Monday, November 17, 2014

Audrey Chainsaw



Okay, so chainsaws weren’t invented in the dark ages, but it’s still pretty damn sweet to see a sorceress with the name Audrey Chainsaw coming to Deckard Cain’s rescue. The name alone is enough to send shivers down the spines of imp demons (not that they don’t already have them as evidenced by their constant evasions). If my Diablo II: Lord of Destruction sorceress was named Audrey Periwinkle, her dead enemies would come back to life just to laugh at her. She would die of low self-esteem, which sounds nastier than some of the things Diablo’s minions did to the rogue soldiers with their torture devices.

Although Audrey didn’t carry an anachronistic weapon around like a chainsaw, she was still a deadly sorceress to play with in Diablo II. She was just like any other sorceress I played with in the sense she specialized in cold magic. Just one blast from Audrey’s mystic energies would either slow down or completely immobilize her opponents (the latter provided it wasn’t a boss enemy).

Once the enemies were frozen in place, Audrey whacked them relentlessly with whatever weapon she had until they turned into puddles of water. Puddles of water can’t be resurrected in the same way a fresh corpse can, which is bad news for an imp shaman as well as Blood Raven. Then again, it’s also bad news for any necromancer that might want to be in my adventuring party since they too can raise undead minions.

In a game where fast enemies can cause a fast death, slowing them down with frost magic is essential. Unfortunately, that’s where the fun ends with Audrey Chainsaw and any other sorceress using cold magic. Audrey became so dependent on her magic that she never had the chance to beef herself up into a legitimate warrior. And what was she supposed to do against an enemy with mana burn? Or what if she used her magic so many times and drank all of her mana potions? Limited mana is the one thing about magic users that pissed me off no matter what fantasy-themed game I was playing, which is why I favored warriors since they could take a beating as well as give a relentless one.

Audrey never made it past the first act. Every time she engaged in battle with Andariel, she was killed so easily that resurrecting her became a pain in the ass after a while. While it may be too late for Audrey Chainsaw to become a legitimate threat in a videogame, it’s not too late for her as a book character.

Seeing as how her last name is Chainsaw, she’d have to have powerful cold magic right off the bat. No learning, no sharing, no growth, just straight up cold magic. But if she’s not required to learn anything, then it means she can’t be the main character of whatever book I’m writing. Main characters grow and develop while side characters may already be there and villains weaken over time. I loved playing as Audrey in Diablo II, but if she has to play second banana in order to make a story believable, then so be it. I wouldn’t even be opposed to making her the main villain. We’ll just wait and see what happens.

 

***DOMESTIC DIALOGUE OF THE DAY***

ME: Tomorrow in school, Reina is going to learn about the Norwegian deserts and the Mexican glaciers.

SUSAN: Why would she be learning about that? Wait a minute, you’re an asshole!

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