Sunday, July 26, 2026
Commander Orpheus Rinehart, Far-Right Mercenary from "Savage Beatings" and "Beautiful Monster"
Monday, February 6, 2023
Christian Savage
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THE BASICS
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Name: Christian Savage
Nicknames: Hawk-Eye
Gender: Male
Age: 33
Birth Date: 467 AM
Birth Place: Morgan Town
Currently Living In: Shadow Asylum Headquarters
Species: Human
Ethnicity / Race: White
Citizenship: Honey Valley
Religion / Beliefs: Right-Winger
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FAMILY
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Father: Cletus Savage
Age: Dead
Relationship: Strict
Mother: Unknown Rape Victim
Age: Unknown
Relationship: Never Known
Twin Brother: Kody Savage
Age: 33
Relationship: Close-Knit
Cousin: Kyle Savage
Age: 29
Relationship: Close-Knit
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PHYSICAL FEATURES:
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Height: 6’3”
Weight: 210 lbs.
Frame / Build: Athletic
Hair length: Bald
Hair color: Blackish Brown
Eye shape: Wide
Eye color: Hazel
Complexion: Dirty
Face size: Round
Voice type: Mute (but with throaty groans and grunts)
Foot size: 13 Men’s
Tattoo(s): Dagger on Forehead
Scar(s): Bruises and slashes from fighting
Other notable accessories: None
Any other identifying mark(s): Long Goatee
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SOCIO / ECONOMIC / POLITICAL
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Political Affiliation: Conservative
Economic Class: Green-Collar
Social Class: Freelancer
Occupation: Mercenary
Income: Upper Class
Residence: Morgan Town
Transportation: Sometimes Horses
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INTERESTS
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Favorite Food(s): Barbecue Wings and Beer
Favorite Sport(s): Football and Cage Fighting
Favorite Book(s): None
Favorite Show(s): TV isn’t a thing yet
Favorite Music: Gongs
Favorite Color(s): Red and Black
Clothing Style / Preferences: Red Tunic, Black Pants, and Leather Boots (Shadow Asylum Uniform)
Hobbies: Pranks, Setting off Fireworks, Taxidermy, and Hunting
Role Model(s): Orpheus Rinehart
Likes: Brutality, punch-down comedy, torturing people, and bullying
Dislikes: “Pussies”, women, elves, and bad food
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PERSONALITY
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Good Qualities / Trait(s): Sadistic fighter, loyal to Rinehart, intimidating, and scary
Vices / Negative Trait(s): Mute, too destructive, easy anger, and alcoholism
Habits / Idiosyncrasies / Quirks: Drooling, chewing tobacco, and spitting
Phobia / Fears: Gay people, beatings from his father, and pissing off Rinehart
Select one personality type below that best describes your character:
PROTECTORS
[X] Defender (ISFJ) – Puts the needs of others before themselves, to a point where they tend to give more than they receive. Quiet and conscientious. Modest and tends to be a spectator. They do what is expected of them without attracting attention to themselves. Sensitive to the feelings of others, and has a very good memory, especially when it comes to observing other people. Can be easily hurt. Very painstaking when it comes to detail.
Define your character’s personality based on the following aspects:
a. Physically: Terrifying, off-putting, ugly on the outside and inside
b. Psychologically: Sadistic, hateful, murderous, psychotic
c. Spiritually: Hates religion
d. Emotionally: Angry and numb
e. Socially: People are afraid of him and that includes his coworkers
Others things to know:
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HISTORY
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1. Describe the character’s childhood. The sons of a nameless rape victim, Christian and Kody had toxic masculinity beaten into them at a young age, contributing to their mute and lifeless expressions. They eventually killed their own abusive father and impressed Rinehart to where he wanted to recruit them.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? Playing immature pranks and playing football have given them sadistic joy.
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? The physical abuse he and Kody suffered at their father’s hands turned them into mutes. They in turn became more sadistic, hence why they killed their father.
4. What is the character doing when first introduced? What are his goals at this point?
4a. Do these goals change at any point in the story? He and Kody are fighting with Tarja Rikkinen in Rinehart’s office over who gets the task of bringing Windham Xavier back to home base. The battle ends when the twins accidentally knock over Rinehart’s bookshelf full of business ledgers. Instead of joining Rinehart on his mission, they are in charge of torturing prisoners.
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STORY DEVELOPMENT:
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CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[X] Addict (Conspicuous Consumer, Glutton, Workaholic–see also Gambler)
[X] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[X] Athlete (Olympian)
[X] Bully (Coward)
[X] Destroyer (Attila, Mad Scientist, Serial Killer, Spoiler)
[X] Threshold Guardian
[X] Trickster (Puck, Provocateur)
[X] Victim
[X] Villain / Shadow (Big Bad of the story; see also Antagonist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
1. What are the motivations for the character’s actions? Satisfying sadistic urges and getting amusement out of it.
2. What are the character’s goals / ambition / dreams? To make money torturing and bullying people so that the twins can spend it all on beer and wings.
3. What external conflicts would you wish for the character to overcome? What are the obstacles in the character’s path that might make this difficult? Tarja and Windham outsmart and outfight the twins just to stay alive. Their plan is to be even more frightening and sadistic than before. Rinehart’s bootstraps mentality contributes to this.
4. What inner conflicts would you wish for the character to overcome? What are the obstacles in the character’s path that might make this difficult? Christian wants to forget about his father’s abuse, but can only do so whenever he’s torturing his victims and getting those dopamine blasts.
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AUTHOR’S NOTES / MISCELLANY
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Character theme song: “Torture” by Cavalera Conspiracy
Celebrity / IRL lookalike: A more disgusting Luke Gallows
Friday, August 19, 2022
Orpheus Rinehart
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THE BASICS
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Name: Orpheus Rinehart
Nicknames: Commander, White Snake
Gender: Cisgender Male
Age: 50
Birth Date: 450 AM
Birth Place: Morgan Town
Currently Living In: Shadow Asylum Headquarters
Species: Human
Ethnicity / Race: White
Citizenship: Morgan Town
Religion / Beliefs: Far Right Capitalist
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FAMILY
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Father: Miller Rinehart
Age: Dead
Relationship: Abusive
Mother: Quinn Rinehart
Age: Dead
Relationship: Protective
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PHYSICAL FEATURES:
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Height: 6’5”
Weight: 350 lbs.
Frame / Build: Chunky
Hair length: Horseshoe with a Long Dreadlocked Beard
Hair color: Brown
Eye shape: Wide
Eye color: Hazel
Complexion: Dirty
Face size (broad, narrow, etc.): Round
Voice type: Angry
Foot size: 17 Men’s
Tattoo(s): “Death Before Dishonor” on his arm
Scar(s): Burn marks from childhood
Other notable accessories: None
Any other identifying mark(s): None
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SOCIO / ECONOMIC / POLITICAL
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Political Affiliation: Far Right
Economic Class: Upper-Middle Class
Social Class: CEO
Occupation: Mercenary
Income: High
Residence: Shadow Asylum Headquarters
Transportation: Horse
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INTERESTS
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Favorite Food(s): Steak
Favorite Sport(s): Football and Wrestling
Favorite Book(s): Murder Mysteries
Favorite Show(s): TV isn’t a thing yet
Favorite Music: People screaming in pain
Favorite Color(s): Red and Black
Clothing Style / Preferences: Red tunic, red pants, metal boots, and black trench coat
Hobbies: Hunting, taxidermy, smoking cigars, drinking beer, playing pool
Role Model(s): His abusive father
Likes: Toxic masculinity, violence, bigotry, money, and torture
Dislikes: “Pussies”, elves, women (except ones who will have sex with him), poor people
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PERSONALITY
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Good Qualities / Trait(s): Leadership skills, hard-power authority, intimidation
Vices / Negative Trait(s): Racism, anger, sexism, unable to break abusive cycles
Strengths: Fighting skills, leadership, ruthlessness, business acumen
Weaknesses: Generational trauma, quick to anger, sadistic, can’t take criticism
Habits / Idiosyncrasies / Quirks: Chain smoking and finger drumming
Phobia / Fears: Gay people, his father’s beatings, disappointing his father, being poor
Select one personality type below that best describes your character:
CREATORS
[X] Persuader (ESTP) – Realists. Enthusiastic people of action who like to explore and use their senses to explore the world. Likes sports and are risk-takers. They live in the (preferably) fast-paced here and now, and thrive on problems and crises. Often fearless and dominates conversations. Blunt and very straightforward. Does not necessarily follow the law if it gets in the way of what they want.
Define your character’s personality based on the following aspects:
a. Physically: Intimidating, loud, beefy
b. Psychologically: Quick to anger, quick to judge, and will lash out at whoever he wants to
c. Spiritually: openly mocks the Magetan religion every chance he gets
d. Emotionally: Extreme mental toughness, expects the same from his employees
e. Socially: Despite being afraid of him, people believe he’s good at his mercenary job and will pay his exorbitant prices if it means procuring his services
Others things to know:
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HISTORY
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1. Describe the character’s childhood. Despite pleading from his mother, Orpheus’s father abused him constantly with beatings and insults, instilling toxic masculinity in him at an early age. Orpheus started the Shadow Asylum mercenary guild as a way to avoid his father’s wrath while also putting his fighting skills to good use.
2. Name the good incidents that have happened in the character’s life. How has this shaped his personality? The only joy from Orpheus’s childhood were the many hunting trips his father took him on, but that only added to his sadism.
3. Name bad experiences that have happened in the character’s life. How has this shaped his personality? Aside from his father’s abusive ways, his father also killed his mother during a petty argument. That was how Orpheus learned to solve his problems with violence.
4. What is the character doing when first introduced? What are his goals at this point? Negotiating a deal with King Lars Stonewall to take down the Atwood Queendom. This is just another job to Orpheus, which means more money to spend on drugs and alcohol.
4a. Do these goals change at any point in the story? I can’t tell you due to spoilers.
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STORY DEVELOPMENT:
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CHARACTER ARCHETYPE: (Put an X on all applicable boxes)
[X] Addict (Conspicuous Consumer, Glutton, Workaholic–see also Gambler)
[] Advocate (Attorney, Defender, Legislator, Lobbyist, Environmentalist)
[] Alchemist (Wizard, Magician, Scientist, Inventor–see also Visionary)
[] Angel (Fairy Godmother/Godfather)
[X] Antagonist (Opposing View, not necessarily the Evil Bad — see also Villain)
[] Anti-Hero
[] Artist (Artisan, Craftsperson, Sculptor, Weaver)
[X] Athlete (Olympian)
[] Avenger (Avenging Angel, Savior, Messiah)
[] Beggar (Homeless person/ Indigent)
[X] Bully (Coward)
[] Catalyst
[] Child (Orphan, Wounded, Magical/Innocent, Nature, Divine, Puer/Puella Eternis, or Eternal Boy/Girl)
[] Clown (Court Jester, Fool, Dummling)
[] Companion (Friend, Sidekick, Right Arm, Consort)
[] Damsel (Princess)
[X] Destroyer (Attila, Mad Scientist, Serial Killer, Spoiler)
[] Detective (Spy, Double Agent, Sleuth, Snoop, Sherlock Holmes, Private Investigator, Profiler–see also Warrior/Crime Fighter)
[] Dilettante (Amateur)
[] Don Juan (Casanova, Gigolo, Seducer, Sex Addict)
[] Engineer (Architect, Builder, Schemer)
[] Exorcist (Shaman)
[] Father (Patriarch, Progenitor)
[] Femme Fatale (Black Widow, Flirt, Siren, Circe, Seductress, Enchantress)
[] Gambler
[] God (Adonis, see also Hero)
[] Gossip (see also Networker)
[] Guide (Guru, Sage, Crone, Wise Woman, Spiritual Master, Evangelist, Preacher)
[] Healer (Wounded Healer, Intuitive Healer, Caregiver, Nurse, Therapist, Analyst, Counselor)
[] Hedonist (Bon Vivant, Chef, Gourmet, Gourmand, Sybarite–see also Mystic)
[] Hermit (see also Wise old Man)
[] Hero/Heroine (see also Knight, Warrior)
[] Judge (Critic, Examiner, Mediator, Arbitrator)
[] King (Emperor, Ruler, Leader, Chief — see also Politician)
[] Knight in Shining Armor
[] Liberator
[] Lover
[] Martyr
[] Mediator (Ambassador, Diplomat, Go-Between)
[] Mentor (Master, Counselor, Tutor)
[] Messiah (Redeemer, Savior)
[] Midas/Miser
[] Monk/Nun (Celibate)
[] Mother (Matriarch, Mother Nature)
[] Mystic (Renunciate, Anchorite, Hermit)
[] Networker (Messenger, Herald, Courier, Journalist, Communicator)
[] Pioneer (Explorer, Settler, Pilgrim, Innovator)
[] Poet
[] Politician (see also King)
[] Priest (Priestess, Minister, Rabbi, Evangelist)
[] Prince
[] Prostitute
[] Queen (Empress)
[] Rebel (Anarchist, Revolutionary, Political Protester, Nonconformist, Pirate)
[] Rescuer
[] Saboteur
[] Samaritan
[] Scribe (Copyist, Secretary, Accountant–see also Journalist)
[] Seeker (Wanderer, Vagabond, Nomad)
[] Servant (Indentured Servant)
[] Shape-shifter (Spell-caster–see also Trickster)
[] Slave
[] Spectre (Ghost / Apparition with Unresolved issues)
[] Storyteller (Minstrel, Narrator)
[] Student / Scholar (Disciple, Devotee, Follower, Apprentice)
[] Teacher (Instructor, see also Mentor)
[] Thief (Swindler, Con Artist, Pickpocket, Burglar, Robin Hood)
[] Threshold Guardian
[] Trickster (Puck, Provocateur)
[X] Turncoat
[] Vampire
[X] Victim
[X] Villain / Shadow (Big Bad of the story; see also Antagonist)
[] Virgin (see also Celibate)
[] Visionary (Dreamer, Prophet, Seer–see also Guide, Alchemist)
[X] Warrior (Soldier, Crime Fighter, Amazon, Mercenary, Soldier of Fortune, Gunslinger, Samurai)
[] Wise old Man (see also Hermit)
1. What are the motivations for the character’s actions? Money, cigars, alcohol, and not angering his father even though he’s dead and only exists as a voice in Orpheus’s head.
2. What are the character’s goals / ambition / dreams? To become the most “badass” mercenary anyone has ever crossed, to strike fear in the hearts of the entire world.
3. What external conflicts would you wish for the character to overcome? Completing missions on time.
3a. What are the obstacles in the character’s path that might make this difficult? Windham is slow in delivering the blueprints from Shelly’s castle.
4. What inner conflicts would you wish for the character to overcome? Shutting up his father’s head voice.
4a. What are the obstacles in the character’s path that might make this difficult? Head voices don’t go away on their own. Plus, Rinehart thinks that therapy is for “pussies”.
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AUTHOR’S NOTES / MISCELLANY
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Character theme song: “American Capitalist” by Five Finger Death Punch
Celebrity / IRL lookalike: A fatter version of Chris Kael
Tuesday, July 26, 2022
Bulletproof Bikini
Marguerite Macintosh may have been wandering around Helgor City in little else than a metal bikini, leather boots, and a furry cloak, but this chilly weather should never have been confused for the “dog days of summer”. The only things keeping her warm were the burning pain radiating off of her fresh scars and her boiling blood over this wardrobe fiasco. Her bastard sword was sheathed on her hip; she kept a firm grip on the handle while her other hand carried a mysterious leather sack. She heard enough testicle jokes in her lifetime that they were to be expected when she carried around a package that big.
As she trudged down the sidewalk of this vast city with bustling marketplaces and massive architecture, Marguerite made sure to give stone cold glares at the various men who passed her with dirty thoughts racing through their melon heads. The smiles they gave her, the whistles, and the chuckles were enough to boil her blood even further. The women were equally worthy of her scorn; they twisted their faces in disgust, as though Marguerite was going to steal their husbands right in front of them.
Because the streets were so jam-packed with horn-dog men, racing children, and jealous women, she couldn’t help but bump into a few of them, though she wondered how much of that contact was on purpose. There were a few hands here and there and in an ideal world, those hands wouldn’t be attached to their owners’ arms anymore. The bastard sword was right there, yet she kept it sheathed the whole time.
“Just a few more blocks,” she muttered to herself. The frosty weather nipped at her flesh almost as harshly as the poor sucker she had been in combat with only an hour prior. Those razor talons and blade-like fangs were far from Marguerite’s idea of a fun time. But a payday was a payday and a meal was a meal. “That son of a bitch better not stiff me this time,” she said, referring to her mercenary boss Goldsmith Kingsville.
“You said stiff!” said a giggling teenaged boy as his father pulled him away, also in a chuckling mood.
Marguerite’s knuckles had turned as white as the frosty weather at the strength she was gripping her hilt. She could cause a city wide bloodbath that could only be written about in holy scriptures. She could leave heads rolling down the street like the beer barrels the men probably consumed by the gallon. She could leave intestines strewn across the cobblestones while the diarrhea they contained painted an accurate picture of all the bullshit this place was known for. She thought better off it and continued down the sidewalk. “The real battle…” She stopped herself before her words could be misinterpreted again by snot-nosed kids.
A few more bumps, gropes, and hee-haws later, she finally arrived at the steps of the Kingsville Combat Club. They would prove to be a long climb, not because of the distance, but because of the sharp pains in her leg scars with every step. She sucked it up and pulled herself up the stairs into the stone-carved barracks. It was somehow less painful than being leered at by horny men and scowled at by jealous women. And then she remembered that the cycle would begin all over again once she walked through the doors of her workplace, which she did.
Just as she had predicted, the sparring orcs, in metal armor much more protective than hers, took a break from their exercises to evilly-smile and snort at her. Some of them swirled their tongues around like they were about to eat a delicious roasted ham. Others wiggled their fingers in anticipation of a hard grip. One of them whistled like his voice was a jazz instrument, much to the hee-hawing delight of the other mercenaries. Again, Marguerite could turn this entire room into a farmhouse slaughter fit for oinking pigs. But she thought better of it and picked up her walking speed towards Goldsmith’s office. She slammed the door behind her and the sounds of sparring continued.
And there he was, his booted feet on the desk, his velvet purple suit on, a cigar smoldering in his mouth, and his eyes pasted to his magazine. His entire room was decorated with artwork of half-naked models and leopard print rugs. Marguerite had her angry eyes locked in not on those, but the pervert who hung the pictures there in the first place. He peeked out from his magazine and waved at her before blowing a drooling orcish kiss.
Marguerite marched up to Goldsmith’s desk and slammed the package on the wooden surface, almost creating a few splinters. She pulled the draw string on it and revealed the head of a rival orcish warrior, which made Goldsmith’s eyes light up like a shooting star. He grabbed the head by its hair and examined it further to make sure everything was on the up and up. “Fine job, Margueritie-Sweetie.” She cringed at that nickname. “Our client will be very happy with this!”
Marguerite then slammed her coin bag on the table with equally brutish force and opened it. She pointed inside and said, “Karma. Karma!”
“If you insist.” Commander Kingsville pulled a metal box from underneath his desk, unlocked it with a massive key, and scooped up handfuls of gold coins to put in the Marguerite’s bag. She closed it up, jiggled it next to her ear, and stuck it on her belt, ultimately satisfied with her payday. Goldsmith put the metal box away, but she was still there with her arms folded and a murderous look on her face. “What? You got your payday, now get lost.”
“There’s something I’ve been meaning to ask you, Commander.” Marguerite cleared her throat. “Are you okay?”
Goldsmith throatily laughed and slapped his desk a few times. “Are you kidding me, babe? Business is booming! I’ve never felt better in my life! Are you okay, my ass!” He laughed some more.
“That’s not what I meant, Commander. What I meant was…are you okay…as in…what the hell is wrong with you?!”
“Huh?”
“These other mercenaries, all of which are men, get to walk around protected head to toe in armor while I’m stuck out in the cold-ass weather in… whatever this is! You say business is booming, yet you can’t afford to get me some halfway decent armor?!”
Goldsmith placed a hand on Marguerite’s shoulder, which was instantly swatted away. “Listen, lady. Walking around in a metal bikini isn’t so bad. It’s lightweight, so you can move around easier. You have any idea how heavy those other suits of armor are?”
Private Macintosh grabbed her boss’s jacket and snapped, “Cut the bullshit! This skimpy armor isn’t going to protect me from anything! Look at all these scars! Look!”
Goldsmith pulled on his own collar to signify discomfort. “Trust me, I’m looking.”
“Exactly! You didn’t buy me this piece of crap armor because you wanted to protect me! You certainly didn’t want me to move faster, because let’s face it, fast-moving women make it impossible for you to do your little thing with them. This isn’t protection, Commander! This is fantasy!”
Goldsmith shoved her to the floor. “If you want real armor so badly, then use your payday to buy some! There’s enough in that coin bag to get you at least…”
She got up and got right back in her boss’s face. “You paid for their armor, now pay for mine! You just said yourself you have the money to do it, now quit stiffing me and…”
“Stiff this, you dumb bitch!” Goldsmith tried to slap her with the magazine, but she caught it just in the nick of time and started poring through it.
This wasn’t a literary publication at all. Not a single poem about flowers and shit. Not a single piece of prose about gallant battles. Not a single epic about conquering giants. Just pictures. Pictures of women wearing the same metal bikini as her. Just when Marguerite’s stomach couldn’t twist and wind any further, the final picture in the magazine…was of her. A realistic drawing of her wearing that same bikini, posing seductively at the reader, and blowing a kiss.
Marguerite’s breathing hastened. Her heart thumped in her chest while an icy river of anxiety cooled her burning scars. She dropped to her knees and vomited on the magazine, completely undoing her entire nutrition for the day.
“Oh, don’t act so disgusted! That’s the best art you’ll ever see in your lifetime! He’s great at what he does!”
Marguerite wiped the vomit from her lips and slowly rose to her feet, her trembling hand gripping her hilt even tighter than before, to where her palms were beet red. She angrily whispered, “Did you just say…HE’S great at what he does? He? As in…the male gaze?!” She finally pulled out her bastard sword and sliced Goldsmith’s desk in half, causing the boss to jolt backwards in fear. Sure enough, he had other magazines of half-naked girls stashed in there as well as his cash box.
Goldsmith pulled his collar in discomfort again. “I can explain!”
Not giving him a chance to do so, Marguerite threw a thunderous slash his way and sliced his massive head off, the last of his fucked up mind oozing on the carpeted floor. She dropped to her knees again, shaking in a combination of anger, disgust, and fear. Commander Kingsville had been masturbating to her this whole time. He had thoughts about her. He wanted to be with her. That metal bikini wasn’t practical in any way. It was all a perverted fantasy. Marguerite threw up yet again, this time loudly enough to draw the ire of someone knocking on the door.
“Hey! What’s going on in there! You alright, boss?!”
Thinking quickly, Marguerite took her bastard sword and wedged it between the double door handles. She didn’t know how long the lock would last considering how hard the orc was knocking. The sword even bent a few times like it was made of rubber. Marguerite took the cash box, grabbed Goldsmith’s head, and chucked it through his stained glass window, giving her an easy escape and the orcs enough reason to slam even harder against the doors.
Once the doors broke down, Marguerite, with cash box in hand, ran like the wind. Her leg scars flared up to where she was begging for an amputation. But she kept running through the back alleys. She kept hearing the sounds of orcs grunting behind her. Those throaty screams and curses, as much as they pounded against her eardrum, they softened the further she ran. And then she took a sharp turn into another alleyway and her legs finally gave out on her. Blood running from the wounds made her dizzy. The burning sensation caused her eyes to well up in pain. She was certain the orcs were going to chop her up and have her for lunch…or have her for lunch regardless, which made her gag even more.
But then the orcish voices were gone. She couldn’t hear them anymore. If she was dead from her wounds, then heaven looked an awful lot like Helgor City. It wasn’t heaven at all. Maybe it was hell. Maybe it was some unseen god punishing her for murder and theft. Speaking of theft, the cash box was still right there by her side. She patted it and breathed a sigh of relief once she knew it was safe.
“You know…maybe I will buy my own armor…and a vacation…I wouldn’t mind a vacation right now…”
Sunday, January 16, 2022
A Brief History of Honey Valley
“Honey Valley isn’t known for its bee population.”
Throughout the history of the former dwarven lands, that joke had been beaten to death almost as badly as the soldiers who fought over control of said lands. The younger inhabitants see the word honey and instantly think of elven sex slavery, which in a perverse way had become Honey Valley’s national product. But the bloody roots of the dwarven island run much deeper than a shallow night of adult fun time. Conquest is the word of the day, and the many days after that if history seemed intent on repeating itself.
In the early days of its inception, five hundred years ago to be exact, Honey Valley didn’t even have a name. If it did, it wasn’t kept in any public records. It was simply referred to as the home island of the dwarven culture. The dwarves were labeled as savages by anybody with no knowledge of tribal culture. The dwarves made ends meet by farming and hunting for food, not generally bothering anybody. One of their favorite crops to farm was coffee beans, which they would combine with caramel to make the perfect caffeinated drink, enjoyed by mostly chiefs and other warriors higher on the pecking order.
During the course of this farming for coffee, a poisonous plant was accidentally mixed in with the ground beans and the drink was subsequently consumed by one tribal chief in particular. Instead of killing him outright, the poisonous plant turned him into a psychotic monster capable of ravaging large numbers of his own population. His skin turned bright red, his muscles bulged to the size of cannonballs, his fangs and fingernails grew into sword-like weapons, but it was his aggression that became synonymous with his genocidal tendencies.
As the poisoned chief slaughtered his own kind, more dwarves became infected with his brain-altering disease. This went on for several years until the entire dwarven population was cannibalizing each other. When they got too feral for each other, they swam across the sea to the mainland looking for victims to dine on. The dwarves were so powerful that they couldn’t be fought off by ordinary soldiers and civilians; they could only be negotiated with once the poison tapered off.
In exchange for the dwarves not invading their lands, several kingdoms offered to donate prisoners to the island whether they were deserving of a death sentence or not. This arrangement continued for several years until the prison population exceeded the rabid dwarves’ appetites. Among those imprisoned on the island was a green-skinned woman named Ryoka, who is believed to be the first “elf” in the history of the world.
The greenish hue, pointy ears, and funky-colored eyes were believed to be part of a rare auto-immune disease Ryoka had. As a result of her strange appearance, she was bullied by her peers to the point where she couldn’t find work and ultimately lived on the streets. Her official imprisonment came when she appeared to conjure magic and set one of her tormentors on fire. Ryoka went on a killing spree against those who wronged her until she was caught and sent to the dwarven island along with several other dangerous prisoners.
In addition to Ryoka, an elite human warrior known as Thomas Xavier joined the roster that would be known for driving the dwarven population underground, never to be seen again. The kingdoms got greedy with their prison exiles and sent too many fighters over to the island. Now that the humans and Ryoka were the supreme masters of what would later be called Honey Valley, they started forging their own alliances and building their own towns and kingdoms. The northern territory belonged to the Atwood lineage, Atwood being a literal name for living near the forest. The central territory was home to the Shadow Asylum mercenary guild, a longstanding organization headed by the ultra-rich Rinehart family.
Ryoka and Thomas Xavier found their own paradise in the southern portion of the island, a forested area with a lovely beach at the tip. Because of the threat of the infection keeping the northern, central, and southern territories isolated from each other, Ryoka and Thomas had enough alone time together to forge a romantic relationship and begin the Xavier bloodline. Several generations of isolation has led to a growth period of the elven race, to the point where their magic usage was becoming too much of a threat to the northern and middle territories.
The official start of human racism towards elves began when an elven boy accidentally set Morgan Town on fire with too little control over his own magical powers. An overabundance of magical energy swirling around wasn’t uncommon in those days and ultimately the Morgan Town government and Atwood monarchy teamed up together to keep the elves under control. Generations of brainwashing, beatings, and enslavement of elves were done to ensure no more accidents would happen and that magic would be completely erased from the elven culture. The xenophobia was bad enough, but when the disenfranchisement of elves became a business, that would be how the new generation of prisoners would negotiate with the mainland.
The newly minted Honey Valley was now in good standing with the mainland kingdoms with elven slave trade becoming lucrative. Slavery was even used to rebuild Morgan Town and refurnish the northern and middle territories with technology unheard of at the time. As traumatizing as the slave trade was for elves, they would get their well-deserved reprieve from their nightmares in the form of a “lion god” they dubbed Mageta.
To this day, the elves don’t know if Mageta was an actual lion who succumbed to the dwarves’ infection or if it was a powerful elf who wore the skin of a lion. Either way, this lion god would prove instrumental in keeping the elves safe for a long enough time that they could get back on their feet again. By the time Mageta was hunted and killed by slave trading warriors, the elves were powerful enough that they could forge their own empire with the recuperation time they were given.
The elves were so grateful for Mageta’s help that they built an entire religion around him, which is still practiced to this day. Because actual history was lost in the elven/human conflict, most of the mythology surrounding this religion was crafted by creative minds. Storytellers, artists, and poets came together to give the elven race their epic Magetan tale, which is why many elves are regarded as being creative types. But with this creative prowess, there was still a need for the elves to defend themselves against the humans that hated them so much. Many Magetan zealots became soldiers hardened by combat and rigorous training. While elves are seen as being overly sensitive, the trauma they hold deep is just waiting to be unleashed on a xenophobic human waiting to strike.
Just as the southern elves began a quest to find their missing brethren who were lost to the slave exchange, another force emerged in the form of a mobile castle run by the Stonewall Kingdom. The knights were sent to investigate the happenings of Honey Valley, but they were short on manpower due to some of their own soldiers and citizens being caught up in the slave trade despite not being elves. Without the support of their superiors, the Stonewall Kingdom had no choice but to throw money at Shadow Asylum since they had no loyalty to any crown.
The current Queen of the Xavier bloodline, Llewellyn, wants to secure a trade deal with the current Stonewall King, Lars, since his mobile castle brought so much technology with it that the elves could use for farming and rebuilding. While Lars and Llewellyn have the same goal in mind of eliminating the slave trade forever, they are two different rulers with a lack of real communication between them.
And now here we are in the year 500 PM (Post-Mageta). The table is set for all out war among the different kingdoms and territories. The Atwood monarchy seems intent on expanding its power and not giving up any sliver of it to the other territories. Shadow Asylum wants to maximize profit and grow fat together off of their earnings. The Xavier and Stonewall monarchies want to put an end to generations of torment and anguish, which all began with the bullying of a green-skinned woman with pointy ears. Who will survive?
Somewhere beneath the surface are the dwarves who have not been heard from since the takeover of the mainland prisoners. Will they rise again? Will they take back their island and erase the Honey Valley name forever? If the threat is not real, then the paranoia is.
Sunday, July 18, 2021
Cutthroats Love Unemployment
With Hustle Culture constantly in everyone’s faces, it’s hard not to come to the false realization that capitalism loves you as much as you love it. Rise and grind! Work, work, work! Breaking every bone in your body means more money! Meanwhile, you have next to nothing in your bank account because the surgery needed to fix those bones…that’ll cost you a small fortune. But if you’re a mercenary for hire in my 2002 home brew RPG Cutthroat, broken bones and small fortunes are just another part of the job. In which case, capitalism loves you so much that it’ll give you a kiss on your owie when you get shot in the chest or stabbed in the leg.
The year 2002 was one where I gave less than a shit about politics. I knew I didn’t want to conform to society. I knew that people should be treated fairly. I also used to believe in the death penalty because I wanted it to apply to my high school bullies. As someone who didn’t give two fucks about politics, let alone someone who was old enough to vote, it showed in my world-building techniques when I put together the rules for Cutthroat. In the distant future, every continent on planet earth not named Antarctica waged war against each other. Why? Fuck if I know. Maybe war is just fun for these autocrats. Maybe there is some growing tension between North America and Africa because of…reasons? Maybe Europe and Asia want to start lobbing grenades at each other because…they’re bored?
If I had more storytelling skills back in 2002, coming up with a reason for intercontinental war would have been easy-breezy-lemon-squeezy. Maybe South America wants revenge on North America because of an assassination or terrorist attack. Maybe Africa wants revenge on Australia because the latter has resources that Africa wouldn’t otherwise have without taking them by force. Maybe Asia wants to bomb the shit out of Europe because superpower flexing is more important than perpetual peace. There are lots of reasons to go to war. Pick one, damn it!
Throwing together a bullshit reason for intercontinental war wouldn’t have been that hard. But even if the guns for hire weren’t believers in each continent’s political ambitions, money will always be a motivator for anybody who wants to eat and have a roof over their heads. Which is why when I ran this RPG in 2002, I was baffled by the reactions of my players when their characters were approached by job recruiters. One character (we’ll call him Clyde) ran away and tried to hide in a shadowy alleyway. Another character (we’ll call him Ninjo) slaughtered his recruiter in the bathroom. Cutthroats must really love unemployment! Either that or they’d rather work at Burger Monarch or Taco Hell and get emotionally scarred instead of physically. So how about we take a look at these two scenarios and try to determine why Clyde and Ninjo were so allergic to employment opportunities.
First, we have Clyde. He’s kicking it in England having a drink at the bar. He’s no doubt looking for his next paycheck so that he can have more alcoholic beverages to fuck up his liver. But when he’s approached by two trench-coat wearing men who call out his name, his first instinct…is to run away from them. Granted, the two men look incredibly suspicious in their trench coats. They could have been carrying weapons in their pockets. But if they were, they didn’t pull them out. Instead they were like, “Hey, come back! Wait up!”, begging and pleading for Clyde to slow down. But instead of slowing down and listening to reason, he runs into an alleyway looking for a nice hiding place in the shadows…on a hot sunny day when shadows won’t do shit to help you.
Surprise, surprise, the trench coat guys find him and explain that they were only approaching Clyde to give him a job. A nice, big fat contract that will guarantee him enough beer to keep him permanently pissing until the end of time. Clyde eventually saw the light, sunny day aside. I know now that trench coat guys who know your name will always look suspicious, but if you run away from your job recruiter and they have to blow out their lungs to hire you, you’d be lucky if you got the job in the first place. Imagine going into a job interview and then running out of the boss man’s office because you think he looks a little too weird for you.
Actually, now that I think about it, it makes perfect sense. Young people are starting to wake up to the fact that capitalism means more work for less money and maybe running away from the boss man is how they’ll gain any semblance of leverage. Not to sound passive-aggressive, but running away was definitely a genius move on Clyde’s part…mainly because accepting the job and sneaking onto a military base got him gunned down in a storm of bullets and lasers. He should have ran faster.
And then there’s case number two: Ninjo, an assassin for hire based in Japan. No doubt he needs work as well and he doesn’t want to serve cocktails in a pretty dress, so assassinating people is the avenue he wants to go down. There he was enjoying a nice meal in a restaurant when he suddenly had to move to the nearest urinal. Pissing in privacy would have been a heavenly request that he understandably should have been forked over. But then a Mexican in camouflage fatigues uses the urinal next to him and introduces himself as Jet Guile, Ninjo’s would-be employer.
To Ninjo’s credit, there are so many things wrong with this scenario that 16-year-old me didn’t pick up on before putting together this campaign. First of all, what is a Mexican mercenary randomly doing in a Japanese bathroom? Second of all, why is his name Jet Guile and not something…you know…a little closer to his nationality? Thirdly, and this is the most important question of all: why the fuck is he trying to give someone a job interview…in the bathroom?! What, is Jet observing Ninjo’s sniper skills by watching the piss hit the toilet? What if Ninjo had bad diarrhea from the sushi he was eating? What if Ninjo didn’t make it to the toilet on time? Would Jet refuse to hire him for failing to “deactivate a bomb” in his ass?
In hindsight, this was weird on so many levels. It should come as no surprise that the minute Jet Guile said Ninjo’s name, Ninjo beat the holy fuck out of him and left him a bloody and useless corpse on the bathroom floor. Ninjo may love unemployment, but he loves peeing undisturbed even more. Well, he didn’t get either; three more Mexican mercenaries hired him anyways in spite of what happened to Jet! That’s right: Ninjo got a job despite killing one of his employers. Turned out to be one of his tests, not because I had it planned all along, but because I pulled it out of my ass and made an even bigger mess than Ninjo’s piss puddle and Jet’s bloodbath put together. Imagine if Homer did this to Mr. Burns on an episode of The Simpsons. Work would be less stressful, for sure, but that’s only because scooping prison food is easier than handling nuclear rods.
So…why is it that Clyde and Ninjo were so reluctant to allow their employers to hire them for soldier work? Chasing someone into an alleyway and interviewing someone while they’re draining the lizard are reasonable enough answers to me. Or maybe there is something to be said about not feeding the capitalist machine…in a society where war is the main product. Or…maybe Clyde and Ninjo were supposed to keep their identities a secret and the minute their employers shouted their names, they bailed. And then it hit me like a sack of bricks: war isn’t always fought with soldiers gathering together on a battlefield and shooting at each other. It isn’t always about bombing the fuck out of cities and capitols either. Sometimes a little stealth is paramount to getting a job done. Maybe your enemy will be more easily defeated if they don’t know you’re coming. Keep the name a secret. Keep the employment a secret. Keep everything a secret. The less they know, the less they’ll see coming.
Undercover work should have been my first guess all the way back in 2002. Of course they’re running, because their cover was potentially blown. Of course they’re beating up employers because they could be assassins themselves. Trust and friendship are two of the rarest things you’ll find in war, because the object is to kill or be killed. Sure, you can trust your fellow soldiers, but a complete stranger? That’ll take a little more vetting. I guess the lesson to be learned here is to not lay all of your cards on the table so soon. They call it a poker face for a reason. They also refrain from wearing mirror shades to a poker game. Right, Kim?
Refusing to lay your cards on the table is not only necessary for succeeding in war, but in other aspects of life too. Suppose you do get a job interview that’s not in a bathroom or a dingy alleyway. Sure, you want to be open and honest, but do you really want to let your boss man know everything about you, be it mental illnesses, bad experiences in school, bad experiences with other employers, or divorces you’ve had? Same thing goes for any other activity, whether it’s dating, friendship, or playing a good old fashioned RPG. You want to give them just enough to get a good idea of you, but if you spill too many secrets, then you’ll never get passed the front door.
But that also depends on what secrets you choose to keep and how doing so will negatively affect the relationship. If you’re trying to keep abuse a secret from your peers, it’ll get out one way or another, especially in an argumentative setting. In which case, don’t get into the relationship at all and seek help before you spiral into an early grave. If you have murder-hobo tendencies and you’re playing an RPG where your character kills everyone around them, that’ll derail the game in a big fucking hurry. If you’re an alt-right nutjob and your paladin uses “stand your ground” laws as an excuse to kill innocent orcs to become an oathbreaker, then get some goddamn help!
Your GM doesn’t have to know everything, but they should know enough to decide whether or not they want to play with you. If you put yourself in a situation where it’s you or the GM, then the GM will pull a Clyde and Ninjo and run the fuck away from you. Or they’ll kill you in the bathroom while you’re interrupting their pissing session, one of the two. This is not an instruction manual for narcissists, because fuck them. But if you’re genuinely looking for new opportunities in life and you’re going to make the most of them, then getting your foot in the door is as easy as getting both feet out of bar on the way to a garbage-covered alleyway.
Thursday, October 24, 2019
Blood Rain
Tuesday, October 1, 2019
Chain Whip (Beautiful Monster Theme Song)
Wednesday, September 25, 2019
Donate Your Blood Money
- Zoku, Martial Artist
- Jeeta, Martial Artist
- Nameless Audience Members
