Wednesday, November 26, 2014

WWE Summer Slam: John Cena vs. Brock Lesnar



TITLE: WWE Summer Slam: John Cena vs. Brock Lesnar

YEAR: 2014

GENRE: Professional Wrestling Match

RATING: TV-PG for moderate violence and language

GRADE: Pass

In order to appreciate the sheer brutality of this main event match for John Cena’s WWE World Heavyweight Championship, it’s important to understand the back story of both competitors, the champion John Cena and the challenger Brock Lesnar.

John Cena started his career in the WWE in 2002, won his first world championship in 2005, and ever since then has become the cornerstone of WWE as well as a 15-time world champion. In other words, he’s not just some schmuck from the gym. Even the heel announcers are calling John Cena a future Hall of Famer. He gave 12 years of his life to the wrestling business and has made epic memories throughout his entire career.

Brock Lesnar is an entirely different animal. He hates the wrestling business and hates people even more. He’s a mercenary with a lust for money and inflicting pain on others. He too started in the WWE in 2002, but after winning multiple world titles left in 2004 to pursue other athletic careers. His most noteworthy achievement outside of WWE is being a former UFC Heavyweight Champion with victories over Shane Carwin, Randy Couture, and Frank Mir. He returned to WWE in 2012 on a part-time basis and did the impossible: he defeated The Undertaker at Wrestlemania 30 and handed him his first defeat at that pay-per-view.

The hype surrounding this upcoming Summer Slam main event was epic. It was a battle everybody wanted to see. And when it was all said and done, Brock Lesnar shocked the world yet again. This wasn’t just a professional wrestling match. This was something John Cena would later call a “100% ass-kicking” at the hands of Brock Lesnar. The match was only 30 seconds old and already Lesnar hit Cena with his finishing move: a fireman’s carry face buster called the F5. But Lesnar was far from finished.

Using his MMA background, he delivered hard knees, wrecking ball fists, and battleaxe elbows to John Cena, rendering him so helpless that the offence he could muster was extremely minimal. On top of those hard strikes, Brock Lesnar delivered 16 German suplexes to his opponent and left him gasping for air and struggling for clear vision.

Did I mention already that John Cena is a 15-time world champion and a future Hall of Famer? Okay, I was just making sure. It would seem unrealistic that a man with John Cena’s illustrious credentials would suffer a beating as torturous as that and not have anything left to give of his own. But that’s the way it happened and Brock Lesnar won the WWE World Heavyweight Championship in convincing fashion, as Michael Cole put it.

The hype leading up to this match along with the sheer brutality of Lesnar’s offence was enough to convince Dave Meltzer, a well-respected wrestling historian, to give the performance 4.25 stars out of 5. I’m not speaking for Mr. Meltzer, but I’m guessing the reason it didn’t get the full five was because John Cena took a long time to recover from each suplex and strike and it slowed the match down considerably.

I’m normally all about fast-paced matches, but in the case of Lesnar vs. Cena, I can make an exception. This match was maximum brutality and resulted in a huge push for Brock Lesnar. If somebody were to defeat him for the WWE World Title, it would be an admirable and heroic feat. You might have to search far and wide for a wrestler who’s willing to do that, but he’s there, trust me.

As for John Cena, his future was being questioned after taking such a devastating beating. Triple H, the man in charge at the time, considered not giving him his obligatory rematch. A panel of Hall of Famers, Shawn Michaels, Ric Flair, and Hulk Hogan, actually got together to debate whether John Cena would be ready for another rematch or if he should just retire since Lesnar’s unstoppable.

If John Cena ever did get another chance at the title, he would have a huge mountain to climb. If he climbed that mountain, it would give him the biggest boost in his career and would pretty much seal the deal for a Hall of Fame induction.

To prove he was ready, Cena did the exact same thing to Bray Wyatt during an episode of Raw that Brock Lesnar did to Cena at Summer Slam: delivered a 100% ass-kicking. Bray Wyatt’s a 300-lb wrecking ball, not some loser off the streets, so giving him a 100% beating is a heroic feat in and of itself.

Everything about this Summer Slam match from the in-ring action to the hype to the aftermath was well-executed on the part of WWE. Some would question their decision to make Brock Lesnar the champion since he’s on a part-time schedule and won’t defend it that often. I don’t question it, because main event pay-per-view matches in the WWE are still top quality without Lesnar’s presence. Isn’t that right, Dean Ambrose and Seth Rollins?

Sunday, November 23, 2014

"Super Mario" by Jeff Ryan



BOOK TITLE: Super Mario: How Nintendo Conquered America

AUTHOR: Jeff Ryan

RELEASE DATE: 2011

GENRE: Nonfiction

SUBGENRE: Videogame Biography

GRADE: Pass

From Nintendo’s early days with the Donkey Kong arcade game to the present day with Super Mario Wii, Jeff Ryan documents the history of the Mario character and how over many decades he became the symbol of excellence for video gaming. This constant promotion of such a simple, let lovable character didn’t come without hardship. Nintendo had to constantly put out games and consoles that rivaled other systems like the Sega Genesis, Sony Play Station, and the Microsoft X-Box to name a few. Sometimes Nintendo won these rivalries, sometimes they were hit hard with a massive loss in revenue. Even today Nintendo struggles to keep Mario relevant in a generation full of new gadgets and principles.

First and foremost, the research Mr. Ryan conducted along with this previous knowledge of videogames shines through for this book. Every detail is so intricate that trusting this book for its word wouldn’t be too far out of bounds. The computer lingo might sound a bit confusing at first, but it’ll all make sense the closer you get to the middle and end of the book. My only question to Mr. Ryan is, how exactly did he find this information out? Did he individually ask the Nintendo execs about everything they know or did he have to surf every crevice of the web? Don’t worry, I’m not calling him out on any flaws; it just piques my curiosity, that’s all.

Many people on Good Reads have criticized Jeff Ryan’s use of pop culture references, particularly as he fused them into the writing style to make it his own. Normally, pop culture references are a no-no in literature due to the reader’s off chances that he might not know what the author is talking about. Jeff Ryan can get away with it, though, because Mario culture is pop culture. The references don’t go too far off from the videogame genre and are actually amusing to listen to from time to time. In short, I believe the energetic writing style is fun to read and would make Mr. Ryan’s job as a writer for the Huffington Post much more believable to a layman.

And now we get to my favorite part of any book I give a passing grade, the pacing. The pacing is somewhat slower than what I usually read, but that doesn’t bother me at all. It only bothered me during the opening chapters when Nintendo was just a generic entertainment company instead of a Mario and Donkey Kong giant. My patience kicked in and the book has been an enjoyable read ever since. This would be the time where I encourage all of my readers to have at least some level of patience when dealing with a new book or a new author. The excitement will happen one way or another. Such is the case with “Super Mario” by Jeff Ryan.

If you’re feeling nostalgic about your videogame-playing past, this book is for you. It’s not only good for getting that warm fuzzy feeling flowing through your bloodstream, but it’s also educational, particularly as it relates to running a business. Running a business of any kind is hard work and in this screwed up economy, most of them either don’t make it or barely make enough to survive by the skin of their teeth. I have a new appreciation for what business owners have to go through on a daily basis. It still doesn’t mean I’m letting them get away with tax cuts for billionaires or exploiting foreign workers. Just throwing that out there.

Saturday, November 22, 2014

Cheryl Glenn



You’ve probably seen my posts for Devon Spirit Wolf and Constance Cable and are wondering why I have a fascination with female MMA referees. You’re already wondering if Cheryl Glenn will join the club and you’d be right in thinking so. Referees and females have something in common: they don’t get the respect and thanks they deserve for everything they do. If you’re a referee, you get criticized for every disagreeable decision you make. If you’re a woman, well, they’ll just call you things like “bitch” and “whore” while denying you the right to a safe abortion. I’d like to think of myself as someone who favors the underdogs of society.

Cheryl Glenn is somebody who is an underdog in a lot of ways. Aside from being a female MMA referee who only occasionally makes “bad” calls, she’s also in her early 50’s. She’s heard every sexist and ageist comment in the book. Since she actually is a grandmother, the sexist and ageist jokes come naturally for the ignorant masses. Mixed-martial arts is mostly watched by conservative males with a lot of energy and testosterone. If you think someone like Kim Winslow has a hard enough time being a female referee, then you can understand the plight of the fictional Cheryl Glenn as well. “Make me a sandwich, grandma!” Lovely. Just lovely.

But Mrs. Glenn isn’t one to back down from intimidation so easily. Aside from being a martial artist herself of many decades, she’s also been known to take away the ring announcer’s microphone and give the bigoted audience a piece of her mind.

Cheryl first made an appearance in a short story called “Dot Your Eyes”, where she was the referee for a lightweight main event between a gay fighter named Evan Rader and his homophobic opponent Heath Marks. Because Evan is openly gay, the audience thought it was funny to call him Evan Gay-der. Get it? Har-dee-har-har-har. My ribs are sore from forgetting to laugh. When Cheryl had her turn at the microphone, she told the audience if they didn’t stop chanting homophobic slurs, she was going to cancel the fight and declare it a No Contest due to audience distraction. They shut up pretty damn quickly after that.

Although “Dot Your Eyes” will never see the light of day due to its excessive vulgarity, there will be another time when Cheryl Glenn is used. When she has the microphone for another time, she’ll ask the lighting technicians to shine a spotlight on an certain audience member in the front row. She’ll give that audience member a speech similar to the one David Draiman from Disturbed gave at one of his concerts. It goes like this:

“Hi there! You obviously didn’t come here to watch the fights. You’ve been playing fucking videogames on your smart phone since the opening match. I’ll tell you what. Can you do me a favor? Because right now, to be honest, I can appreciate you not being a fan of the UFC. Hell, there are even times when the UFC pisses ME off. But right now, you’re being really disrespectful to the fighters who came here to perform for you. If you’d rather play videogames, then give up your seat to somebody who wants to watch the fights. So this is how this is going to work. If you want to be respectful, you can stay. If not, then security, if you see him take out his cell phone one more time, you have my permission to kick him the fuck out of here!”

It doesn’t matter if you’re a man or a woman, young or old, gay or straight: Cheryl Glenn doesn’t fear you. She may be a grandmother and she may be a woman herself, but she’ll still kick your ass if you cross her. It could be a well-placed kick between the legs. It could be a judo hip toss a la Ronda Rousey. It could be five fingers of death right to your glass jaw. If you’re really curious as to how much of a grumpy grandma Cheryl can be, push her limits. She’ll not only push back, she’ll push your ass over.

 

***POLITICAL QUOTE OF THE DAY***

“War doesn’t determine who is right, only who is left.”

-Bertrand Russell-

Monday, November 17, 2014

Audrey Chainsaw



Okay, so chainsaws weren’t invented in the dark ages, but it’s still pretty damn sweet to see a sorceress with the name Audrey Chainsaw coming to Deckard Cain’s rescue. The name alone is enough to send shivers down the spines of imp demons (not that they don’t already have them as evidenced by their constant evasions). If my Diablo II: Lord of Destruction sorceress was named Audrey Periwinkle, her dead enemies would come back to life just to laugh at her. She would die of low self-esteem, which sounds nastier than some of the things Diablo’s minions did to the rogue soldiers with their torture devices.

Although Audrey didn’t carry an anachronistic weapon around like a chainsaw, she was still a deadly sorceress to play with in Diablo II. She was just like any other sorceress I played with in the sense she specialized in cold magic. Just one blast from Audrey’s mystic energies would either slow down or completely immobilize her opponents (the latter provided it wasn’t a boss enemy).

Once the enemies were frozen in place, Audrey whacked them relentlessly with whatever weapon she had until they turned into puddles of water. Puddles of water can’t be resurrected in the same way a fresh corpse can, which is bad news for an imp shaman as well as Blood Raven. Then again, it’s also bad news for any necromancer that might want to be in my adventuring party since they too can raise undead minions.

In a game where fast enemies can cause a fast death, slowing them down with frost magic is essential. Unfortunately, that’s where the fun ends with Audrey Chainsaw and any other sorceress using cold magic. Audrey became so dependent on her magic that she never had the chance to beef herself up into a legitimate warrior. And what was she supposed to do against an enemy with mana burn? Or what if she used her magic so many times and drank all of her mana potions? Limited mana is the one thing about magic users that pissed me off no matter what fantasy-themed game I was playing, which is why I favored warriors since they could take a beating as well as give a relentless one.

Audrey never made it past the first act. Every time she engaged in battle with Andariel, she was killed so easily that resurrecting her became a pain in the ass after a while. While it may be too late for Audrey Chainsaw to become a legitimate threat in a videogame, it’s not too late for her as a book character.

Seeing as how her last name is Chainsaw, she’d have to have powerful cold magic right off the bat. No learning, no sharing, no growth, just straight up cold magic. But if she’s not required to learn anything, then it means she can’t be the main character of whatever book I’m writing. Main characters grow and develop while side characters may already be there and villains weaken over time. I loved playing as Audrey in Diablo II, but if she has to play second banana in order to make a story believable, then so be it. I wouldn’t even be opposed to making her the main villain. We’ll just wait and see what happens.

 

***DOMESTIC DIALOGUE OF THE DAY***

ME: Tomorrow in school, Reina is going to learn about the Norwegian deserts and the Mexican glaciers.

SUSAN: Why would she be learning about that? Wait a minute, you’re an asshole!

Sunday, November 16, 2014

X-Men: First Class



MOVIE TITLE: X-Men: First Class

GENRE: Political Superhero Movie

RATING: PG-13 for violence and language

GRADE: Pass

In America, there are always two sides to every political battle: liberal vs. conservative, white vs. black, rich vs. poor, etc. In X-Men: First Class, a very different political battle takes place: between “normal” humans and mutants. All the mutants want is the same civil rights their “normal” counterparts are entitled to. Due to the mutants’ unstable superpowers, they haven’t been granted those rights and are often seen as second-class citizens.

If you take a peaceful and loving approach to mutant rights, you’ll want to side with the Martin Luther King, Jr. esque Professor Charles Xavier. If you want to stain your opponents in their own blood and filth, side with the Malcolm X esque Magneto. Despite being worlds apart in their approaches, Professor X and Magneto were at one point best friends. They needed each other’s friendship in the worst way in X-Men: First Class when they had to battle a powerful nemesis named Sebastian Shaw in an attempt to stop him from exploiting the Cuban Missile Crisis to further his evil agenda.

If you’re a sucker for political analogies melded into a superhero backdrop, X-Men: First Class is for you. The movie maintains a safe distance from the problems we face in the real world so that the audience can enjoy the movie without starting a riot. Those who wish to delve deeper into the movie’s meaning of social justice will also be satisfied. Or if you just want to watch a bunch of overpowered superheroes beat the shit out of each other, that’s fine too, there’s nothing wrong with that.

If you’ve seen other X-Men movies directed by Bryan Singer, then you’ll appreciate the extra effort he puts into making sure his storylines don’t contradict each other between movies. Mystique for example starts out as a beautiful human woman who only occasionally transforms into the scaly blue assassin we all know from the later movies. If you’re interested in knowing how she got that way, First Class will be happy to explain it to you. Same thing with The Beast. He starts out as a webbed foot scientist and later becomes the blue gorilla berserker we all know him to be today. No spoilers, you’ll have to watch the damn movie. Are you also curious as to why Professor X in the later movies rolls around in a wheel chair? What about where the name X-Men came from? Watch the damn movie.

This movie has everything a superhero fan could ever want: energy-tossing violence, a solid storyline that doesn’t falter or contradicts itself, a little bit of romance, a little bit of friendship, and a whole lot of interesting superpowers for these mutants to wield. Have you ever wanted to know how to win a fight with a teleporting demon? Have you ever wanted to know what will happen if a powerful mutant swallows a volcanic orb? Do you still think the ability to control metal and the ability to read minds will make you so godly that you can’t be beaten? There are no gods in this movie, only martyrs. But just because there are no gods, doesn’t mean an Armageddon flame shower isn’t possible. This is the Cuban Missile Crisis we’re talking about there, this is serious stuff. A mutant with a missile? God help us all.

A passing grade is what I give X-Men: First Class, along with any other X-Men movie in this canon. Well done, mutants. Wait a minute, did I just say “well done” in a conversation about fire? That was an accident, I swear to god, or the mutants who think they can play god.

Wednesday, November 12, 2014

Rhys Jambi



Pirate culture was something I wasn’t always emotionally invested in. Even after watching two movies from the Pirates of the Caribbean series and watching an anime called One Piece, I couldn’t get behind the culture. What finally changed my mind about it was joining a Good Reads group aptly called Weekly Short Story Contests and Company, which I’m still a proud member of. We posts stories and poems and get awesome feedback whether it’s in the form of praise or critique. But more importantly, this Good Reads group has a pirate motif. It’s not just an internet group; it’s a pirate ship complete with talking mice, roughhousing, and swashbuckling. God, I love the internet!

Which brings me to Rhys Jambi, who would have been lost in the dark recesses of my character archives if it wasn’t for me joining the WSS group and being influenced by piracy. Not much is known about Mr. Jambi except via a crappy drawing I did of him in 2006, a time when the men looked like sticks, the women looked like men, and neither of them had a lot of extraordinary details. Rhys didn’t have a story to be a part of, which is probably why he’s only known through that crappy drawing. From what anybody could gather, he had tall spiky hair, baggy pants, sandals, and a giant sword with a crescent hook at the end of it instead of a point, much like the one owned by Tidus from Final Fantasy X.

So now that Mr. Jambi is known only through the drawing, it’s time to give him a personality of some kind. The pirate is not an official Dungeons & Dragons class (at least according to 3.5 edition standards), but if it were, the characters who portrayed it could be any alignment it want as long as it was non-lawful. As it turns out, hostile takeovers of other people’s ships don’t constitute the behavior of people who obey the law. Isn’t that right, Captain Phillips? Okay, that was in poor taste, but you get the point, right?

Despite freely breaking the social contract, pirates can still be either good, evil, or neutral. Once a decision is made in that regard, there still needs to be a decision made whether Rhys Jambi will be chaotic or neutral. Since I only have a small space to make those decisions, I elect that he be a mixture of all those non-lawful alignments. He can rape and pillage one minute and save a kitten from a tree the next. If I’m going to have him undertake an ambiguous alignment like that, it means he can’t do something so horrible he crosses the Moral Event Horizon. Otherwise, Mr. Jambi won’t be believable. I could make him believable if I gave him Multiple Personality Disorder, but I feel like that would be exploiting people with mental illnesses.

Aside from what I’ve already said in this post, Rhys Jambi is a clean slate. I’m sure he’ll adapt comfortably to whatever role I assign him. What could possibly go wrong? It’s like hiring a guy with no job history but a reputable education. Yes, it’s true he’s never had a job before, but he’s young and a go-getter. Shouldn’t that be enough? It sounds like I’m trying to sell this talking point to a future employer, but that ship sailed when I terminated my contract with the Department of Vocational Rehab years ago. Wait a minute, did I just make a ship analogy in a blog post about a pirate? I swear that was an accident. However, if he’s going to be a chaotic pirate, he needs a ship.

 

***LYRICS OF THE DAY***

“Careful where you shoot, because you might hit what you aim for.”

-Linkin Park singing “Keys to the Kingdom”-

Friday, November 7, 2014

Marcus Edge



Diablo II: Lord of Destruction wasn’t just a videogame for me back in the early 2000’s; it was an influence. It was a digital drug. I killed the brothers of evil over and over again as time passed into the 2010’s. I used a variety of characters to do it, but my favorites were the barbarian and the paladin since they were both badass brawlers. Then again, any character class from that game can be a badass brawler if the right skills were chosen.

Which brings me to the druid class. Druids, like any other character, had a skill set sorted out into three categories. The ones particular to him were elemental magic spells, shape-shifting spells, and summoning spells. If you’re playing Diablo II and you want to turn your druid into a brawler, put your skill points into the shape-shifting category, particularly were-bear transformation and maul. How the hell are Diablo’s minions supposed to compete with a big ass bear who only gets stronger and hungrier with every blow?

The answer to that question is easier than you think, unfortunately. When druids transform into were-bears, their attack speed is significantly slower. Even when they’re armed with weapons with a very fast attack speed, the strikes still come slowly and awkwardly.

Now imagine if the druid was armed with something heavy like a great maul, which has a very slow attack speed. If he transformed into a bear, his new attack speed would be so slow his victims would look like Matrix characters with how easily they dodge the strikes. Now imagine if your ursine druid was frozen, which slows down running and attack speed. Duriel, the boss enemy for act two, has a freezing aura around him at all times. Do the math and you’ll see right away that tortoises don’t always beat hares.

This was the story for a druid I played with named Marcus Edge. If that name seems familiar to you, you were probably logged onto Deviant Art and reading a story called The Meaning of Laugh, which was about a raunchy comedian of the same name who has a heart attack on stage. That story won’t be published in any short story anthologies anytime soon due to the crappy writing style I employed in 2012.

The Diablo II version of Marcus Edge was a lethal warrior. His slowness, however, made it impossible to defeat Duriel and I ultimately deleted him from my archives. But this doesn’t mean his career in a creative field is over. Druids in general are fascinating to me. As an animal lover, I should know this, because druids specialize in summoning and transforming into these furry creatures. If I ever write another dark fantasy story and need a druid, I would gladly use Marcus Edge as my main character. Perhaps he can get notoriety in more ways than his name being used for a crappy comedian character.

 

***FACE BOOK POST OF THE DAY***

“When I was playing Final Fantasy videogames as a child, I’d always wondered what the hell a ‘phoenix down’ was. I knew what it did, but I didn’t know why it was called that. Turns out this whole time I’ve been sprinkling bird feathers on my unconscious warriors. Smelling salts would be more practical, but they probably wouldn’t conform to the magical element of Final Fantasy games.”

-Me-