before themselves, to a point where they tend to give more than they receive. Quiet and conscientious. Modest and tends to be a spectator. They do what is expected of them without attracting attention to themselves. Sensitive to the feelings of others, and has a very good memory, especially when it comes to observing other people. Can be easily hurt. Very painstaking when it comes to detail.
Define your character’s personality based on the following aspects:
a. Physically (outward interaction with his environment, personal strengths): Intimidating
b. Psychologically (intellect, mental stability, morality): Easily pissed off
c. Spiritually (his faith, convictions): Mocks the Magetan religion for their vegetarian diets
d. Emotionally (willpower, under stressful situations, expressiveness): Wants Shelly (and beautiful women in general) to notice him
e. Socially (how others view him, how he interacts with people): He’s tender with women and violent towards men
Others things to know:
=========================================
HISTORY
=========================================
1. Describe the character’s childhood. Torger was born and bred to be a cage fighter and has had success from an early age due to his freakish size. His biggest fear back then was losing matches and pissing off his parents, who would emotionally abuse him for doing so. His parents eventually divorced and his father married into the Atwood Queendom, thus making Torger and Shelly step-siblings. Torger took his approval-seeking baggage with him into his partnership with Shelly and has been a bodyguard to her ever since.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? Anytime he would win cage fights, his parents would celebrate with a massive steak dinner in his honor.
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? Anytime he would lose, his mother would berate him to the point of tears while his neglectful father blindly agreed with his mother.
4. What is the character doing when first introduced? What are his goals at this point? He’s kidnapping an elven woman to sell into sex slavery, but is interrupted by Windham. He ends up kidnapping Windham instead. His goal is to keep the business going and generally keep Shelly happy.
4a. Do these goals change at any point in the story? Friction develops between him and Shelly, so his goal now is to do damage control. He eventually wants to retire and run his own cage fighting league.
=========================================
STORY DEVELOPMENT:
=========================================
CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[] Addict (Conspicuous Consumer, Glutton, Workaholic–see also Gambler)
[] Advocate (Attorney, Defender, Legislator, Lobbyist, Environmentalist)
[] Alchemist (Wizard, Magician, Scientist, Inventor–see also Visionary)
[] Angel (Fairy Godmother/Godfather)
[] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[] Anti-Hero
[] Artist (Artisan, Craftsperson, Sculptor, Weaver)
[X] Athlete (Olympian)
[] Avenger (Avenging Angel, Savior, Messiah)
[] Beggar (Homeless person/ Indigent)
[X] Bully (Coward)
[] Catalyst
[] Child (Orphan, Wounded, Magical/Innocent, Nature, Divine, Puer/Puella Eternis, or Eternal Boy/Girl)
[] Clown (Court Jester, Fool, Dummling)
[] Companion (Friend, Sidekick, Right Arm, Consort)
[] Damsel (Princess)
[X] Destroyer (Attila, Mad Scientist, Serial Killer, Spoiler)
[] Detective (Spy, Double Agent, Sleuth, Snoop, Sherlock Holmes, Private Investigator, Profiler–see also Warrior/Crime Fighter)
[] Dilettante (Amateur)
[X] Don Juan (Casanova, Gigolo, Seducer, Sex Addict)
[] Engineer (Architect, Builder, Schemer)
[] Exorcist (Shaman)
[] Father (Patriarch, Progenitor)
[] Femme Fatale (Black Widow, Flirt, Siren, Circe, Seductress, Enchantress)
[] Gambler
[] God (Adonis, see also Hero)
[] Gossip (see also Networker)
[] Guide (Guru, Sage, Crone, Wise Woman, Spiritual Master, Evangelist, Preacher)
[] Healer (Wounded Healer, Intuitive Healer, Caregiver, Nurse, Therapist, Analyst, Counselor)
[] Hedonist (Bon Vivant, Chef, Gourmet, Gourmand, Sybarite–see also Mystic)
[] Hermit (see also Wise old Man)
[] Hero/Heroine (see also Knight, Warrior)
[] Judge (Critic, Examiner, Mediator, Arbitrator)
[] King (Emperor, Ruler, Leader, Chief — see also Politician)
[] Knight in Shining Armor
[] Liberator
[] Lover
[] Martyr
[] Mediator (Ambassador, Diplomat, Go-Between)
[] Mentor (Master, Counselor, Tutor)
[] Messiah (Redeemer, Savior)
[] Midas/Miser
[] Monk/Nun (Celibate)
[] Mother (Matriarch, Mother Nature)
[] Mystic (Renunciate, Anchorite, Hermit)
[] Networker (Messenger, Herald, Courier, Journalist, Communicator)
[] Pioneer (Explorer, Settler, Pilgrim, Innovator)
[] Poet
[] Politician (see also King)
[] Priest (Priestess, Minister, Rabbi, Evangelist)
[] Prince
[] Prostitute
[] Queen (Empress)
[] Rebel (Anarchist, Revolutionary, Political Protester, Nonconformist, Pirate)
[] Rescuer
[] Saboteur
[] Samaritan
[] Scribe (Copyist, Secretary, Accountant–see also Journalist)
[] Seeker (Wanderer, Vagabond, Nomad)
[X] Servant (Indentured Servant)
[] Shape-shifter (Spell-caster–see also Trickster)
[] Slave
[] Spectre (Ghost / Apparition with Unresolved issues)
[] Storyteller (Minstrel, Narrator)
[] Student / Scholar (Disciple, Devotee, Follower, Apprentice)
[] Teacher (Instructor, see also Mentor)
[] Thief (Swindler, Con Artist, Pickpocket, Burglar, Robin Hood)
[] Threshold Guardian
[] Trickster (Puck, Provocateur)
[] Turncoat
[] Vampire
[] Victim
[X] Villain / Shadow (Big Bad of the story; see also Antagonist)
[] Virgin (see also Celibate)
[] Visionary (Dreamer, Prophet, Seer–see also Guide, Alchemist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
[] Wise old Man (see also Hermit)
1. What are the motivations for the character’s actions? Approval and praise for being a “manly man” and getting the job done
2. What are the character’s goals / ambition / dreams? Like I said, retire and run his own cage fighting organization
3. What external conflicts would you wish for the character to overcome? Enslave as many elves as possible so that he can earn enough to make his dreams come true
3a. What are the obstacles in the character’s path that might make this difficult? Being hindered by Shelly’s leadership. Also, he can’t take on every elf by himself.
4. What inner conflicts would you wish for the character to overcome? Shutting up his mother’s head voice by constantly being the best at what he does.
4a. What are the obstacles in the character’s path that might make this difficult? Head voices don’t shut up; they just keep talking and talking and talking.
=========================================
AUTHOR’S NOTES / MISCELLANY
=========================================
Character theme song: “Killpop” by Slipknot
Celebrity / IRL lookalike: a taller version of Drew McIntyre
Tuesday, July 26, 2022
Bulletproof Bikini
Marguerite Macintosh may have been wandering around Helgor City in little else than a metal bikini, leather boots, and a furry cloak, but this chilly weather should never have been confused for the “dog days of summer”. The only things keeping her warm were the burning pain radiating off of her fresh scars and her boiling blood over this wardrobe fiasco. Her bastard sword was sheathed on her hip; she kept a firm grip on the handle while her other hand carried a mysterious leather sack. She heard enough testicle jokes in her lifetime that they were to be expected when she carried around a package that big.
As she trudged down the sidewalk of this vast city with bustling marketplaces and massive architecture, Marguerite made sure to give stone cold glares at the various men who passed her with dirty thoughts racing through their melon heads. The smiles they gave her, the whistles, and the chuckles were enough to boil her blood even further. The women were equally worthy of her scorn; they twisted their faces in disgust, as though Marguerite was going to steal their husbands right in front of them.
Because the streets were so jam-packed with horn-dog men, racing children, and jealous women, she couldn’t help but bump into a few of them, though she wondered how much of that contact was on purpose. There were a few hands here and there and in an ideal world, those hands wouldn’t be attached to their owners’ arms anymore. The bastard sword was right there, yet she kept it sheathed the whole time.
“Just a few more blocks,” she muttered to herself. The frosty weather nipped at her flesh almost as harshly as the poor sucker she had been in combat with only an hour prior. Those razor talons and blade-like fangs were far from Marguerite’s idea of a fun time. But a payday was a payday and a meal was a meal. “That son of a bitch better not stiff me this time,” she said, referring to her mercenary boss Goldsmith Kingsville.
“You said stiff!” said a giggling teenaged boy as his father pulled him away, also in a chuckling mood.
Marguerite’s knuckles had turned as white as the frosty weather at the strength she was gripping her hilt. She could cause a city wide bloodbath that could only be written about in holy scriptures. She could leave heads rolling down the street like the beer barrels the men probably consumed by the gallon. She could leave intestines strewn across the cobblestones while the diarrhea they contained painted an accurate picture of all the bullshit this place was known for. She thought better off it and continued down the sidewalk. “The real battle…” She stopped herself before her words could be misinterpreted again by snot-nosed kids.
A few more bumps, gropes, and hee-haws later, she finally arrived at the steps of the Kingsville Combat Club. They would prove to be a long climb, not because of the distance, but because of the sharp pains in her leg scars with every step. She sucked it up and pulled herself up the stairs into the stone-carved barracks. It was somehow less painful than being leered at by horny men and scowled at by jealous women. And then she remembered that the cycle would begin all over again once she walked through the doors of her workplace, which she did.
Just as she had predicted, the sparring orcs, in metal armor much more protective than hers, took a break from their exercises to evilly-smile and snort at her. Some of them swirled their tongues around like they were about to eat a delicious roasted ham. Others wiggled their fingers in anticipation of a hard grip. One of them whistled like his voice was a jazz instrument, much to the hee-hawing delight of the other mercenaries. Again, Marguerite could turn this entire room into a farmhouse slaughter fit for oinking pigs. But she thought better of it and picked up her walking speed towards Goldsmith’s office. She slammed the door behind her and the sounds of sparring continued.
And there he was, his booted feet on the desk, his velvet purple suit on, a cigar smoldering in his mouth, and his eyes pasted to his magazine. His entire room was decorated with artwork of half-naked models and leopard print rugs. Marguerite had her angry eyes locked in not on those, but the pervert who hung the pictures there in the first place. He peeked out from his magazine and waved at her before blowing a drooling orcish kiss.
Marguerite marched up to Goldsmith’s desk and slammed the package on the wooden surface, almost creating a few splinters. She pulled the draw string on it and revealed the head of a rival orcish warrior, which made Goldsmith’s eyes light up like a shooting star. He grabbed the head by its hair and examined it further to make sure everything was on the up and up. “Fine job, Margueritie-Sweetie.” She cringed at that nickname. “Our client will be very happy with this!”
Marguerite then slammed her coin bag on the table with equally brutish force and opened it. She pointed inside and said, “Karma. Karma!”
“If you insist.” Commander Kingsville pulled a metal box from underneath his desk, unlocked it with a massive key, and scooped up handfuls of gold coins to put in the Marguerite’s bag. She closed it up, jiggled it next to her ear, and stuck it on her belt, ultimately satisfied with her payday. Goldsmith put the metal box away, but she was still there with her arms folded and a murderous look on her face. “What? You got your payday, now get lost.”
“There’s something I’ve been meaning to ask you, Commander.” Marguerite cleared her throat. “Are you okay?”
Goldsmith throatily laughed and slapped his desk a few times. “Are you kidding me, babe? Business is booming! I’ve never felt better in my life! Are you okay, my ass!” He laughed some more.
“That’s not what I meant, Commander. What I meant was…are you okay…as in…what the hell is wrong with you?!”
“Huh?”
“These other mercenaries, all of which are men, get to walk around protected head to toe in armor while I’m stuck out in the cold-ass weather in… whatever this is! You say business is booming, yet you can’t afford to get me some halfway decent armor?!”
Goldsmith placed a hand on Marguerite’s shoulder, which was instantly swatted away. “Listen, lady. Walking around in a metal bikini isn’t so bad. It’s lightweight, so you can move around easier. You have any idea how heavy those other suits of armor are?”
Private Macintosh grabbed her boss’s jacket and snapped, “Cut the bullshit! This skimpy armor isn’t going to protect me from anything! Look at all these scars! Look!”
Goldsmith pulled on his own collar to signify discomfort. “Trust me, I’m looking.”
“Exactly! You didn’t buy me this piece of crap armor because you wanted to protect me! You certainly didn’t want me to move faster, because let’s face it, fast-moving women make it impossible for you to do your little thing with them. This isn’t protection, Commander! This is fantasy!”
Goldsmith shoved her to the floor. “If you want real armor so badly, then use your payday to buy some! There’s enough in that coin bag to get you at least…”
She got up and got right back in her boss’s face. “You paid for their armor, now pay for mine! You just said yourself you have the money to do it, now quit stiffing me and…”
“Stiff this, you dumb bitch!” Goldsmith tried to slap her with the magazine, but she caught it just in the nick of time and started poring through it.
This wasn’t a literary publication at all. Not a single poem about flowers and shit. Not a single piece of prose about gallant battles. Not a single epic about conquering giants. Just pictures. Pictures of women wearing the same metal bikini as her. Just when Marguerite’s stomach couldn’t twist and wind any further, the final picture in the magazine…was of her. A realistic drawing of her wearing that same bikini, posing seductively at the reader, and blowing a kiss.
Marguerite’s breathing hastened. Her heart thumped in her chest while an icy river of anxiety cooled her burning scars. She dropped to her knees and vomited on the magazine, completely undoing her entire nutrition for the day.
“Oh, don’t act so disgusted! That’s the best art you’ll ever see in your lifetime! He’s great at what he does!”
Marguerite wiped the vomit from her lips and slowly rose to her feet, her trembling hand gripping her hilt even tighter than before, to where her palms were beet red. She angrily whispered, “Did you just say…HE’S great at what he does? He? As in…the male gaze?!” She finally pulled out her bastard sword and sliced Goldsmith’s desk in half, causing the boss to jolt backwards in fear. Sure enough, he had other magazines of half-naked girls stashed in there as well as his cash box.
Goldsmith pulled his collar in discomfort again. “I can explain!”
Not giving him a chance to do so, Marguerite threw a thunderous slash his way and sliced his massive head off, the last of his fucked up mind oozing on the carpeted floor. She dropped to her knees again, shaking in a combination of anger, disgust, and fear. Commander Kingsville had been masturbating to her this whole time. He had thoughts about her. He wanted to be with her. That metal bikini wasn’t practical in any way. It was all a perverted fantasy. Marguerite threw up yet again, this time loudly enough to draw the ire of someone knocking on the door.
“Hey! What’s going on in there! You alright, boss?!”
Thinking quickly, Marguerite took her bastard sword and wedged it between the double door handles. She didn’t know how long the lock would last considering how hard the orc was knocking. The sword even bent a few times like it was made of rubber. Marguerite took the cash box, grabbed Goldsmith’s head, and chucked it through his stained glass window, giving her an easy escape and the orcs enough reason to slam even harder against the doors.
Once the doors broke down, Marguerite, with cash box in hand, ran like the wind. Her leg scars flared up to where she was begging for an amputation. But she kept running through the back alleys. She kept hearing the sounds of orcs grunting behind her. Those throaty screams and curses, as much as they pounded against her eardrum, they softened the further she ran. And then she took a sharp turn into another alleyway and her legs finally gave out on her. Blood running from the wounds made her dizzy. The burning sensation caused her eyes to well up in pain. She was certain the orcs were going to chop her up and have her for lunch…or have her for lunch regardless, which made her gag even more.
But then the orcish voices were gone. She couldn’t hear them anymore. If she was dead from her wounds, then heaven looked an awful lot like Helgor City. It wasn’t heaven at all. Maybe it was hell. Maybe it was some unseen god punishing her for murder and theft. Speaking of theft, the cash box was still right there by her side. She patted it and breathed a sigh of relief once she knew it was safe.
“You know…maybe I will buy my own armor…and a vacation…I wouldn’t mind a vacation right now…”
Sunday, April 3, 2022
Lars Stonewall
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THE BASICS
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Name: Lars Stonewall
Nicknames: King, Big Man, Fire-Breathing Giant
Gender: Cisgender Male
Age: 50
Birth Date: 450 PM
Birth Place: Wargun City
Currently Living In: Honey Valley
Species: Human
Ethnicity / Race: White
Citizenship: Wargun City and Honey Valley
Religion / Beliefs: Left-Wing Atheist
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FAMILY
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Father: Hagar Stonewall
Age: Dead
Relationship: Respect
Mother: Bernadette Stonewall
Age: Dead
Relationship: Nurturing
Spouse: Gwendolyn Stonewall
Age: 40
Relationship: Separated
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PHYSICAL FEATURES:
=========================================
Height: 7’0”
Weight: 350 lbs.
Frame / Build: Gigantic and Muscular
Hair length: Long
Hair color: Black
Eye shape: Large
Eye color: Brown
Complexion: Grizzled
Face size (broad, narrow, etc.): Sinewy
Voice type: Deep
Foot size: 24 Men’s
Tattoo(s): Sun On His Back
Scar(s): Gashes across his chest and legs
Other notable accessories: Heavy spiked metal armor and a crown
Any other identifying mark(s): Beard
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SOCIO / ECONOMIC / POLITICAL
=========================================
Political Affiliation: Leftwing
Economic Class: Rich
Social Class (nobility, artisan, merchant, commoner, etc.): King
Occupation: King
Income: Business Taxes
Residence: Honey Valley
Transportation: Castle Tank
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INTERESTS
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Favorite Food(s): Turkey Legs
Favorite Sport(s): Jousting
Favorite Book(s): Historical Fiction
Favorite Show(s): TV hasn’t been invented yet
Favorite Music: War Drums
Favorite Color(s): Gold and Gray
Clothing Style / Preferences: Armor
Hobbies: Chess, Blacksmithing, and Weightlifting
Role Model(s): His parents and Llewellyn Xavier
Likes: Good Food in Large Portions
Dislikes: Alcohol
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PERSONALITY
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Good Qualities / Trait(s): Kind, Loyal, and Charismatic
Vices / Negative Trait(s): Workaholic, Easy Anger, and Perfectionism
Strengths: Leadership and Combat Skills
Weaknesses: Self-Sacrifice and Overconfidence
Habits / Idiosyncrasies / Quirks: Cracking Bones
Phobia / Fears: Heights, Failure, and Looking Weak
Loves: Respect and Loyalty
Hates: Bigotry and Dictatorships
Select one personality type below that best describes your character:
PROTECTORS
[X] Overseer (ESTJ) – Thrives on facts and details. Has a clear set of standards and beliefs. They are hardworking, responsible, and self-confident. They rely on experiences rather than speculation, and make decisions based on these. Very good at enforcing laws and rules. Loyal and hard-working. Like to be in charge. Very organized, tends to be a stickler for the rules.
Define your character’s personality based on the following aspects:
a. Physically (outward interaction with his environment, personal strengths): Commands respect through his size and voice
b. Psychologically (intellect, mental stability, morality): Wise and Composed
c. Spiritually (his faith, convictions): Doesn’t follow religion
d. Emotionally (willpower, under stressful situations, expressiveness): Strong and hardened
e. Socially (how others view him, how he interacts with people): Respected by his people, hated by dictators
Others things to know:
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HISTORY
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1. Describe the character’s childhood. He was groomed to be a leader by his royal parents and he excelled in the physical aspects. The mental and emotional aspects were learned through his parents refusing to spoil him and making him work for everything he had. He learned to push through his tiredness and gets his work ethic through that.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? He played football as a kid and enjoyed every minute of it. He was so good that he eventually became captain of his team. This was part of his grooming to become a leader.
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? He was bullied a lot for his size and whenever he chased his attackers, he would gas out and they would get away unscathed. This is why he’s easily angered and has workaholic tendencies when it comes to physical exercise.
4. What is the character doing when first introduced? What are his goals at this point? He’s buying the services of Shadow Asylum so that they can help him defeat the Atwood Queendom and free her slaves. The reason he has a soldier shortage is because they’re randomly disappearing just like the elves in Windham and Llewellyn’s village.
4a. Do these goals change at any point in the story? He prioritizes defeating Shelly Atwood over striking a trade deal with Llewellyn even though both are equally important. The goals remain the same throughout the story.
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STORY DEVELOPMENT:
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CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[] Addict (Conspicuous Consumer, Glutton, Workaholic–see also Gambler)
[] Advocate (Attorney, Defender, Legislator, Lobbyist, Environmentalist)
[] Alchemist (Wizard, Magician, Scientist, Inventor–see also Visionary)
[] Angel (Fairy Godmother/Godfather)
[] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[] Anti-Hero
[] Artist (Artisan, Craftsperson, Sculptor, Weaver)
[X] Athlete (Olympian)
[] Avenger (Avenging Angel, Savior, Messiah)
[] Beggar (Homeless person/ Indigent)
[] Bully (Coward)
[] Catalyst
[] Child (Orphan, Wounded, Magical/Innocent, Nature, Divine, Puer/Puella Eternis, or Eternal Boy/Girl)
[] Clown (Court Jester, Fool, Dummling)
[] Companion (Friend, Sidekick, Right Arm, Consort)
[] Damsel (Princess)
[] Destroyer (Attila, Mad Scientist, Serial Killer, Spoiler)
[] Detective (Spy, Double Agent, Sleuth, Snoop, Sherlock Holmes, Private Investigator, Profiler–see also Warrior/Crime Fighter)
[] Dilettante (Amateur)
[] Don Juan (Casanova, Gigolo, Seducer, Sex Addict)
[] Engineer (Architect, Builder, Schemer)
[] Exorcist (Shaman)
[] Father (Patriarch, Progenitor)
[] Femme Fatale (Black Widow, Flirt, Siren, Circe, Seductress, Enchantress)
[] Gambler
[] God (Adonis, see also Hero)
[] Gossip (see also Networker)
[] Guide (Guru, Sage, Crone, Wise Woman, Spiritual Master, Evangelist, Preacher)
[] Healer (Wounded Healer, Intuitive Healer, Caregiver, Nurse, Therapist, Analyst, Counselor)
[] Hedonist (Bon Vivant, Chef, Gourmet, Gourmand, Sybarite–see also Mystic)
[] Hermit (see also Wise old Man)
[X] Hero/Heroine (see also Knight, Warrior)
[] Judge (Critic, Examiner, Mediator, Arbitrator)
[X] King (Emperor, Ruler, Leader, Chief — see also Politician)
[X] Knight in Shining Armor
[X] Liberator
[] Lover
[] Martyr
[] Mediator (Ambassador, Diplomat, Go-Between)
[] Mentor (Master, Counselor, Tutor)
[] Messiah (Redeemer, Savior)
[] Midas/Miser
[] Monk/Nun (Celibate)
[] Mother (Matriarch, Mother Nature)
[] Mystic (Renunciate, Anchorite, Hermit)
[] Networker (Messenger, Herald, Courier, Journalist, Communicator)
[] Pioneer (Explorer, Settler, Pilgrim, Innovator)
[] Poet
[X] Politician (see also King)
[] Priest (Priestess, Minister, Rabbi, Evangelist)
[] Prince
[] Prostitute
[] Queen (Empress)
[] Rebel (Anarchist, Revolutionary, Political Protester, Nonconformist, Pirate)
[X] Rescuer
[] Saboteur
[] Samaritan
[] Scribe (Copyist, Secretary, Accountant–see also Journalist)
[] Seeker (Wanderer, Vagabond, Nomad)
[] Servant (Indentured Servant)
[] Shape-shifter (Spell-caster–see also Trickster)
[] Slave
[] Spectre (Ghost / Apparition with Unresolved issues)
[] Storyteller (Minstrel, Narrator)
[] Student / Scholar (Disciple, Devotee, Follower, Apprentice)
[] Teacher (Instructor, see also Mentor)
[] Thief (Swindler, Con Artist, Pickpocket, Burglar, Robin Hood)
[] Threshold Guardian
[] Trickster (Puck, Provocateur)
[] Turncoat
[] Vampire
[] Victim
[] Villain / Shadow (Big Bad of the story; see also Antagonist)
[] Virgin (see also Celibate)
[] Visionary (Dreamer, Prophet, Seer–see also Guide, Alchemist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
[] Wise old Man (see also Hermit)
1. What are the motivations for the character’s actions? Not only his duties as a king, but also his love for his wife, who was kidnapped by Shelly’s forces a long time ago as part of the slave-trading business.
2. What are the character’s goals / ambition / dreams? He wants to overthrow evil empires and gain the trust of the disenfranchised. He also wants to have children of his own, which he never got to do with his wife before she was abducted.
3. What external conflicts would you wish for the character to overcome? Overthrowing Shelly Atwood and freeing her slaves.
3a. What are the obstacles in the character’s path that might make this difficult? Her forces are more powerful than his. Plus, she has the trust of her people due to her soft-power authority.
4. What inner conflicts would you wish for the character to overcome? Move on from his traumas and become a better leader by proxy.
4a. What are the obstacles in the character’s path that might make this difficult? He’s easily riled up and gets himself into trouble on the battlefield. He can only make rational decisions when he’s planning things out beforehand, hence his reputation as a good leader.
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AUTHOR’S NOTES / MISCELLANY
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Character theme song: “Between You and Nowhere” by Hellyeah
Celebrity / IRL lookalike: Kevin Nash
Wednesday, February 16, 2022
Windham Xavier
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THE BASICS
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Name: Windham Alfred Xavier
Nicknames: Windy, X-Man, WAX
Gender: Cisgender Male
Age: 30
Birth Date: 470 PM
Birth Place: Xavier Village
Currently Living In: Xavier Village
Species: Elf
Ethnicity / Race: Elf
Citizenship: Honey Valley
Religion / Beliefs: Magetan Leftist
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FAMILY
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Father: Edward Xavier
Age: Dead
Relationship: Strained
Mother: Yvonne Xavier
Age: Dead
Relationship: Healthy
Sister: Llewellyn Xavier
Age: 35
Relationship: Caring
Pet(s): Zeal (nightjar)
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PHYSICAL FEATURES:
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Height: 6’3”
Weight: 185 lbs.
Frame / Build: Lanky
Hair length: Long
Hair color: Blond
Eye shape: Normal
Eye color: Purple
Complexion: Light Green
Face size (broad, narrow, etc.): Narrow
Voice type: Gentle
Foot size: 12
Tattoo(s): None
Scar(s): Lashes on his back
Other notable accessories: None
Any other identifying mark(s): Pointy ears
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SOCIO / ECONOMIC / POLITICAL
=========================================
Political Affiliation: Left-wing
Economic Class: Moneyless society
Social Class: Royalty
Occupation: Prince, Warrior, Artist
Income: Moneyless society
Residence: Xavier Village
Transportation: Feet
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INTERESTS
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Favorite Food(s): Vegetarian Burrito
Favorite Sport(s): Jogging
Favorite Book(s): Magetan bible
Favorite Show(s): TV doesn’t exist yet
Favorite Music: Gentle harps and violins
Favorite Color(s): Blue
Clothing Style / Preferences: Religious robes, gray body suits
Hobbies: Writing, reading, painting, and sculpting
Role Model(s): His sister, Mageta, his mother
Likes: Peace and quiet
Dislikes: Being overworked
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PERSONALITY
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Good Qualities / Trait(s): Kindness towards animals, loyal friend, cares about the downtrodden
Vices / Negative Trait(s): Distrust of strangers (after the rape), traumatic mind, burned out
Strengths: Fighting abilities with a whip, pick-pocketing, endurance
Weaknesses: Doesn’t handle trauma well, anger management issues, daddy issues
Habits / Idiosyncrasies / Quirks: Twirls hair and cracks joints
Phobia / Fears: His own mind, losing his individuality
Loves: Animals, creativity, friendship
Hates: Betrayal, racism, being overpowered
Select one personality type below that best describes your character:
Artist (ISFP) – Creative, quiet, serious, loyal and sensitive. Do not like conflict. Takes great value in personal freedom. Private and prone to confusion. Gifted at creating and composing. Good appreciation for beauty. Not interested in leading or controlling others. Very original and creative especially in the arts. Can be trendsetters and into latest styles and art / fashion / etc.
Define your character’s personality based on the following aspects:
a. Physically (outward interaction with his environment, personal strengths): Imposing warrior
b. Psychologically (intellect, mental stability, morality): Intelligent, easily angered, good intentions, easily traumatized
c. Spiritually (his faith, convictions): Zealot of the lion god Mageta
d. Emotionally (willpower, under stressful situations, expressiveness): Can’t handle excessive trauma, gets distracted by things that anger him, only cries when he knows he’s alone)
e. Socially (how others view him, how he interacts with people): He is hated by Shadow Asylum (despite being employed there), he is “loved” by the Atwood Queendom, and he’s genuinely loved by the Xavier Village.
Others things to know:
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HISTORY
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1. Describe the character’s childhood. During his single digit ages, Windham was shielded from the harshness of the human world by his overprotective mother and sister. By age 10, his father expected him to take the role of leader and pushed him too hard into that lifestyle. The brutal combat training, the long classes at the STEM school, and the lack of time to unwind and create art has left Windham with a disdain for his father. In the end, he just wants to get away from it all and he believes following the events of the story will bring him closer to his goal.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? Windham enjoyed whale watching as a kid and incorporated his love for animals in his art
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? Not only did he receive tough treatment from his own father, but also the art galleries and teachers that constantly talked down to him. This made him hate his job even more.
4. What is the character doing when first introduced? What are his goals at this point?
He’s on a mission for Shadow Asylum to draw blueprints for Shelly Atwood’s castle. In reality, he wants to know what happened to the missing grangers in his village. He hates his job, but he feels compelled to do it because of his father’s toughness and the seriousness of his side quest.
4a. Do these goals change at any point in the story?
After the trauma of his rape, he just wants peace and quiet, to get as far away from Shelly, Orpheus, and his own throne as possible. He’s too burned out to carry on.
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STORY DEVELOPMENT:
=========================================
CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[] Addict (Conspicuous Consumer, Glutton, Workaholic–see also Gambler)
[] Advocate (Attorney, Defender, Legislator, Lobbyist, Environmentalist)
[] Alchemist (Wizard, Magician, Scientist, Inventor–see also Visionary)
[] Angel (Fairy Godmother/Godfather)
[] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[] Anti-Hero
[X] Artist (Artisan, Craftsperson, Sculptor, Weaver)
[] Athlete (Olympian)
[] Avenger (Avenging Angel, Savior, Messiah)
[] Beggar (Homeless person/ Indigent)
[] Bully (Coward)
[] Catalyst
[] Child (Orphan, Wounded, Magical/Innocent, Nature, Divine, Puer/Puella Eternis, or Eternal Boy/Girl)
[] Clown (Court Jester, Fool, Dummling)
[X] Companion (Friend, Sidekick, Right Arm, Consort)
[X] Damsel (Princess)
[] Destroyer (Attila, Mad Scientist, Serial Killer, Spoiler)
[] Detective (Spy, Double Agent, Sleuth, Snoop, Sherlock Holmes, Private Investigator, Profiler–see also Warrior/Crime Fighter)
[] Dilettante (Amateur)
[] Don Juan (Casanova, Gigolo, Seducer, Sex Addict)
[] Engineer (Architect, Builder, Schemer)
[] Exorcist (Shaman)
[] Father (Patriarch, Progenitor)
[] Femme Fatale (Black Widow, Flirt, Siren, Circe, Seductress, Enchantress)
[] Gambler
[] God (Adonis, see also Hero)
[] Gossip (see also Networker)
[] Guide (Guru, Sage, Crone, Wise Woman, Spiritual Master, Evangelist, Preacher)
[] Healer (Wounded Healer, Intuitive Healer, Caregiver, Nurse, Therapist, Analyst, Counselor)
[] Hedonist (Bon Vivant, Chef, Gourmet, Gourmand, Sybarite–see also Mystic)
[] Hermit (see also Wise old Man)
[X] Hero/Heroine (see also Knight, Warrior)
[] Judge (Critic, Examiner, Mediator, Arbitrator)
[] King (Emperor, Ruler, Leader, Chief — see also Politician)
[] Knight in Shining Armor
[] Liberator
[] Lover
[] Martyr
[] Mediator (Ambassador, Diplomat, Go-Between)
[] Mentor (Master, Counselor, Tutor)
[] Messiah (Redeemer, Savior)
[] Midas/Miser
[] Monk/Nun (Celibate)
[] Mother (Matriarch, Mother Nature)
[] Mystic (Renunciate, Anchorite, Hermit)
[] Networker (Messenger, Herald, Courier, Journalist, Communicator)
[] Pioneer (Explorer, Settler, Pilgrim, Innovator)
[X] Poet
[X] Politician (see also King)
[] Priest (Priestess, Minister, Rabbi, Evangelist)
[X] Prince
[] Prostitute
[] Queen (Empress)
[] Rebel (Anarchist, Revolutionary, Political Protester, Nonconformist, Pirate)
[] Rescuer
[] Saboteur
[] Samaritan
[] Scribe (Copyist, Secretary, Accountant–see also Journalist)
[] Seeker (Wanderer, Vagabond, Nomad)
[] Servant (Indentured Servant)
[] Shape-shifter (Spell-caster–see also Trickster)
[] Slave
[] Spectre (Ghost / Apparition with Unresolved issues)
[X] Storyteller (Minstrel, Narrator)
[X] Student / Scholar (Disciple, Devotee, Follower, Apprentice)
[] Teacher (Instructor, see also Mentor)
[X] Thief (Swindler, Con Artist, Pickpocket, Burglar, Robin Hood)
[] Threshold Guardian
[] Trickster (Puck, Provocateur)
[] Turncoat
[] Vampire
[X] Victim
[] Villain / Shadow (Big Bad of the story; see also Antagonist)
[X] Virgin (see also Celibate)
[] Visionary (Dreamer, Prophet, Seer–see also Guide, Alchemist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
[] Wise old Man (see also Hermit)
1. What are the motivations for the character’s actions? To complete his long list of duties so that he can finally have time for himself.
2. What are the character’s goals / ambition / dreams? To create art without judgment, to psychologically heal, to find peace and quiet, and to take care of animals
3. What external conflicts would you wish for the character to overcome?
Take down the Atwood Queendom and Shadow Asylum
3a. What are the obstacles in the character’s path that might make this difficult?
He’s only one person and they’re entire corporations. Plus, he’s afraid of Shelly.
4. What inner conflicts would you wish for the character to overcome?
Shutting up the voices in his head and “falling out of love” with Shelly
4a. What are the obstacles in the character’s path that might make this difficult?
Being raped and brainwashed to the point where that’s all he can think about
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AUTHOR’S NOTES / MISCELLANY
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Character theme song: “Heavy” by Linkin Park
Celebrity / IRL lookalike: Christopher Masterson, but with long hair
Thursday, September 9, 2021
Charles Goodhorn Is On Your Team, Idiots
Are you looking for adventure? Are you looking for magic? Are you looking for a magical adventure with dragon-slaying and princess-rescuing? Well, put away the Kindle and its charging cord, because you won’t get that from Charles Goodhorn’s brief encounter with gun-wielding bugbears. Who is Charles Goodhorn, you ask? He’s a noble paladin. A righteous warrior. A slayer of everything evil. With every D&D campaign he was a part of, he made it to the eighth level of his profession. He was so close to getting his own warhorse and followers. He could have been the stuff of legends…but not this time. Not even close to this time.
Somewhere in the mid to late-90’s, my brother James hosted an Advanced Dungeons & Dragons with his friends Adam and his own brother whose name I can’t remember, both of whom played bugbears. What the fuck was a bugbear? Well, I didn’t start using the internet on a frequent basis until 2000, so it wasn’t like I could Google it right away. I always thought they were just humanoid bears. Damn, did I turn out to be wrong. James, Adam, and Adam’s nameless brother were in the middle of a session when from out of nowhere, James asked if I wanted to play to. Hell yes, I wanted to play! I got my eighth-level paladin ready for some action, complete with a magical bastard sword and the swagger of a true warrior.
Charles Goodhorn, the paladin in question, entered the game…and the first thing the two bugbears do is point their guns at me. Whatever swagger Charles had going into this campaign was completely gone when I, the player, couldn’t figure out how to deal with this situation. I froze up. I scrambled for answers and couldn’t find any. I couldn’t understand why two player characters would want to point guns at me for seemingly no reason. And so, Charles Goodhorn disappeared in a puff of smoke. Adam’s brother wanted to take Charles’s magical bastard sword, but that disappeared too. And then I retreated to my room not knowing why the hell everything happened the way it did.
Even though this session lasted about as long as virgin sex (which I would know nothing about), there is a lot to unpack now that I’m an adult storyteller with a somewhat developed frontal cortex. First of all, let’s ask why. Why would two player characters want to point weapons at another player character, especially when Charles did nothing to provoke them? Aren’t all player characters supposed to be on the same side? Even with differing alignments, surely they could find a way to work together. Maybe that’s what I should have had Charles say: “I’m on your team, idiots!”
Was he, though? Would a Detect Evil check inform him of the bugbears’ intentions? Should characters just willingly trust each other due to their circumstances? Do they have to get along all the time? If not, then why would they not get along? Did these bugbears come with their own emotional baggage? Were they screwed over so many times that pointing guns at strangers is reasonable?
Or maybe…just maybe, a Google search many decades later would reveal to me that bugbears generally conform to the Chaotic Evil alignment, which meant there was no structure or recourse to what they were doing as long as it meant killing all the good guys. If I had used the Detect Evil skill that all paladins are entitled to, then I probably would have figured this out. But I froze up not knowing what to do, because I thought all player characters had to get along all the time.
But let’s say that Charles knew ahead of time that the bugbears were evil. Surely, he could just cut them down with his bastard sword the minute they got too close. But maybe it wasn’t such a hot idea to say, “I’m on your team, idiots!” Could declaring allegiance to Chaotic Evil bugbears turn Charles into an Oath Breaker, or a warrior who lost all of his paladin powers by virtue of deviating from Lawful Goodness?
But let’s say my Google search turned out to be a bunch of horseshit. Let’s say the bugbears weren’t Chaotic Evil, but they were just distrusting of strangers who suddenly waltzed in on their action. Well…Charles is hardly the only stranger to cross their paths, I’m sure. The streets of every city the bugbears were a part of were most likely packed with strangers. Do the bugbears point their guns at pedestrians crossing the street? How about the bartenders who serve them beer? Or the blacksmiths who forge their weapons? Maybe they should solve their own trust issues before they get thrown in prison for randomly pointing guns at people they don’t know.
If the bugbears weren’t actually Chaotic Evil, why would they want to distrust a paladin, who is notorious for conforming to Lawful Good behavior? If you can’t trust a zealot paladin, who can you trust? A True Neutral thief? A Chaotic Neutral barbarian? How about a Lawful Evil politician? You know, someone who hides behind red tape and charisma while committing the most devious acts imaginable, such as slashing funding for poor people and giving tax breaks to kajillionaires.
But let’s say the bugbears don’t have deep-seated trust issues nor are they Chaotic Evil. Why then would they point guns at a random paladin? Perhaps it had more to do with the setting than anything else. I never did ask James where this campaign took place. If the bugbears were in a monster-infested dungeon, maybe they thought the paladin was yet another monster. Sounds reasonable, right? Well, at that point, it sounds more like a prophecy for Dick Cheney shooting hunters in the face. Apparently, Dick Cheney wasn’t an outlier. There really were hunters in the news who shot distant people because they thought the person was a deer. Charles Goodhorn didn’t have antlers…or tentacles…or vampire fangs…or bat wings…he was just a human knight with good intentions. And yet, he could have been shot in the face because of hair-trigger paranoia.
Hair-trigger paranoia is actually a common theme in movies and books. In the beginning of The Hateful Eight, Marquis Warren asks for a ride from John Ruth’s horse carriage. Because John Ruth is a bounty hunter with a pricy criminal in tow, he points his guns at Marquis and demands to see his hands. John has no idea if Marquis is a criminal, but he won’t take any chances due to the gravity of his situation. Maybe the bugbears had similar gravity in their situations and would rather vet people than let them have access to whatever riches or artifacts they have. That would have been a fair justification for paranoia, but I didn’t know that at the time, because I always assumed player characters were part of a team.
There’s a lesson to be learned in the campaign that lasted about as long as Daniel Bryan vs. Sheamus at WWE Wrestlemania in 2012. Read the room. Make sure you see all the nuances of the situation before making wild assumptions. Charles had no idea why bugbears would want to point rifles at him, but it wouldn’t have hurt to find out. It wasn’t like he could just run up to them and cut them down, which may or may not have made him an Oath Breaker. They had guns, which meant they were in control. The one who has the bullets has all the power, in case you learned nothing from every bank robbery movie ever. Instead of calling them idiots for not seeing his side, Charles could interrogate them a little bit. Why are they pointing guns at him? Who are they? What are their intentions with him? What will it take to convince them to put their weapons down?
While illnesses like cancer and schizophrenia seem to happen randomly, human behavior happens for a reason. Is anybody really acting randomly? Do bugbears just shoot their guns off for no reason? Or do they have psychological issues which force them to do so? Do they have prejudices? Do they have untreated illnesses? Do they have past experiences with people who screwed them over? Do they value protection a little too much in dungeon-crawling scenarios? Would they shoot an innocent prisoner if they thought he was a monster? If so, what would prompt them to act hastily? Psychology can’t be boiled down to one or two actions or thoughts. There’s a whole universe going on in people’s heads. What kind of universe goes on in the bugbears’ heads?
I’ll tell you what kind of universe goes on in Charles Goodhorn’s head: the same as mine: confusion, anxiety, awkwardness, and shyness. I exhibit these traits in Charles because those were the only behaviors I knew as a pre-teen growing up in Chehalis, Washington. Getting inside other people’s heads and expanding character psychologies was an alien concept to me back then. I just wanted to slash some shit up. I wanted to kill the evil sorcerers and collect enough loot to support my Lawful Good churches. I wanted to slay dragons and rescue princesses. I wanted to leave behind a legacy of epic proportions. But if I did any of things as a Gary-Stu, then the legendary status loses all of its specialty.
If I prided myself so heavily on my creativity back then, why wouldn’t I want to expand my storytelling skills and see beyond the black and white? Because in order to do that, I’d have to actually take an interest in the literature middle school and high school gave me to analyze. School books are notorious for being boring, with the exceptions coming few and far between. Even in college, the reading material bored me to tears. I jokingly called Tom King’s book “Green Grass, Running Diarrhea”. I might as well have brought a blanket and pillow with me very time I stepped into Medieval Literature class. Going to school killed any love for reading I had, because the books sucked. It wasn’t until after I left school in 2009 that I started to find books that I liked and became a born-again bookworm.
These Dungeons & Dragons memoirs aren’t just fun to write; they’re learning experiences for my past self, whether it’s something to expand upon or never do again as a writer. Hopefully, young writers won’t make the same mistakes that I did, but if they do, it probably has something to do with the school system failing them. In my case, instead of turning to literary crap, I turned on the TV and watched edge lord shows like The Shield, WWE Raw, Mind of Mencia, and anything else that had offensive stereotypes that I never questioned. I took a lot of work to undo those edge lord tendencies. But if I hadn’t undone them, I wouldn’t be here to teach you these D&D-inspired lessons to begin with. Forget Cancel Culture, because my career wouldn’t have started anyways. Can’t take away a career that never was. Learn and continue to learn, my friends. That’s all I can teach you.
Friday, August 6, 2021
The Dwarf with Bad Aim
When I was an edgy little shithead during my pre-teen and teenage years, I laughed my ass off at Stevie Wonder and Ray Charles jokes. The cheese grater was the best book they’ve ever read. The fastest thing to go on land was their speedboats. The best way to torture them is to rearrange the furniture. Get it? Because they’re blind? Oh-ho-ho-ho! Blindness is so funny, isn’t it? You know who probably wouldn’t think those jokes are funny? The level one dwarf fighter I played as during a D&D campaign in the 90’s. I don’t remember a whole lot about that campaign, so the details might be a little fuzzy. Hell, I don’t even remember the dwarf’s name. Let’s call him Clark. Not very fantasy-like, but fuck it, I’m calling him Clark anyways because I like the name Clark.
So why is it that a level one dwarf fighter named Clark wouldn’t have a sense of humor about blindness jokes? It’s not like he’s blind himself. He could surely set his empathy aside for a few chuckles, right? Well, not exactly. He could see just fine, but you wouldn’t know that from how often he missed his enemies during combat situations. He had this hulking battleaxe that could rip any monster to shreds. The original Axe Body Spray could have been Clark slashing a poor son of a bitch goblin in half…emphases on could have been.
The campaign was DMed by my brother James and played by me and his friends Nathan and Chris. I don’t remember their characters or their names. I don’t remember what the name of the campaign was (it was pre-written by Wizards of the Coast). All I remember about the campaign is that it used to be really popular among D&D nerds in the 90’s. The players had to transport a prisoner to the gallows only to find out that an elf thief was a mole in the group all along. Now the end goal is to send them both to the guillotine. There would be our fair share of obstacles along the way, all of which required Clark and his comrades to swing their weapons and actually hit something for a change. Nathan and Chris’s characters hit their targets with a sniper’s precision. Clark? Not so much.
The first battle during this prisoner transport was already underway with some bandits wanting to steal our riches. Clark had the opportunity to swing his axe and shed some blood all over the forest’s most beautiful features. He swung his axe…and missed. He swung again…and missed. He swung yet again…and missed. Nathan and Chris’s characters picked up Clark’s slack and left the bandits’ corpses stacked a mile high. And then we encountered some gnomes with a broken down war machine. The gnomes naturally blamed us for their misfortune and attacked right away. Clark swung his axe…and missed. He swung again…and missed. I put the twenty-sided die in my mouth and spit it out hoping it would improve the result. Not only did Clark miss again, but I got chewed out for being weird and getting saliva on the dice.
There were many battles to be fought whether it was with knights, mages, or the prisoners themselves. The story was the same: Clark swung his axe and missed horribly. There was even a time when I rolled a nat-one and had to skip an extra turn to pick up my weapon again. Nathan and Chris’s characters did the heavy lifting for me and laid waste to our enemies. Yada, yada, yada, the prisoners were executed and everything was happy in fantasy land. By the time the campaign ended, I had tears in my eyes due to how poorly Clark performed in battle. Every swing he took, he missed like a bitch. He let his team down, though his teammates didn’t show any hint of anger at him. But Clark knew he deserved their scorn if they had any. He was just extra weight freeloading experience points from their labor. As the tears poured from my eyes, I bemoaned the fact that I wouldn’t get any experience points. But James gave me some anyways, though I didn’t do anything significant to deserve them.
Because this was the 90’s and wisdom wasn’t my strong suit at the time, I didn’t see an opportunity for a compelling story when it came to Clark’s misfortune. All I saw was a series of misses. It wouldn’t be acceptable in a game of Final Fantasy IV or Chrono Trigger, because that’s how your characters die. But Clark lived through it all. He leeched off of his friends and never once paid them back. If there was a story to be had there, my younger self couldn’t see it and no, that’s not a blindness joke.
So…now that everything happened and Clark is a broken man, where does he go from here? As a wiser storyteller than I was in the 90’s, I see many angles this can take. Obviously, Clark is overwhelmed with guilt. But how does he handle it? Does he train harder and get better? Does he use his pay from the campaign to sign up for fighting classes? Does he push himself beyond what he’s capable of and jeopardize his health?
Or does he let the guilt take a stronger hold of him and instead of using it as inspiration, he uses it as an excuse to quit. Maybe Clark retires from adventuring altogether. Maybe he spends his money on alcohol to silence his guilty conscience. Maybe he meets a woman who finds him attractive, but he pushes her away because he “can’t satisfy her”. Ever hear the phrase “those who can’t do, teach?” What if Clark feels so guilty that he thinks he would suck as a teacher as well as a real-world fighter?
What you have to remember as a D&D player is that this is a story above all else. It’s more than just swinging axes, casting spells, and slaying dragons. Everything is an opportunity for a story. And when your characters go through those stories with newfound experience, they, you guessed it, gain experience points. And then those characters develop into three-dimensional people. They feel real despite the fact that they’re in a fantasy setting. They feel human despite being a dwarf, elf, or orc. They have thoughts, opinions, dreams, ambitions, and goals. Sometimes those goals are self-destructive, sometimes they reach beyond the cosmos. The more you develop your story and your characters, the more invested you and your audience will become. If you only care about your misses and failures, that’s all your audience will care about as well.
Everything has a story behind it whether you see it or not, even the ordinary aspects of life. That bookshelf you’ve got in your room? It has seen a lot during its time. It was crafted by creative hands. It’s had many owners who used it for purposes other than storing books. It’s collected dust and formed cracks in the wood and paint. There will be a day when your bookshelf breaks down completely and has to spend its final days in a landfill somewhere. Or the wood from the shelves could be refashioned into something else like a nightstand or even firewood for a camping trip. If an ordinary bookshelf can have this much of a story behind it, so can Clark. But Clark is not an inanimate object. He’s a person with thoughts and feelings. How he deals with his thoughts and feelings is what will determine how three-dimensional he really is. Okay, Clark, so you missed all of your shots and let your teammates down. What will you do next? That’s a story very much worth telling.
But maybe Clark can’t do a whole lot anymore because he really is going blind. Maybe it’s time for him to put down the axe before he hurts someone he didn’t intend to. Maybe he has to spend his time in a home for disabled dwarves. But then Clark has to deal with ableism and people who whine about how their tax money is being spent. If the aggression against him gets so bad, he might have to pick up his axe again to defend himself. But he’ll have help from that woman who found him attractive. She’ll guide his every step and he’ll get progressively better at swinging his axe and murdering ableist assholes. And then…he’ll believe in himself again. His self-esteem will grant him the willingness to marry that woman and start a family with her. And just like that…you have a compelling, three-dimensional story about Clark a.k.a. The Dwarf with Bad Aim!
Wednesday, July 21, 2021
Blade Master
Butchered genitals, agony in general
Slash those cocks like a samurai sentinel
They call you Blade Master, I call you torturer
Target little children, never be a warrior
You say it’s just a snip as you steal the tip
But it feels like fire, but it feels like a rip
Do it all in the name of stopping masturbation
Do it all in the name of god’s favorite creations
But if I could hide behind a mystical deity
I could impale you with a spear against the ceiling
I could shove a chainsaw right up your ass
Give you a torture test that you’ll never pass
I could blame it all on who I pray to at night
I could call it freedom or my inalienable right
Doesn’t feel good when I’m the one with the blade
Chopping off your schlong, no more babies to be made
In case you want make a point about abortion
Don’t even try, because we know it’s extortion
A clump of cells ain’t got shit on a living child
Stop dicing dicks and adding to your growing pile
Blade Master, Blade Master, rest in little pieces
Know you can’t do fuck-all about sexual releases
Got no resume to take with you to heaven
Take the elevator down to the land of bad intentions
Tell the demons about the parents’ medical decision
Give them a lecture on what you call circumcisions




